[SystemSettings]
r.SkeletalMeshLODBias=8
r.MaterialQualityLevel=0
r.PostProcessAAQuality=0
r.AmbientOcclusionLevels=0
r.ViewDistanceScale=0.4
r.LensFlareQuality=0
r.ShadowQuality=0
r.MaxAnisotropy=0
r.DetailMode=0
r.RefractionQuality=0
r.SSR=0
Once you have done that save the file. After you are done editing the engine.ini file enter the file called Scalability.ini. Once you have entered that file paste in this text that is similar to the last but a little different.
[FoliageQuality@0]
r.SkeletalMeshLODBias=8
r.MaterialQualityLevel=0
r.PostProcessAAQuality=0
r.AmbientOcclusionLevels=0
r.ViewDistanceScale=0.4
r.LensFlareQuality=0
r.ShadowQuality=0
r.MaxAnisotropy=0
r.DetailMode=0
r.RefractionQuality=0
r.SSR=0
After you have done that save the file and you are good to go. Just know that if this actually worked you will notice that the face detail will look a lot less detailed than normal lol. Hopefully this guide helped you 🙂 Enjoy!
Screen shots of what your files should look like.
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