Vampire Survivors SSJ Goku Playable Character Mod Guide

Vampire Survivors SSJ Goku Playable Character Mod Guide 1 - steamsplay.com
Vampire Survivors SSJ Goku Playable Character Mod Guide 1 - steamsplay.com

Hello! I thought having Kakarot tear up some monsters in this game would be sweet.
 
 
So, I made this mod!
 
 
Goku -for now- starts with a Holy Wand as well as the Clock Lancet.
 
 
This is subject to change, as I plan on attempting to add in new weapons in the form of Ki Blasts.
 
 
This is a complete addition, does not reskin, or replace anything.
 
 
Requires current opt-in beta on steam!!!!
 
 
Links to modpages;
 
 
https://gamebanana.com/mods/371200 – [gamebanana.com] 
 
 
https://www.nexusmods.com/vampiresurvivors/mods/4 – [nexusmods.com] 
 
 

Installation

## First Steps!
 
 
Place the ‘goku’ FOLDER inside your
 
 
steamapps\common\Vampire Survivors\resources\app\.webpack\renderer\mod\
 
 
folder, if you do not have a mod folder, create it.
 
 
so it should resemble this;
 
 
Vampire Survivors SSJ Goku Playable Character Mod Guide - Installation - 11EE93B
 
 
SteamLibrary\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer\mod\goku
 
inside should be
 
goku.png
 
goku.json
 
 
You will need to edit your `main.bundle.js` file, find it at
 
 
SteamLibrary\steamapps\common\Vampire Survivors\resources\app\.webpack\renderer
 
 
## MAKE A BACKUP!
 
 
HIGHLY RECOMMEND using Notepad++, or Visual Studio Code to edit the file.
 
 
USE NOTEPAD++ JSTOOL TO ‘FORMAT’ THE FILE PRIOR TO EDITING. IT WILL MAKE IT 100X EASIER.

 
 
## Char Data, Part One
 
 
Once formatted, open with either Notepad++ or VS Code, or some other IDE style editor.
 
 
Search for ‘NEO’ and insert the following block of data above the NEO entry with the other char data.
 
 
“`
 
[_0x5d45ad[‘GOKU’]]: [{
 
‘level’: 0x1,
 
‘startingWeapon’: _0x40aba4[‘HOLY_MISSILE’],
 
‘charName’: ‘Goku’,
 
‘surname’: ‘the Saiyan’,
 
‘spriteName’: ‘goku_01.png’,
 
‘textureName’: ‘GOKU’,
 
‘walkingFrames’: 0x3,
 
‘description’: ‘More projectiles every 20 levels (max+3). Gains +1% Might every level.’,
 
‘isBought’: !0x0,
 
‘price’: 0x0,
 
‘maxHp’: 0x7D,
 
‘armor’: 0x5,
 
‘regen’: 0x2,
 
‘moveSpeed’: 0x1,
 
‘power’: 0x1,
 
‘cooldown’: 0x1,
 
‘area’: 0x1,
 
‘speed’: 0x1,
 
‘duration’: 0x1,
 
‘amount’: 0x0,
 
‘luck’: 0x1,
 
‘growth’: 0x1,
 
‘greed’: 0x1,
 
‘curse’: 0x1,
 
‘magnet’: 0x0,
 
‘revivals’: 2,
 
‘rerolls’: 0x0,
 
‘skips’: 0x0,
 
‘banish’: 0x0,
 
‘showcase’: [_0x40aba4[‘BONE’], _0x40aba4[_0x2c0d05(0x846)], _0x40aba4[_0x2c0d05(0x846)], _0x40aba4[‘BONE’], _0x40aba4[‘BONE’], _0x40aba4[_0x2c0d05(0x846)], _0x40aba4[_0x2c0d05(0x846)], _0x40aba4[‘BONE’], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[‘DIAMOND’], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[‘DIAMOND’], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[_0x2c0d05(0xb1f)], _0x40aba4[‘GUNS3’], _0x40aba4[_0x2c0d05(0x822)], _0x40aba4[_0x2c0d05(0x822)], _0x40aba4[‘AREA’], _0x40aba4[_0x2c0d05(0x822)], _0x40aba4[‘AREA’], _0x40aba4[_0x2c0d05(0xb4e)], _0x40aba4[‘MIGHT’], _0x40aba4[_0x2c0d05(0xb4e)], _0x40aba4[_0x2c0d05(0xb4e)], _0x40aba4[‘MIGHT’], _0x40aba4[_0x2c0d05(0x925)], _0x40aba4[‘SPEED’], _0x40aba4[‘SPEED’], _0x40aba4[_0x2c0d05(0x925)], _0x40aba4[_0x2c0d05(0x925)], _0x40aba4[_0x2c0d05(0x4dc)], _0x40aba4[_0x2c0d05(0x4dc)], _0x40aba4[‘COOLDOWN’], _0x40aba4[_0x2c0d05(0x4dc)], _0x40aba4[‘COOLDOWN’], _0x40aba4[_0x2c0d05(0x776)], _0x40aba4[‘AMOUNT’]],
 
‘onEveryLevelUp’: {
 
‘power’: 0.01
 
},
 
‘exWeapons’: [_0x40aba4[‘LANCET’]],
 
‘debugTime’: 0x348
 
}, {
 
‘amount’: 0x1,
 
‘level’: 0x14,
 
‘growth’: 0x1
 
}, {
 
‘amount’: 0x1,
 
‘level’: 0x28,
 
‘growth’: 0x1
 
}, {
 
‘amount’: 0x1,
 
‘level’: 0x3c
 
}, {
 
‘level’: 0x15,
 
‘growth’: -0x1
 
}, {
 
‘level’: 0x29,
 
‘growth’: -0x1
 
}
 
],
 
“`
 
 
Vampire Survivors SSJ Goku Playable Character Mod Guide - Installation - 571805A
 
 
## Char Data, Part Two
 
 
Seach for the below string;
 
 
_0x9573a5[‘ODDEEO’] = ‘ODDEEO’;
 
 
and insert this entire string;
 
 
_0x9573a5[‘GOKU’] = ‘GOKU’,
 
 
above it
 
 
Vampire Survivors SSJ Goku Playable Character Mod Guide - Installation - 0D34764
 
 
## Char Data, Part Three
 
 
Search for;
 
 
this[‘load’][‘image’](‘gameOver’, ‘assets/img/gameOver.png’),
 
 
and somewhere under it add;
 
 
this[‘load’][‘atlas’](‘GOKU’, ‘mod/goku/goku.png’, ‘mod/goku/goku.json’),
 
 
Vampire Survivors SSJ Goku Playable Character Mod Guide - Installation - DDCA5F9
 
 
## Conclusion
 
 
Save your `main.bundle.js` and launch your game! With some luck, you should now have a new fighter to choose from!
 
 

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Written by Zacharyyy

 
 
This is all for Vampire Survivors SSJ Goku Playable Character Mod Guide hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
 


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