SNKRX Class – Unit – and Item Guide

SNKRX Class – Unit – and Item Guide 1 - steamsplay.com
SNKRX Class – Unit – and Item Guide 1 - steamsplay.com
In case you want to keep a list of all items and units up on your steam overlay.
(WIP)

 
 

Classes

 


 

Red Classes

 

Rogue

 
3/6 – 15%/30% chance for Rogues to crit, dealing 4x damage

Nuker

 
3/6 – +15%/+25% area damage and size to Nukers
 


 

Green Classes

 

Ranger

 
3/6 – 8%/16% chance for a Ranger to release a barrage of attacks. 

Healer

 
2/4 – +15%/+30% healing effectiveness. 
 


 

Blue Classes

 

Mage

 
3/6 – -15/-30 enemy defense

Enchanter

 
2/4 – +15%/+25% damage to all allies
 


 

Yellow Classes

 
SNKRX Class - Unit - and Item Guide 

Warrior

 
3/6 – +25/+50 defenseto Warriors
 

Forcer

 
2/4 – +25%/+50% knockback force to all allies
 


 

Orange Classes

 

Conjurer

 
2/4 – +25%/+50% summon damage and duration

Swarmer

 
2/4 – +1/+3 hits to critters
 


 

Purple Classes

 

Curser

 
2/4 – +25%/+50% curse duration

Void

 

 
 


 

White Classes

 

Psyker

 
2/4 – +10%/+20% damage and attack speed per active set applied to Psykers.

 
 
 

Units

 


 

Red Units

 

Scout

 
Rogue – 1 Cost 
Throws a knife that deals (13) damage and chains (3) times
Lvl 3: (Dagger Resonance) +25% damage per chain, +3 chains
 

Jester

 
Curser, Rogue – 2 Cost 
Curses (5) nearby enemies for (6) seconds, they will explode into (3) knives on death
Lvl 3: (Pandemonium) Curses 6 enemies and all knives seek enemies and pierce 2 times
 

Beastmaster

 
Rogue – 1 Cost 
Throws a knife that deals (13) damage and chains (3) times
Lvl 3: (Dagger Resonance) +25% damage per chain, +3 chains
 


 

Green Units

 

Archer

 
Ranger – 1 Cost 
Shoots an arrow that deals (12) damage and pierces
Lvl 3: (Bounce Shot) The arrow ricochets off walls 3 times
 

Cleric

 
Healer – 1 Cost 
Heals a unit for (20%) of its max hp when it drops below (50%) max hp
Lvl 3: (Mass Heal) Heals all units. 
 

Carver

 
Conjurer, Healer – 2 Cost 
Carves a statue that periodically heals 1 unit for 20% max hp if in range. 
Lvl 3: (World Tree) Carves a tree that heals twice as fast, in a bigger area, and heals 2 units
 


 

Blue Units

 

Wizard

 
Mage – 1 Cost 
Shoots a projectile that deals (14) AoE damage. 
Lvl 3: (Magic Missile) The Projectile chains 3 times
 

Stormweaver

 
Enchanter – 3 Cost 
Infuses projectiles with chain lightning that deals (20%) damage to (2) enemies. 
Lvl 3: (Wide Lightning) Chain lightning’s trigger area of effect and number of units hit is doubled
 


 

Yellow Units

 

Swordsman

 
Warrior – 1 Cost 
Deals (11/22/88) damage in an area, deals an extra (1.65/3.3/13.2) damage per unit hit. 
Lvl 3: (Cleave) The swordsman’s damage is doubled
 

Barbarian

 
Curser, Warrior – 2 Cost 
Deals (11) AoE damage and stuns enemies hit for (4) seconds. 
Lvl 3: (Seism) Stunned enemies also take 100% increase damage
 

Launcher

 
Forcer, Curser – 2 Cost 
All nearby enemies are pushed after (4) seconds, taking (22) damage on wall hit
Lvl 3: (Kineticism) Enemies launched take 300% more damage when they hit walls
 

Squire

 
Warrior, Enchanter – 2 Cost 
(+20%) damage and defense to all allies. 
Lvl 3: (Shiny Gear) +30% damage, attack speed, movement speed, and defense to all allies
 

Juggernaut

 
Forcer, Warrior – 3 Cost 
Deals (12.1) AoE damage and pushes enemies away with a strong force. 
Lvl 3: (Brutal Impact) Enemies pushed by the Juggernaut take 193.6 damage if they hit a wall
 


 

Orange Units

 

Corruptor

 
Ranger, Swarmer – 3 Cost 
Spawn (3)[ small critters if the corrupterkills an enemy
Lvl 3: (Corruption) Spawn 3 small critters if the corruptor hits an enemy
 


 

Purple Units

 

Sage

 
Nuker – 2 Cost 
Shoots a slow projectile that draws enemies in
Lvl 3: (Dimension Compression) When the projectile expires it deals 120 damage. 
 


 

White Units

 

Vagrant

 
Psyker, Ranger, Warrior – 1 Cost 
Shoots a projectile that deals (13.2) damage. 
Lvl 3: (Champion) +10% damage and attack speed per active set.

 
 
 

Items

 
SNKRX Class - Unit - and Item Guide - Items 
Amplify X 
+50% AoE Damage
 


SNKRX Class - Unit - and Item Guide 
Blunt Arrow 
All arrows fired by Rangers have a 20% chance to knockback
 


SNKRX Class - Unit - and Item Guide 
Spawning Pool 
+1 Critter health
 


SNKRX Class - Unit - and Item Guide 
Unleash 
+1% area size and damage per second
 


SNKRX Class - Unit - and Item Guide 
Vulnerability 
All enemies take +20% damage. 
 


SNKRX Class - Unit - and Item Guide 
Wall Echo 
Hitting walls has a 34% chance of releasing 2 projectiles.

 
 

By GenghisHan

Here we come to an end for SNKRX Class – Unit – and Item Guide hope you enjoy it. If you think we forget something to include or we should make an update to the post let us know via comment, and we will fix it asap! Thanks and have a great day!


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