SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game 1 - steamsplay.com
SNKRX Gameplay Tips and All Informations About the Game 1 - steamsplay.com
All informations and gameplay tips all you need to know before to play the game!

 

Game Mechanics

 

 

Leveling Up

Collecting three copies of a unit upgrades it to level 2. Collecting six additional copies upgrades it to level 3. Copies don’t provide any benefits on their own. For example, two copies of Scout are as good as one.

A unit’s HP is doubled each time it levels up. For example, the Swordsman has a base HP of 140, so at level 2 its HP is 280, and at level 3 its HP is 560.

Like HP, attack damage is also doubled on level up (for all units that deal damage). This doubling is reflected in the in-game documentation.

Attack Speed

Attack speed multipliers (e.g. Chronomancer) only apply to attack actions. This includes melee attacking, shooting, cursing, and creating DoT (damage over time) areas (e.g. Witch), but does not include healing, enchanting, or spawning actions. It also does not increase the damage rate of DoT effects (e.g. Pyromancer).

Move Speed

The move speed of the snake is the average of the move speeds of all the units.

AOE

For the purpose of AOE damage multipliers such as the Amplify item, anything that deals damage in an area counts as AOE damage. This includes Swordsman, void rifts, etc.

**Note:** Many of the units in this guide have a listed damage that is different from the value listed in game. This is because the in-game documentation does not take the area damage class multiplier into account. The values listed in this guide are the correct values.

DoT

For the purpose of DoT buffs, anything that deals damage over time is considered DoT, including area affects like Pyromancer and Witch as well as non-area effects like Assassin.

Projectiles

For the purpose of projectile buffs, all objects shot by units are “projectiles,” even when they are not explicitly labeled as such. A “knife” is any projectile shot by a Rogue, and an “arrow” is any projectile shot by a Ranger.

Healing Orbs

When a healing orb is picked up, it heals the unit with the lowest HP by 10% of its max HP.

Critters

Critters have a base HP of 1, which can be increased by set bonuses and items. When a critter touches an enemy, it loses 1 HP and deals damage to the enemy equal to the damage value of the unit that spawned the critter. Since the critter has no invincibility frames, it will keep “hitting” the enemy continuously until either the critter or the enemy has died.

Defense

Damage is calculated according to the following formula:
dmg = dmg * (100 / (100 + def))
This means that if a unit has 100 defense, incoming damage will be halved.

All heroes have a base defense of 25. The final defense value is reached by multiplying by the class multipliers for each of the unit’s classes, given in the table below. For example, the final defense vaue of Juggernaut, a Warrior/Forcer, is (without set bonuses) 25 * 125% * 120% = 37.5. With a full set bonus, Juggernaut has a defense value of (25 + 50) * 125% * 120% = 112.5.

According to the defense formula given earlier, with 25 defense a unit takes 100 / 125 = 80% damage, and with 37.5 defense a unit takes 100 / 137.5 = 73% damage. As you can see, the class multiplier only has a minor effect, even when considering the unit with the highest defense multiplier, because the base defense (25) is very small. This observation holds for all effects that multiply defense, including Squire and items.

Class Defense multiplier
Warrior 125%
Ranger 90%
Rogue 80%
Mage 75%
Sorcerer 80%
Psyker 50%
Healer 120%
Enchanter 120%
Nuker 100%
Conjurer 100%
Swarmer 75%
Curser 75%
Voider 60%
Forcer 120%
Mercenary 100%
Explorer 100%

 

Items

 


Most items can now be leveled up to a higher tier.
Level 1 -> Level 2 = 10 gold.
Level 2 -> Level 3 = 15 gold.

 

└🔲Items 1/2

 


SNKRX Gameplay Tips and All Informations About the Game
Amplify
+20/35/50% AoE damage.


SNKRX Gameplay Tips and All Informations About the Game
Annihilation
When a Voider dies deal its DoT damage to all enemies for 3 seconds.


SNKRX Gameplay Tips and All Informations About the Game
Assassination
Crits from Rogues deal 8/10/12x damage but normal attacks deal half damage.


SNKRX Gameplay Tips and All Informations About the Game
Awakening
Every round 1 Mage is granted +50/75/100% attack speed and damage for that round.


SNKRX Gameplay Tips and All Informations About the Game
Ballista
+20/35/50% projectile damage.


SNKRX Gameplay Tips and All Informations About the Game
Baneling Burst
Critters die on contact but deal 50/100/150 AoE damage.


SNKRX Gameplay Tips and All Informations About the Game
Beserking
All Warriors have up to +50/75/100% attack speed based on missing HP.

Current HP Attack Speed
100% 100%
50% 125/137.5/150%
0% 150/175/200%

 


SNKRX Gameplay Tips and All Informations About the Game
Blessing
+10/20/30% healing effectiveness.


SNKRX Gameplay Tips and All Informations About the Game
Blunt Arrow
All arrows fired by Rangers have a +10/20/30% chance to knockback.


SNKRX Gameplay Tips and All Informations About the Game
Burning Field
Creates an area that deals 30 dps for 2 seconds on a repeated Sorcerer spell.


SNKRX Gameplay Tips and All Informations About the Game
Call of the Void
+30/60/90% DoT damage.


SNKRX Gameplay Tips and All Informations About the Game
Centipede
+10/20/30% movement speed.


SNKRX Gameplay Tips and All Informations About the Game
Chronomancy
Mages cast spells 15/25/35% faster.


SNKRX Gameplay Tips and All Informations About the Game
Crucio
Taking damage also shares that across all enemies at 20/30/40% its value.


SNKRX Gameplay Tips and All Informations About the Game
Damage 4
Position 4 has +30% damage.


SNKRX Gameplay Tips and All Informations About the Game
Death 6
Position 6 takes 10% of its health as damage every 3 seconds.


SNKRX Gameplay Tips and All Informations About the Game
Deceleration
Enemies taking DoT damage have -15/25/35% movement speed.


SNKRX Gameplay Tips and All Informations About the Game
Defensive Stance
First and Last position have +10/20/30% defense.


SNKRX Gameplay Tips and All Informations About the Game
Dividends
Mercenaries deal +(Gold)% damage.


SNKRX Gameplay Tips and All Informations About the Game
Divine Barrage
20/40/60% chance to release a ricocheting barrage when picking up a healing orb.


SNKRX Gameplay Tips and All Informations About the Game
Divine Machine Arrow
Ranger arrows have a 10/20/30% chance to seek and pierce 1/2/3 times.


SNKRX Gameplay Tips and All Informations About the Game
Divine Punishment
Deal damage to all enemies based on how many Mages you have (10 x # of Mages). (note: not to be confused with Ultimatum.)


SNKRX Gameplay Tips and All Informations About the Game
Echo Barrage
10/20/30% chance to create 1/2/3 secondary AoEs on AoE hit.


SNKRX Gameplay Tips and All Informations About the Game
Enchanted
+33/66/99% attack speed to a random unit when you have at least two Enchanters.


SNKRX Gameplay Tips and All Informations About the Game
Explosive Arrow
Ranger arrows have a +10/20/30% chance to deal 10/20/30% AoE damage.


SNKRX Gameplay Tips and All Informations About the Game
Flying Daggers
All projectiles thrown by Rogues chain +2/3/4 times.


SNKRX Gameplay Tips and All Informations About the Game
Fracture
When enemies hit walls they explode into projectiles.


SNKRX Gameplay Tips and All Informations About the Game
Freezing Field
Creates an area that slows enemies by 50% for 2 seconds on a repeated Sorcerer spell.


SNKRX Gameplay Tips and All Informations About the Game
Gravity Field
Creates an area that pulls enemies in for 1 second on a repeated Sorcerer spell.


SNKRX Gameplay Tips and All Informations About the Game
Haste
+50% movement speed that decays over 4 seconds on healing orb pick up.


SNKRX Gameplay Tips and All Informations About the Game
Heavy Impact
When enemies hit walls they take damage according to the knockback force.


SNKRX Gameplay Tips and All Informations About the Game
Hextouch
Enemies take 10/15/20 damage per second for 3 seconds when cursed.
Note: The effect stacks if an enemy is cursed multiple times.


SNKRX Gameplay Tips and All Informations About the Game
Hive
Critters have +1/2/3 HP.

 

└🔳Items 2/2

 


SNKRX Gameplay Tips and All Informations About the Game
Insurance
Heroes have 4 times the current Mercenary bonus to drop 2 gold on death.


SNKRX Gameplay Tips and All Informations About the Game
Kinetic Bomb
When an ally dies they explode, launching enemies away.


SNKRX Gameplay Tips and All Informations About the Game
Last Stand
The last unit alive is fully healed and receives a +20% bonus to all stats.


SNKRX Gameplay Tips and All Informations About the Game
Lasting 7
Position 7 will stay alive for 10 seconds after dying.


SNKRX Gameplay Tips and All Informations About the Game
Magnetism
Gold coins are attracted to the snake.


SNKRX Gameplay Tips and All Informations About the Game
Magnify
+20/35/50% AoE area size.


SNKRX Gameplay Tips and All Informations About the Game
Intimidation
Enemies spawn with -20% max HP.


SNKRX Gameplay Tips and All Informations About the Game
Malediction
+1/3/5 max curse targets.


SNKRX Gameplay Tips and All Informations About the Game
Meat Shield
Critters block enemy projectiles.


SNKRX Gameplay Tips and All Informations About the Game
Offensive Stance
First and Last positions have +10/20/30% damage.


SNKRX Gameplay Tips and All Informations About the Game
Orbitism
+33/66/99% orb movement speed.


SNKRX Gameplay Tips and All Informations About the Game
Ouroboros Technique L
Rotating left grants +25% defense to all units.


SNKRX Gameplay Tips and All Informations About the Game
Ouroboros Technique R
Rotating right makes units release projectiles.


SNKRX Gameplay Tips and All Informations About the Game
Payback
+2/5/8% damage to all allies whenever an Enchanter is hit.


SNKRX Gameplay Tips and All Informations About the Game
Porcupine Technique
When an ally dies it explodes, releasing piercing and ricocheting projectiles.


SNKRX Gameplay Tips and All Informations About the Game
Psychosense
+33/66/99% orb range.


SNKRX Gameplay Tips and All Informations About the Game
Psyker Orbs
+1/2/3 Psyker orbs.


SNKRX Gameplay Tips and All Informations About the Game
Rearm
Summons repeat their attacks once.


SNKRX Gameplay Tips and All Informations About the Game
Reinforce
+10% damage, defense, and attack speed to all allies with at least one Enchanter.


SNKRX Gameplay Tips and All Informations About the Game
Resonance
All AoE attacks deal +5% damage per unit hit.


SNKRX Gameplay Tips and All Informations About the Game
Seeping
Enemies taking DoT damage have -15/25/35% defense.


SNKRX Gameplay Tips and All Informations About the Game
Shoot 5
Position 5 shoots 3 projectiles per second.


SNKRX Gameplay Tips and All Informations About the Game
Speed 3
Position 3 has +50% attack speed.


SNKRX Gameplay Tips and All Informations About the Game
Summon Instability
Summons explode when disappearing, dealing 100/150/200% damage.


SNKRX Gameplay Tips and All Informations About the Game
Taunt
10/20/30% chance for Summons to taunt nearby enemies on attack.


SNKRX Gameplay Tips and All Informations About the Game
Temporal Chains
All enemies move 20% slower.


SNKRX Gameplay Tips and All Informations About the Game
Tremor
When enemies hit walls they create an area based on the knockback force.


SNKRX Gameplay Tips and All Informations About the Game
Ultimatum
Projectiles that chain gain +10/20/30% damage with each chain.
(note: not to be confused with Divine Punishment.)


SNKRX Gameplay Tips and All Informations About the Game
Unleash
Nukers gain +1% area size and damage every second.


SNKRX Gameplay Tips and All Informations About the Game
Unrelenting Stance
+2/5/8% defense to all allies whenever a Warrior is hit.


SNKRX Gameplay Tips and All Informations About the Game
Unwavering Stance
Warriors gain +4/8/12% defense every 5 seconds.


SNKRX Gameplay Tips and All Informations About the Game
Whispers of Doom
Curses apply doom, deal 100/150/200 damage every 4/3/2 doom stacks.

 

Classes

 

└🟥Red Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

3/6 – 15%/30% chance for Rogues to crit, dealing 4x damage.
UnitsScout, Jester, Beastmaster, Outlaw, Thief, Dual_gunner, Spellblade, Saboteur, Assassin.

Note: All units have a base crit rate of 0%. Rogues only get the ability to crit from their set bonus.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

3/6 – +15%/+25% area damage and size to Nukers.
UnitsPyromancer, Vulcanist, Wizard, Elementor, Blade, Saboteur, Cannoneer, Plague_doctor.

 

└🟩Green Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

3/6 – 8%/16% chance for a Ranger to release a barrage of attacks.
UnitsArcher, Dual_gunner, Hunter, Barrager, Corrupter, Cannoneer.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – 8/16% chance for enemies to drop healing orbs on death.
UnitsCleric, Carver, Fairy, Priest, Psykeeper.

 

└🟦Blue Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

3/6 – -15/-30 enemy defense.
UnitsPyromancer, Magician, Wizard, Chronomancer, Cryomancer, Spellblade, Elementor, Psykino.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +15%/+25% damage to all allies.
UnitsFairy, Chronomancer, Stormweaver, Squire, Flagellant.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4/6Sorcerers repeat their attacks once every 4/3/2 attacks.
UnitsArcantist, Silencer, Illusionist, Witch, Psychic, Vulcanist, Gambler.

 

└🟨Yellow Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

3/6 – +25/+50 defense to Warriors.
UnitsSwordsman, Barbarian, Squire, Juggernaut, Blade, Highlander, Outlaw.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +25%/+50% knockback force to all allies.
UnitsSage, Hunter, Barrager, Juggernaut, Warden, Psykino

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +8%/+16% chance for enemies to drop gold on death.
UnitsMiner, Merchant, Usurer, Gambler, Thief.

 

└🟧Orange Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +25%/+50% summon damage and duration.
UnitsCarver, Hunter, Saboteur, Engineer, Illusionist.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +1/+3 hits to critters.
UnitsBeastmaster, Host, Infestor, Corruptor.

 

└🟪Purple Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +1/3 max curse targets to allied Cursers.
UnitsJester, SIlencer, Barbarian, Infestor, Bane, Urserer.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

2/4 – +20%/+40% damage over time to Voiders.
UnitsCryomancer, Witch, Pyromancer, Assassin, Bane, Usurer, Plague_doctor.

 

└⬜White Classes

 


SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

1 – Create a piercing, damaging orb around each Psyker.
UnitsVagrant, Psychic, Flagellant, Psykeeper, Psykino.

SNKRX Gameplay Tips and All Informations About the Game

SNKRX Gameplay Tips and All Informations About the Game

1+15% attack speed and damage per active set to allied Explorers.
UnitsVagrant

Note: The number of active sets is the number of classes on your team that have an active set bonus. For example, if you have 1 Explorer, 1 Psyker, 3 Warriors, and 6 Rogues, you have 4 active sets.

 

Units

 

Unit Shop Tier Rates

 

Tier 1 Tier 2 Tier 3 Tier 4
Level 1 70% 20% 10% 0%
Level 2 50% 30% 15% 5%
Level 3 25% 45% 20% 10%
Level 4 10% 25% 45% 20%
Level 5 5% 15% 30% 50%

 

└🔴Red Units

 


SNKRX Gameplay Tips and All Informations About the Game

Rogue – 1 Cost
Throws a knife that deals (13/26/52) damage and chains 3 times.
Lvl 3: (Dagger Resonance) +25% damage per chain, +3 chains.

Base HP Base dmg Cooldown (s) Range Move speed
80 13 1.82 64 140%

Note: The +25% damage multipliers from Dagger Resonance compound on each other. So after 6 chains (on the 7th hit) the knife’s damage has become 52 * 1.25^6 = 198. It also compounds with Ultimatum; with that item, after 6 chains the knife’s damage will be 52 * 1.25^12 = 757.

SNKRX Gameplay Tips and All Informations About the Game

Curser, Rogue – 2 Cost
Curses (6) nearby enemies for (6) seconds, they will explode into 4 knives on death.
Lvl 3: (Pandemonium) Curses 6 enemies and all knives seek enemies and pierce 2 times.

Base HP Base dmg Cooldown (s) Sensor range Curse reach Move speed
80 13 1.82 96 128 140%

SNKRX Gameplay Tips and All Informations About the Game

Rogue, Swarmer- 2 Cost
Spawn 2 small critters if the Beastmaster crits.
Lvl 3: (Call of the Wild) Spawn 4 small critters if the Beastmaster gets hit.

Base HP Base dmg Cooldown (s) Range Move speed
96 13 1.45 160 105%

SNKRX Gameplay Tips and All Informations About the Game

Warrior, Rogue – 2 Cost
Throws a fan of (5) knives, each dealing (14.3/28.6/57.2) damage.
Lvl 3: (Flying Daggers) +50% attack speed and knives seek enemies.

Base HP Base dmg Cooldown (s) Range Move speed
112 14.3 3.03 64 126%

SNKRX Gameplay Tips and All Informations About the Game

Mage, Nuker, Voider – 3 Cost
Nearby enemies take (27.3/54.6/109.2) damage per second.
Lvl 3: (Ignite) Enemies killed by the Pyromancer explode, dealing 109.2 AoE damage.

Base HP Base dmg Area size Move speed
40.5 27.3 54 80%

SNKRX Gameplay Tips and All Informations About the Game

Rogue, Mercenary – 4 Cost
Throws a knife that deals (26/52/104) damage and chains 5 times.
Lvl 3: (Ultrakill) If the knife crits, it deals 520 damage, chains 10 times, and grants 1 gold.

Base HP Base dmg Cooldown (s) Range Move speed
80 26 1.82 64 140%

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Nuker – 4 Cost
Creates a volcano that explodes the nearby area 4 times, dealing (23.4/46.8/93.6) AoE damage.
Lvl 3: (Lava Burst) The number and speed of explosions is doubled.

Base HP Base dmg Cooldown (s) Range Area size Move speed
72 23.4 16 128 108 100%

 

└🟢Green Units

 


SNKRX Gameplay Tips and All Informations About the Game

Ranger – 1 Cost
Shoots an arrow that deals (12/24/48) damage and pierces.
Lvl 3: (Bounce Shot) The arrow ricochets off walls 3 times.

Base HP Base dmg Cooldown (s) Range Move speed
100 12 1.3 160 120%

SNKRX Gameplay Tips and All Informations About the Game

Healer – 1 Cost
Creates 1 healing orb.
Lvl 3: (Mass Heal) Creates 4 healing orbs.

Base HP Cooldown (s) Move speed
120 8 100%

SNKRX Gameplay Tips and All Informations About the Game

Conjurer, Healer – 2 Cost
Carves a statue that periodically heals 1 unit for 20% max hp if in range.
Lvl 3: (World Tree) Carves a tree that heals twice as fast, in a bigger area, and heals 2 units.

Base HP Cooldown (s) Area size Duration Move speed
120 16 64 10 100%

Note: The statue heals a unit once every 3.33 seconds. The unit is chosen randomly and may already have full HP.

SNKRX Gameplay Tips and All Informations About the Game

Ranger, Rogue – 2 Cost
Shoots two parallel projectiles, each dealing (15.6/31.2/62.4) damage.
Lvl 3: (Gun Kata) Every 5th attack shoot in rapid succession for 2 seconds.

Base HP Base dmg Cooldown (s) Range Move speed
80 15.6 1.21 96 168%

SNKRX Gameplay Tips and All Informations About the Game

Ranger, Conjurer, Forcer – 2 Cost
Shoots an arrow that deals (13.2/26.4/52.8) damage and has a 20% chance to summon a pet.
Lvl 3: (Feral Pack) Summons 3 pets and the pets ricochet off walls once.

Base HP Base dmg Cooldown (s) Range Move speed
125 13.2 1.48 160 120%

SNKRX Gameplay Tips and All Informations About the Game

Ranger, Forcer – 3 Cost
Shoots a barrage of 3 arrows, each dealing (13.2/26.4/) damage and pushes enemies.
Lvl 3: (Barrage) Every 3rd attack, the barrage shoots 15 projectiles and they push harder.

Base HP Base dmg Cooldown (s) Range Move speed
125 13.2 2.96 128 120%

SNKRX Gameplay Tips and All Informations About the Game

Enchanter, Healer – 4 Cost
Creates 1 healing orb and grants 1 unit +100% attack speed for 6 seconds.
Lvl 3: (Whimsy) Creates 2 healing orbs and grants 2 units 100% attack speed for 6 seconds.

Base HP Cooldown (s) Move speed
144 6 120%

Note: The unit is chosen randomly and may already have full HP.

SNKRX Gameplay Tips and All Informations About the Game

Healer – 4 Cost
Creates 5 healing orbs.
Lvl 3: (Divine Intervention) Picks 3 units at random and grants them a buff that prevents death once.

Base HP Cooldown (s) Move speed
120 15 100%

 

└🌐Blue Units

 


SNKRX Gameplay Tips and All Informations About the Game

Mage – 1 Cost
Creates a small area that deals (17.5/35/70) damage.
Lvl 3: (Ethereal Form) The Magician becomes invulnerable for6 seconds but also cannot attack.

Base HP Base dmg Cooldown (s) Range Area size Move speed
60 17.5 2 96 38.4 100%

Note: While invulnerable, the Magician can still ram enemies and send them flying without taking damage itself.

SNKRX Gameplay Tips and All Informations About the Game

Mage, Nuker – 2 Cost
Shoots a projectile that deals (26.25/52.5/105) AoE damage.
Lvl 3: (Magic Missile) The Projectile chains 2 times.

Base HP Base dmg Cooldown (s) Range Area size Move speed
54 26.25 2.67 128 43.2 100%

SNKRX Gameplay Tips and All Informations About the Game

Mage, Enchanter – 2 Cost
(+20%) attack speed to all allies.
Lvl 3: (Quicken) Enemies take damage over time 50% faster.

Base HP Move speed
72 120%

SNKRX Gameplay Tips and All Informations About the Game

Mage, Voider – 2 Cost
Nearby enemies take (18.2/36.4/72.8) damage per second.
Lvl 3: (Frostbite) Enemies are also slowed by 60% while in the area.

Base HP Base dmg Area size Move speed
45 18.2 43.2 80%

SNKRX Gameplay Tips and All Informations About the Game

Mage, Rogue – 3 Cost
Throws knives that deal (18.2/36.4/72.8) damage, pierce and spiral outwards.
Lvl 3: (Spiralism) Faster projectile speed and tighter turns.

Base HP Base dmg Cooldown (s) Move speed
48 18.2 1.81 140%

SNKRX Gameplay Tips and All Informations About the Game

Enchanter – 3 Cost
Infuses projectiles with chain lightning that deals (20%) damage to (2) enemies. (note: applies chain lightning to your other units projectiles.)
Lvl 3: (Wide Lightning) Chain lightning’s trigger area of effect and number of units hit is doubled.

Base HP Cooldown (s) Move speed
120 8 120%

SNKRX Gameplay Tips and All Informations About the Game

Mage, Nuker – 3 Cost
Deals (26.25/52.5/105) AoE damage in a large area centered on a random target.
Lvl 3: (Windfield) Slows enemies by 60% for 6 seconds on hit.

Base HP Base dmg Cooldown (s) Range Area size Move speed
54 26.25 9.33 128 230.4 100%

 

└🔵Indigo Units

 


SNKRX Gameplay Tips and All Informations About the Game

Sorcerer – 1 Cost
Launches a slow moving orb that launches projectiles, each dealing (13/26/52) damage.
Lvl 3: (Arcane Orb) +50% attack speed for the orb and 2 projectiles are released per cast.

Base HP Base dmg Cooldown (s) Sensor range Move speed
80 13 4 128 100%

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Curser – 2 Cost
Curses 5 nearby enemies for 6 seconds, preventing them from using special attacks.
Lvl 3: (Arcane Curse) The curse also deals 52 damage per second.

Base HP Cooldown (s) Sensor range Curse reach Move speed
80 6 96 128 100%

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Conjurer – 3 Cost
Launches a projectile that deals (13/26/52) damage and creates copies that do the same.
Lvl 3: (Mirror Image) Double the number of copies created and they release 12 projectiles on death that pierce and ricochet once.

Base HP Base dmg Cooldown (s) Sensor range Move speed
80 13 2 96 100%

 

└🟡Yellow Units

 


SNKRX Gameplay Tips and All Informations About the Game

Warrior – 1 Cost
Deals (11/22/88) damage in an area, deals an extra (1.65/3.3/13.2) damage per unit hit.
Lvl 3: (Cleave) The Swordsman’s damage is doubled.

Base HP Base dmg Cooldown (s) Sensor range Area size Move speed
140 11 3.33 64 96 90%

SNKRX Gameplay Tips and All Informations About the Game

Curser, Warrior – 2 Cost
Deals (11/22/44) AoE damage and stuns enemies hit for 4 seconds.
Lvl 3: (Seism) Stunned enemies also take 100% increased damage.

Base HP Base dmg Cooldown (s) Sensor range Area size Move speed
140 11 8.89 no sensor 96 90%

SNKRX Gameplay Tips and All Informations About the Game

Warrior, Enchanter – 2 Cost
+20% damage and defense to all allies.
Lvl 3: (Shiny Gear) +30% damage, attack speed, movement speed, and defense to all allies.

Base HP Move speed
168 108%

Note: The level 3 bonus is in addition to the Squire’s normal bonus. This means that at level 3, the Squire gives a total of +50% to damage and defense.

SNKRX Gameplay Tips and All Informations About the Game

Forcer, Warrior – 3 Cost
Deals (9.075/18.15/36.3) AoE damage and pushes enemies away with a strong force.
Lvl 3: (Brutal Impact) Enemies pushed by the Juggernaut take 193.6 damage if they hit a wall.

Base HP Base dmg Cooldown (s) Sensor range Area size Move speed
175 9.075 9.88 no sensor 128 90%

SNKRX Gameplay Tips and All Informations About the Game

Warrior, Nuker – 4 Cost
Throws multiple blades that deal (16.5/33/66) AoE damage.
Lvl 3: (Blade Resonance) Deal an additional 14.52 damage per enemy hit.

Base HP Base dmg Cooldown (s) Sensor range Area size Move speed
126 16.5 5.92 64 64 90%

Note: Blade throws 1 blade for every enemy in range (64).

SNKRX Gameplay Tips and All Informations About the Game

Warrior – 4 Cost
Deals (55/110/220) AoE damage.
Lvl 3: (Moulinet) Quickly repeats the attack 3 times.

Base HP Base dmg Cooldown (s) Sensor range Area size Move speed
140 55 4.44 48 72 90%

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Forcer – 4 Cost
Creates a force field around a random unit that prevents enemies from entering.
Lvl 3: (Magnetic Field) Creates the force field around 2 units.

Base HP Cooldown (s) Move speed
100 12 100%

 

└📀Gold Units

 


SNKRX Gameplay Tips and All Informations About the Game

Mercenary – 1 Cost
Gain +1 interest for every 10 gold (up to 10 interest).
Lvl 3: (Item Shop) Your first item reroll is always free.

Base HP Move speed
100 100%

SNKRX Gameplay Tips and All Informations About the Game

Mercenary – 2 Cost
Picking up gold releases 4 homing projectiles that deal (10/20/40) damage.
Lvl 3: (Golden Bolts) Release 8 homing projectiles instead and they pierce twice.

Base HP Base dmg Move speed
100 10 100%

SNKRX Gameplay Tips and All Informations About the Game

Mercenary, Sorcerer – 3 Cost
Deal 2 x (Total Gold) damage to a single random enemy.
Lvl 3: (Multicast) 60%/40%/20% chance to cast the attack 2/3/4 times.

Base HP Cooldown (s) Move speed
100 2 100%

 

└🟠Orange Units

 


SNKRX Gameplay Tips and All Informations About the Game

Rogue, Conjurer, Nuker – 2 Cost
Calls 2 Saboteurs to seek targets and deal (11.7/23.4/46.8) AoE damage.
Lvl 3: (Demoman) The explosion has 50% chance to crit, increasing in size and dealing 2x damage.

Base HP Base dmg Cooldown (s) Area size Move speed
72 11.7 9.7 57.6 140%

SNKRX Gameplay Tips and All Informations About the Game

Conjurer – 3 Cost
Drops sentries that shoot bursts of projectiles, each dealing (10/20/40) damage.
Lvl 3: (Upgrade!!!) Drops 2 additional turrets and grants all turrets +50% damage and attack speed.

Base HP Base dmg Cooldown (s) Move speed
100 10 8 100%

SNKRX Gameplay Tips and All Informations About the Game

Swarmer – 3 Cost
Periodically spawn (1) small critter.
Lvl 3: (Invasion) +100% critter spawn rate and spawn 2 critters.

Base HP Base dmg Cooldown (s) Move speed
120 10 1.6 75%

Note: Even though the in-game documentation doesn’t mention it, the critter’s damage doubles when the Host levels up, just like a normal attack. (This applies to all Swarmers).

SNKRX Gameplay Tips and All Informations About the Game

Curser, Swarmer – 3 Cost
Curses all nearby enemies for 6 seconds, they will release 2 critters on death.
Lvl 3: (Infestation) Triples the number of critters released.

Base HP Base dmg Cooldown (s) Sensor range Curse reach Move speed
120 10 6 96 128 75%

Note: “Base dmg” refers to the damage the critters deal on hit. This doubles when the Infestor levels up, just like a normal attack.

SNKRX Gameplay Tips and All Informations About the Game

Ranger, Swarmer – 4 Cost
Spawn 3 small critters if the Corrupter kills an enemy.
Lvl 3: (Corruption) Spawn 2 small critters if the Corruptor hits an enemy.

Base HP Base dmg Cooldown (s) Range Move speed
120 12 1.07 160 90%

SNKRX Gameplay Tips and All Informations About the Game

Ranger, Nuker – 4 Cost
Shoots a projectile that deals (36/72/144) AoE damage.
Lvl 3: (Cannon Barrage) Showers the hit area in 7 additional cannon shots that deal 72 AoE damage.

Base HP Base dmg Cooldown (s) Range Area size Move speed
90 36 5.33 128 144 120%

 

└🟣Purple Units

 


SNKRX Gameplay Tips and All Informations About the Game

Nuker, Forcer – 2 Cost
Shoots a slow projectile that draws enemies in.
Lvl 3: (Dimension Compression) When the projectile expires, deal 132 damage to all enemies under its influence.

Base HP Cooldown (s) Sensor range Area size Duration Move speed
112.5 13.33 96 72 4 100%

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Voider – 2 Cost
Creates an area that ricochets around the arena and deals (16.9/33.8/67.6) damage per second.
Lvl 3: (Death Pool) The area periodically releases projectiles, each dealing 67.6 damage and chaining on hit.

Base HP Base dmg Cooldown (s) Area size Duration Move speed
60 16.9 4 31.5 12-16 80%

SNKRX Gameplay Tips and All Informations About the Game

Rogue, Voider – 3 Cost
Throws a piercing knife that deals (16.9/33.8/67.6) damage + (8.45/16.9/33.8) damage per second.
Lvl 3: (Toxic Delivery) Poison inflicted from crits deal 8x damage.

Base HP Base dmg Cooldown (s) Range Duration Move speed
60 16.9 1.82 64 3 112%

SNKRX Gameplay Tips and All Informations About the Game

Curser, Voider – 3 Cost
Curses (5) nearby enemies for 6 seconds, creates small void rifts on death.
Lvl 3: (Nightmare) Bane’s void rifts area increased by 100%.

Base HP Base dmg Cooldown (s) Sensor range Curse reach Void rift size Void rift lifespan (s) Move speed
75 8.32 6 96 128 18 1 80%

SNKRX Gameplay Tips and All Informations About the Game

Curser, Mercenary, Voider – 3 Cost
Curses 3 nearby enemies indefinitely with debt, dealing (10/20/40) damage over time.
Lvl 3: (Bankruptcy) If the same enemy is cursed 3 times, it takes 50x damage.

Base HP Base dmg Cooldown (s) Sensor range Curse reach Move speed
75 10 6 96 128 80%

SNKRX Gameplay Tips and All Informations About the Game

Nuker, Voider – 4 Cost
Creates an area that deals (15.6/31.2/62.4) damage per second.
Lvl 3: (Black Death Steam) Nearby enemies take an additional 62.4 damage per second.

Base HP Base dmg Cooldown (s) Area size Duration Move speed
67.5 15.6 6.67 27 12 80%

 

└⚪White Units

 


SNKRX Gameplay Tips and All Informations About the Game

Explorer, Psyker – 1 Cost
Shoots a projectile that deals (10/20/40) damage.
Lvl 3: (Champion) +15% damage and attack speed per active set.

Base HP Base dmg Cooldown (s) Range Move speed
150 10 2 96 125%

Note: In game, Vagrant’s base damage is listed as 13. This number has already factored in the +30% bonus from the Explorer and Psyker sets. The true base damage is 10.

Note: Vagrant deals 2x normal damage when crashing into an enemy.

SNKRX Gameplay Tips and All Informations About the Game

Sorcerer, Psyker – 2 Cost
Creates a small area that deals (15.6/31.2/62.4) AoE damage.
Lvl 3: (Mental Strike) The attack can happen from any distance and repeats once.

Base HP Base dmg Cooldown (s) Range Area size Move speed
120 15.6 3 64 32 100%

SNKRX Gameplay Tips and All Informations About the Game

Psyker, Enchanter – 3 Cost
Deals (20/40/80) damage to self and grants +4% damage to all allies per cast.
Lvl 3: (Zealotry) 2X flagellant max HP and +12% damage to all allies per cast instead.

Base HP Cooldown (s) Move speed
180 8 120%

Note: The damage Flagellant deals to itself is affected by damage multipliers. However, like other enchanters, the Flagellant is unaffected by attack speed multipliers.

SNKRX Gameplay Tips and All Informations About the Game

Healer, Psyker – 3 Cost
Creates 1 healing orb every time the psykeeper takes 20% of its max HP in damage.
Lvl 3: (Crucio) Deal double the damage taken by the psykeeper to all enemies.

Base HP Move speed
180 100%

Note: Psykeeper deals 2x normal damage when crashing into an enemy.

SNKRX Gameplay Tips and All Informations About the Game

Mage, Psyker, Forcer – 4 Cost
Pulls enemies together for (2) seconds.
Lvl 3: (Magnetic Force) Enemies take 246.4 damage and are pushed away when the area expires.

Base HP Cooldown (s) Range Area size Move speed
112.5 4.44 57.6 100%

 

Enemies

 

└⭕Normal Enemies

 

🔴Seeker

Basic enemy, chases the player.

🟢Speed Booster

Applies speed to nearby enemies on death .

🔵Exploder

Drops a mine which explodes after a delay.

⚪Shooter

Stops and shoots 3 projectiles.

🟠Headbutter

Charges a dash attack.

🟣Swarmer

Explodes into 4-6 mini purple enemies on death.

🟡Tank

Increased HP and periodically launches other enemies at you.


The formulas for all regular enemies utilize a chart that simply cross references values in a list. Here’s the value list:

Level Value
1 0
2 1
3 3
4 3
5 4
6 6
7 5
8 6
9 9
10 7
11 8
12 12
13 10
14 11
15 15
16 12
17 13
18 18
19 16
20 17
21 21
22 17
23 20
24 24
25 25

 

HP

The HP formula before NG+ is unlocked is the following:
25 + 16.5 *current_value

In NG+, the HP formula for all regular enemies is as follows:
22 + (current_new_game_plus* 3) + (15 +current_new_game_plus* 2.7) *current_value

So, for instance, a regular enemy on level 25 in New Game+5 will have the following calculation:
22 + (5 * 3) + (15 + 5 * 2.7) * 25 = 749.5 HP

Level NG+0 NG+1 NG+2 NG+3 NG+4 NG+5
1 25 25 28 31 34 37
2 41.5 0 0 0 0 0
3 74.5 0 0 0 0 0
4 74.5 0 0 0 0 0
5 91 0 0 0 0 0
6 124 0 0 0 0 0
7 107.5 0 0 0 0 0
8 124 0 0 0 0 0
9 173.5 0 0 0 0 0
10 140.5 0 0 0 0 0
11 157 0 0 0 0 0
12 223 0 0 0 0 0
13 190 0 0 0 0 0
14 206.5 0 0 0 0 0
15 272.5 0 0 0 0 0
16 223 0 0 0 0 0
17 239.5 0 0 0 0 0
18 322 0 0 0 0 0
19 289 0 0 0 0 0
20 305.5 0 0 0 0 0
21 371.5 0 0 0 0 0
22 305.5 0 0 0 0 0
23 355 0 0 0 0 0
24 421 0 0 0 0 0
25 437.5 467.5 538 608.5 679 749.5

 

Damage

The damage formula before NG+ is unlocked is the following:
4.5 + 2.5 *current_value

In NG+, the damage formula for all regular enemies is as follows:
(4 +current_new_game_plus* 1.15) + (2 +current_new_game_plus* 1) *current_value

So, for instance, a regular enemy on level 10 in New Game+5 will have the following calculation:
(4 + 5 * 1.15) + (2 + 5 * 1) * 10 = 79.75 damage

 

└⛔Elite Enemies

 

Speed Booster

SNKRX Gameplay Tips and All Informations About the Game
Stage 6/25
🟢 Green
Applies Speed Boost to a few enemies.

Exploder

SNKRX Gameplay Tips and All Informations About the Game
Stage 12/25
🔵 Blue
Turns enemies into mines.

Swarmer

SNKRX Gameplay Tips and All Informations About the Game
Stage 18/25
🟣 Purple
Applies Swarmer to a few enemies.

Forcer

SNKRX Gameplay Tips and All Informations About the Game
Stage 24/25
🟡 Yellow
Periodically launches enemies.

Cluster (Randomizer)

SNKRX Gameplay Tips and All Informations About the Game
Stage 25/25
🌈 Rainbow
Applies all effects.


The formulas for all elite enemies utilize a chart that simply cross references values in a list. Here’s the value list:

Level Value
1 0
2 0
3 3
4 0
5 0
6 6
7 0
8 0
9 9
10 0
11 0
12 12
13 0
14 0
15 18
16 0
17 0
18 40
19 0
20 0
21 32
22 0
23 0
24 64
25 90

 

HP

The HP formula is the following:
100 + (current_new_game_plus* 5) + (90+current_new_game_plus* 10) *current_value

So, for instance, a regular enemy on level 20 in New Game+5 will have the following calculation:
100 + (5* 5) + (90+ 5 * 10) * 40 = 5725 HP

Damage

The damage formula for all elites in Level 1-24 is the following:
(12 +current_new_game_plus* 2) + (2 +current_new_game_plus) *current_value

So, for instance, an elite enemy on level 15 in New Game+5 will have the following calculation:
(12 + 5 * 2) + (2 + 5) * 18 = 148 damage

The formula for elites in Level 25 without NG+ is as follows:
(12 +current_new_game_plus* 2) + (1.25 +current_new_game_plus) *current_value
and in NG+1-5:
(12 +current_new_game_plus* 2) + (1.75 + 0.5 +current_new_game_plus) *current_value

 

Round Guide

 


Level 1

Enemy Spawns
Seekers

Gold Gained = 2


Level 2

Enemy Spawns
Seekers, Speed Boosters, Shooters

Gold Gained = 2


Level 3 – Item

Enemy Spawns
Seekers, Speed Boosters

Gold Gained = 46

Item Shop
Tier 1 – 70% chance
Tier 2 – 20% chance
Tier 3 – 10% chance


Level 4

Enemy Spawns
Seekers, Speed Boosters, Exploders

Gold Gained = 35


Level 5

Enemy Spawns
Seekers, Speed Boosters, Exploders, Shooters

Gold Gained = 47


Level 6 – Boss, Item

BossSpeed Booster

Enemy Spawns
Seekers, Speed Boosters

Gold Gained = 610

Item Shop
Tier 1 – 60% chance
Tier 2 – 25% chance
Tier 3 – 15% chance


Level 7

Enemy Spawns
Seekers, Speed Boosters, Exploders, Headbutters

Gold Gained = 810


Level 8

Enemy Spawns
Seekers, Speed Boosters, Exploders, Headbutters, Shooters

Gold Gained = 1012


Level 9 – Item

Enemy Spawns
Seekers, Shooters

Gold Gained = 1215

Item Shop
Tier 1 – 50% chance
Tier 2 – 30% chance
Tier 3 – 20% chance


Level 10

Enemy Spawns
Seekers, Exploders, Headbutters

Gold Gained = 1013


Level 11

Enemy Spawns
Seekers, Exploders, Headbutters, Tanks

Gold Gained = 1215


Level 12 – Boss, Item

BossExploder

Enemy Spawns
Seekers, Exploders

Gold Gained = 1820

Item Shop
Tier 1 – 40% chance
Tier 2 – 40% chance
Tier 3 – 20% chance


Level 13

Enemy Spawns
Seekers, Speed Boosters, Shooters

Gold Gained = 1014


Level 14

Enemy Spawns
Seekers, Speed Boosters, Spawners

Gold Gained = 1216


Level 15 – Item

Enemy Spawns
Seekers, Shooters

Item Shop
Tier 1 – 30% chance
Tier 2 – 45% chance
Tier 3 – 25% chance


Level 16

Enemy Spawns
Seekers, Speed Boosters, Exploders, Spawners

Gold Gained = 12


Level 17

Enemy Spawns
Seekers, Speed Boosters, Exploders, Spawners, Shooters

Gold Gained = 12


Level 18 – Boss, Item

BossSwarmer

Enemy Spawns
Seekers, Spawners

Gold Gained = 2024

Item Shop
Tier 1 – 20% chance
Tier 2 – 50% chance
Tier 3 – 30% chance


Level 19

Enemy Spawns
Seekers, Headbutters, Tanks

Gold Gained = 812


Level 20

Enemy Spawns
Seekers, Speed Boosters, Tanks, Spawners

Gold Gained = 1014


Level 21 – Item

Enemy Spawns
Seekers, Headbutters

Gold Gained = 2028

Item Shop
Tier 1 – 20% chance
Tier 2 – 40% chance
Tier 3 – 40% chance


Level 22

Enemy Spawns
Seekers, Headbutters, Tanks

Gold Gained = 32


Level 23

Enemy Spawns
Seekers, Headbutters, Tanks, Shooters

Gold Gained = 36


Level 24 – Boss, Item

BossForcer

Enemy Spawns
Seekers, Tanks

Gold Gained = 48

Item Shop
Tier 1 – 20% chance
Tier 2 – 30% chance
Tier 3 – 50% chance


Level 25 – Boss

BossRandomizer

Enemy Spawns
Seekers, Speed Boosters, Exploders, Headbutters, Tanks, Shooters, Spawners

 

-Shelved Units & Items-

 


SNKRX Gameplay Tips and All Informations About the Game

Forcer, Curser – 2 Cost
All nearby enemies are pushed after 4 seconds, taking (22/44/88) damage on wall hit.
Lvl 3: (Kineticism) Enemies launched take 300% more damage when they hit walls.

SNKRX Gameplay Tips and All Informations About the Game

Mage – 4 Cost
Launches a slow projectile that jumps (7) times, dealing (28/56/112) damage per hit.
Lvl 3: (Chain Frost) Chain frost slows enemies hit by 80% for 2 seconds and chains +7 times.


SNKRX Gameplay Tips and All Informations About the Game
Amplify X
+50% AoE damage.


SNKRX Gameplay Tips and All Informations About the Game
Ballista X
Rangers and Rogues do +50% damage.


SNKRX Gameplay Tips and All Informations About the Game
Blessing
+20% healing effectiveness.


SNKRX Gameplay Tips and All Informations About the Game
Force Push
+20% knockback force.


SNKRX Gameplay Tips and All Informations About the Game
Hex Master
+25% Curse duration.


SNKRX Gameplay Tips and All Informations About the Game
Immolation
3 units will periodically take damage, all allies gain +8% damage per tick.
(note: This can potentially kill your units so be careful.)


SNKRX Gameplay Tips and All Informations About the Game
Longshot
Projectiles deal up to +100% damage far away and down to -50% up close.


SNKRX Gameplay Tips and All Informations About the Game
Point Blank
Projectiles deal up to +100% damage up close and down to -50% far away.


SNKRX Gameplay Tips and All Informations About the Game
Spawning Pool
+1 Critter health.


SNKRX Gameplay Tips and All Informations About the Game
Wall Echo
Hitting walls has a 34% chance of releasing 2 projectiles.


SNKRX Gameplay Tips and All Informations About the Game
Wall Rider
Hitting walls grants a 25% movement speed buff to your snake for 1 second.


SNKRX Gameplay Tips and All Informations About the Game
Void Rift
Attacks by Mages, Nukers, or Voidershave a 20% chance to create a void rift on hit.


SNKRX Gameplay Tips and All Informations About the Game
Vulnerability
All enemies take +20% damage.

 

Written by GenghisHan

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