X4: Foundations – First Trader and Trade Run Tips

X4: Foundations – First Trader and Trade Run Tips 9 - steamsplay.com
X4: Foundations – First Trader and Trade Run Tips 9 - steamsplay.com

Tips and Tricks for X4: Foundations – First Trader and Trade Run Tips

This guide will explained to you the basic methods of trading.

Determining Trades

Now, hopefully you have enough credits to buy your trade ship. Small traders will do, but I want to focus my attention primarily on Medium traders. Let’s now look at our map.

X4: Foundations - First Trader and Trade Run Tips - Determining Trades - 575E69A

We will want to focus our attention on the Wharf and Shipyard. The trade filter can give you an overview of the needs:

X4: Foundations - First Trader and Trade Run Tips - Determining Trades - 63149C4

When we look at this, it’s not immediately obvious what our main focus should be. Not all ships are going be bottlenecked due to the high demand of certain goods. The next step will be to scan our Shipyards and Wharfs by 30%. This will allow us to examine the storage levels, and determine what is lacking.

X4: Foundations - First Trader and Trade Run Tips - Determining Trades - 82F3F3A

X4: Foundations - First Trader and Trade Run Tips - Determining Trades - 797EA3B

There are no shortages in the Wharf yet, but we can already see the signs that a Hull Parts shortfall is on its way. We want the Wharf to be stocked with Medium ships, so that we can continue to purchase ships. If we want to purchase a medium trader, Wharf will tell us that it needs Hull Parts in order to complete the basic Medium ship.

First Trader & Trade Run

You’ve probably been doing missions on the stations you’ve discovered because it’s now time for your very first trader.

X4: Foundations - First Trader and Trade Run Tips - First Trader and Trade Run - 9826971

Minimum or Low preset is how I buy ships. Higher levels often give you stuff you don’t actually need. If you really want more items, you can pay less if you build the ship so that it barely moves and then refit at an Equipment Dock.

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By enabling the Trade Filter in our map view, we can limit the items to Hull Parts. This will allow you to see all the offers in system.

X4: Foundations - First Trader and Trade Run Tips - First Trader and Trade Run - C819793

We have a few options. We can either automate or manually order the ship to begin trading. I prefer to automate my traders, as I can start earning passive income without having to think about them.

We want a one-star pilot to start automating our route. This can be easily accomplished by docking in any station, visiting the Trade Corner, and then purchasing a basic piloting course. If we give it to our pilots, they will become a one-star and be able to perform the default behavior.

After I have set my Default behavior, I will select a sector that I know has Hull Parts. I will then right click on the sector and choose “Buy-In”, select Hull Parts before setting my buy price. I will then repeat the steps, selecting a particular sector and clicking on “Sell In”. If I’m looking to be specific, I can select individual stations for the trader to focus on. In this case, I want the trader to feed both the Shipyard Wharf and the Wharf. I am choosing sector.

X4: Foundations - First Trader and Trade Run Tips - First Trader and Trade Run - 77F5744

X4: Foundations - First Trader and Trade Run Tips - First Trader and Trade Run - D4786DA

While my trader goes, I continue to explore and do missions to augment my income and improve reputation. As soon I find Hull Parts plants, I add those to the list for my trader. My aim is to keep my trader busy and bring in passive income.

Thank you for taking the time to read X4: Foundations – First Trader and Trade Run Tips. This post was inspired by an exceptional piece by Pandorian. If you have any suggestions on how to enhance this content, please let us know in the comments. Have a fantastic day, and remember to visit us daily for new updates!


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