A guide to get people starting on modding WeedShop 3
This is going to be a rough start of a guide, but atleast if you are savvy enough to learn Unity and Bepinex, of course that C#. Then you will be able to getting moddin on the way by just lookin a the source code !
Few things this mod does an example:
: Gets the player gameobject and interacts with it by making its local scale Y bigger (LeftControl enables / RightControl disables)
: Patches the bootPC where it doesn’t load at all
: Pressing the Down Arrow key, will create a canvas element that says “TEST” woot
: Number 8 on the keyboard will load an empty weed terrain scene, perfect for testing.
Requires bepinex on unity game: https://github.com/seedpodsw/WS3BasePluginDemo – [github.com]
This is a base mod source code that you can compile using visual studio and then use that .dll to make yo own mod
SEE THE REPOSITORY FOR FULL GUIDE, requires DEPENDENCIES .dll from main game to compile
Sauce: https://github.com/seedpodsw/WS3BasePluginDemo – [github.com]
Hope you enjoy the post for Weed Shop 3 How to Create Mods in Game, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
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