The most valuable tarot card in the game and the achievement attuned.
Intro
You can equip the MC(main character =) and every girl with 3 cards.
There are male cards that only apply to the MC and female cards that only apply to the girls.
You can trade your destiny point at Isabella’s hut at night or in the evening.
- Lesser offer (requires tier 1 destiny bar)
- More fabulous offer (requires tier 2 destiny bar)
- Superior offer (requires tier 3 destiny bar)
I would have saved a lot of time had I known these tips sooner.
A) Do not waste destiny points and get the Superior(3 – cards before you have trait Attuned. More information can be found in the chapter 24-A07375904A.
B) Right-click on one the girls in the planning screen You can jump right into the inventory for that girl .
If you collect all 3 ranks of cards, you will get a bonus scene with Isabella and the achievement IN THE CARDS.
The best (rank 1 Lesser Cards
You should start by getting rank 1 cards to fill in your slots. The game time affects the value of the cards. In the beginning, the Socialite ranks second, but it is one of best cards later.
My advise
First, look for the best cards.
You have one redraw left, so you can see one card in the list.
- The Prodigy (All visitors receive 5% more money, fame and destiny points)
- ) must be available for Socialite (
- ) must be obtained by the Innkeeper ().
- The Beggar (+5%)
- Julia) is the host for the (+1 redraw in lobby
- The Wench
- The Barkeeper
- The Scribe
- The Cook
- The Drunk
The best Greater Cards (rank 2.
My advise
First, look for the best cards.
You have one redraw left, so you can see one card in the list.
- The Builder (must have))
- Visionary (should have)
- ) is required for the Servant (
- The Merchant (+10% money)
- ) must be used in the Temptress (
- The Athlete must have)
- The Historian
- The Strong Woman
- The Fire Eater
- The Herbalist
The top Superior Cards (rank 3
My advise
First, look for the best cards.
You have one redraw left, so you can see one card in the list.
All of these cards are essential.
- The Wicked
- The Chosen One
- The Seer
- The King
- The Librarian
- The Courtesan
- The Fortune Teller
- The Mermaid
- The Contortionist
- The Dancer
Best Cards for MC
Best general cards to use with the MC
The Chosen One (3-3 – ) All guests are eligible for 15% more money and reputation as well as destiny points.
Visionary (2-3): All guests get 10% more money and reputation.
The King (3A – ) All guests get 15% more money
This 3 card set gives you +40% money and +25% fate points. Reputation matters less.
Best special cards
The Builder (2A) : Lowers construction costs by 20%
The Fortune Teller (3, – ) Reveals the correct response during guests interactions (works NOT with bets E).
The Seer(3 – : Allows for you to redraw tarot cards up to three times per reading.
Micro Management
The Fortune Teller is available in the morning as well as in the evening.
You should switch to The Seer for Isabella. If people are going out to Isabella in the evening, switch back to The King.
It is very sad that you are unable to save different outfit variants for the MCC and his girls.
Girl Cards of High Value
Best cards for girls
The Wicked(3: This girl doesn’t need to work as hard.
The SocialiteA (1 – 1): This girl increases all guest satisfactions in resting by 5%.
The Servant (2) – This girl needs 50% less energy for work.
A girl has 100 energy. She consumes 25 points during a work shift. At night, she recovers 50 energy.
You can move the card The Wicked to one girl in every shift. This allows three girls to work 3 shifts, and have 100 energy the next day.
The SocialiteA is another candidate to micromanagement. I leave the third slot untouched for these cards.
Work bonus
There are many cards with a 5% Work Bonus, but most of them only offer one bonus.
Some offer more than a 5% bonus in some cases. These cards are excellent.
The Temptress (2) works in every category
The Innkeeper (1-1 – : restaurant, bar, and kitchen (good for Amber and Kay)
The Athlete(2 – : Gym, Yoga and Pool (Annika) or Catalina)).
The Courtesan(3 – : sauna and massage (Hanna)(Not in this picture)
One card can only be used by one girl, so no girl can work in all three categories.
Simple cards with a bonus that allows customers to interact. These cards are great.
Card | Rank | Work Categorie |
---|---|---|
The Cook | 1 | Kitchen |
The Wench | 1 | Restaurant |
The Barkeeper | 1 | Bar |
The Strong-Womanm | 2 | Gym |
The Fire-Eater | 2 | Sauna |
The Herbalist | 2 | Massage |
The Contortionist | 3 | Yoga |
The Dancer | 3 | Club |
The Mermaid | 3 | Pool |
Simple cards with a bonus area for customer interaction. These cards have a low value.
Card | Rank | Work Categorie |
---|---|---|
The Housemaid | 1 | Housekeeping |
The Tinkerer | 2 | Maintenance |
The Nurse | 2 | Healthcare |
The Shield Bearer | 3 | Security |
Experience
These cards are worth more if you get them sooner.
The Librarian(3 – : The girl gets 100% more experience working
The Historian (2) – : 50
The Scribe (1) -? 25%
Lower Value Girl Cards
Reduced wages (salary e17Y)
These are cards from the category. They are not important, but they are nice to have.
The Bride A (3: : 100% (the girl does the week for no)).
The Lover A (2 is – : 50 %
The Accountant (1-1 – ) 25%
After the Monday night, you will have to decide which girls you want to hire the next week. All wages for the week will be paid in advance
These cards can be re-embedded Sunday night and removed Monday morning to receive the full discount.
Strike prevention
The Saint (3: – ) Chance = 75%
The Diva (2) – : 50 %
The Widow (1-25%)
These cards allow girls to stop a strike from occurring by failing to respond to customer interactions. Good bonus cards are the main goal to prevent strikes.
The Widow may have a low chance, but later you can get better cards only if there is a free slot.
Other low-value cards
The Mistress (1-1 – ): The girl gains an additional 25 energy while resting. It’s the same as the trait Power napper. I didn’t need either one.
The Alchemist (3-3 – ) The girl has 33% chance of losing an undesirable trait overnight.
The Adventurer (1-1 – : Trades in your card slot for an extra item slot. More cards are good than good, so there is no need to have more than one card.
The Lake, Attuned – Trait and Achievement)
The lake is important because of 4 reasons
- Bonus items for your job. The shop has a fishing rod.
- Bonus scene with Libby and achievement 25A07371744A.
- Bonus trait Attuned and achievement ATTUNED.
- The third item for the statuary. After you have opened your bank safe deposit box.
Visit the lake at night for the bonus trait Attuned
Attuned: Any destiny points that exceed the limit will now be saved for future reference. Do not try to get the Superior Cards (rank 3) – you already have this trait.
Epilogue
This guide was created because I love this video game.
Comments that are inappropriate or contain hyperlinks will be deleted
I hope you will be able to lead the girls, and the hotel, to success.
If you have any questions, please don’t hesitate to ask.
This is all for Mystwood Manor All Tarot Cards in Game hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
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