Galaxy Life Building and Upgrades Guide

Galaxy Life Building and Upgrades Guide 1 - steamsplay.com
Galaxy Life Building and Upgrades Guide 1 - steamsplay.com

This guide will show you how to calculate the cost for each building, unit and activation.
This guide is divided into 3 parts due to its size.
 
Do you not want to read every word? Want to know the final price? Visit the
 
Last part of this guide. I hope this guide was useful to you.
 
It may be a like or even a reward.
 
 
ps.: Go check out our alliance, Seclusion
https://discord.gg/DxwzfU38ET – [discord.gg]
 
😉
 
 
Edit: If you guys want me make the same guide but with more resources instead of chips, please let me know.
 
Let me know in the comment section and I will make one
 
 

Part 1: Maxing out buildings with Galaxy Life chips

Warning: This guide doesn't include costs for instant builds or instant upgrades
 

 
Starbase
 
 
Starbase – Starbase 2083 (1×2083 from lvl1 to 9
 
Starbase Total: 2083 chips
 
 
Resources
 
 
Houses – 1560 (12×130 starting at lvl 1-10).
 
Mines – 864 (12×72 starting at lvl 1-10)
 
Silo – 245 (5×49 starting at lvl 1 through 10 –
 
Bank – 245 (5×49 starting at lvl 1-10)
 
Refinery: 115 (1×115 from levels 1 to 4) – (only on main world available)
 
Observatory – 955 (1×955 from lvl1 to 11 – (only on mainplanet available)
 
Resources Total: 3984 chips
 
 
Army
 
 
Warp Portal 288 (3×96 from lvl1 to 6
 
Training Camp – 48 (2×24 starting at lvl1 to 3)
 
Factory – 62 (2×31 starting at lvl 1 through 3 –
 
Starport – (74) (2x 37 starting at lvl 1 and ending at lvl 3 –
 
Laboratory – Lab – 62 (1×62 starting at lvl 1 through 3)
 
Alliance Building – 44 (1×44 starting at lvl 1 through 3)
 
Army Total: 578 chips
 
 
Turrets
 
 
Cannon Blast 2737 (7×391 starting at lvl1 to 11)
 
Sniper Tower 2982 (7×426 starting at lv 1 through 11)
 
Lazer Tower: 750 (2×375 starting at lvl 1 through 6).
 
Missile Launcher 758 (2×379 starting at lvl 1 through 6 –
 
Freeze Turret 954 (3×318 from lvl 1-5)
 
Mortar – 666 (3×222 starting at lvl 1 through 4).
 
Turrets Total: 8847 chips
 
 
Defences
 
 
Wall – 6900 (3300×23 from Level 1 to 5).
 
Trap 0 (cannot upgraded))
 
Friend Bunker- 0 (can't be upgraded to)
 
Defence Bunker 500 (4×125 lvl 1 –
 
Defences Total: 7400 chips
 
 
Decorations
 
 
Swing – 8000 (x 2000) coins)
 
Bonsai: 30000 coins (, 3x 10000 coins e17Y
 
Bonsai Of Living – 147(3×49 –
 
Bonbon Of Trine- 57 (3×19) –
 
Chubi's Fireworks 57 (3×19) –
 
Banner Of Evil’s Bane – 25×125
 
Ancestor – 45 (5×9)
 
Elastic Bed – 45 (5×9)
 
Horsie – 75 (5x 15 –
 
Treadmill 50 (5×10) –
 
Skull Temple 25 (5×5)
 
Focus God – 35 (5×7)
 
Starblooms 15 (5×3)
 
Dolmen – 100 (5x 20 –
 
Glutton Plant – 35 (5x 7 –
 
Mana Well-125 (5×25) –
 
Decorations Total: 937 Chips & 38k Coins
 
 
IN TOTAL TO BUY & UPGRADE ALL BUILDINGS TO THE MAX WITH CHIPS IS: 23829
 
CHIPS (22759 exclusions all buildings available only on main planet)

 
 
 

PART 2 – Maximizing Galaxy Life units with chips

Warning: This guide doesn't include costs for instant builds or instant upgrades
 

 
Upgrading Units
 
 
Marine – 57 (57 57 from Level 1 to 7
 
Looter 82 (82 from Level 1 to 7).
 
Flamethrower – 72 & Medal (72 ranging from lvl 1-7 –
 
Bazooka-111 & Medal (111 at lvl 1-7)
 
Kamikaze 105 & Medal (105 from lvl 1-7)
 
Starlinator 135 & 135 (from lvl 1 through 7)
 
 
S.-Trike 182 & Medal (182 from lvl 1-7)
 
Beetle Tank- 151 & Medal (151 from lvl 1-7)
 
Raider – 141 & Medal (141 from lvl 1-7)
 
The Mole – 150 & Medal (150 from lvl 1-7)
 
Colossus- 216 & Medal (216 from lvl 1-7)
 
Mecha (cannot be upgraded)).
 
 
Wasp – (108 starting at lvl 1 through 6
 
Hoover Ufo – 200 (200 starting at lvl 1. to 6.
 
Mender – 163 (163 at lvl 1-6)
 
Falcon – 163 (163 at lvls 1 to 6).
 
Zeppelin 219 (219 from Level 1 to 6 ) –
 
Total of 2255 chips for upgrading units
 
 
Activating Units
 
 
Marine – (already activated)
 
Looter 1
 
Flamethrower – 1
 
Bazooka 10
 
Kamikaze – 15
 
Starlinator – 28
 
 
S-Trike 23
 
Beetle Tank – 24
 
Raider – 40
 
The Mole – 42
 
Colossus – 44
 
Mecha – 28 (beta unit)
 
 
34
 
Hoover Ufo – 38
 
Mender – 42
 
Falcon – 42
 
Zeppelin – 46
 
Activating units total: 458 chips (, 430 without Mecha alpha unit)
 
 
Unlocking all extra unit train slots
 
 
Training camp 110 (2×55
 
Factory – 110 (2×55)
 
Starport – 110 (2x 55) –
 
All extra unit train slots unlockable: 330 chips
 
 
IN TOTAL TO ACTIVATE & UNLOCK ALL EXTRA TRAIN SLOTS &UPGRADE ALL UNITS TO THE MAX WITH CHIPS IS: 3043 CHIPS
 
 
 

PART 3 – The total cost of maxing out Galaxy Life with Chips

 
THE COMPLETE TOTAL COST FOR MAXIMIZING ALL THINGS
 

 
This is the number of chips, after adding all the other things together
 
You will have to purchase and spend up to 1 planet.
 
 
Part 1 total Cost – 23829 chips
 
Part 2 total cost – 3043 chips
 
 
The answer is "Yes." 26872 chips cost approximately 1160 USD / 1130 EUR
 
(25802 chips excluding 2 buildings, only available on) your main planet
 
 
This is unless you have the financial means to afford this amount of money.
 
You won't be maxing out the planet with chips lmao.
 

 
Thank you so much for looking at my guide! If you feel I have missed something, please leave me a comment.
 
I'll make sure to add it asap! You can also leave a review if you found this guide useful.
 
You might even get a reward,

 
 

Written by steven561

 
 
Hope you enjoy the post for Galaxy Life Building and Upgrades Guide, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
 


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