Starting stats and stat progression for all classes. Maximum leadership required to reach unit cap for all units.
Disclaimer
I have started the game yesterday with all 3 classes in parallel and tracked the stat progression. I only played the first few levels. Based on the data I got, I tried to calculate the class base stats on level 30 (levelcap). I will update the guide if the stats per levelup change. Feel free to post your levelup stats in the comments to confirm if the calculation is correct or give me data for updating the guide.
Alignment
Aivar (Warrior):
- 3 Power
- seems to be locked into Power quest solutions (at least in the beginning)
Katharine (Mage):
- 3 Finesse
- seems to be locked into Finesse quest solutions (at least in the beginning)
Elisa (Paladin):
- 3 Order
- seems to be locked into Order quest solutions (at least in the beginning)
Talents
Starting talents can not be changed with the respec feature.
Aivar (Warrior):
- Pratice
- Battle Prepartion
- Retribution
- Power Balance
Katharine (Mage):
- Magic of Air and Fire
- Magic of Earth and Ice
- Insidious Maneuver
- Finesse Balance
Elisa (Paladin):
- Phantasmal Armor
- Protection
- Magic of Life and Light
- Order Balance
Stats: Aivar (Warrior)
Stat progression:
- Level 1: 460 Leadership, 2 Warfare, 1 Magic Power, 1 Arcane Knowledge
- Level 2: +90 Leadership, +2 Warfare
- Level 3: +100 Leadership, +2 Warfare
- Level 4: ???
Stat gains per levelup*:
- Leadership: + 100 – 10*(lvl-1)
- Warfare: +2
(* based on the tracked data, stat gains might change at higher levels)
Expected Level 30 base stats*:
- Leadership: 7130
- Warfare: 60
- Magic Power: 1
- Arcane Knowledge: 1
(* base stats before equipment, found shrine bonuses, etc.)
Stats: Katharine (Mage)
Stat progression:
- Level 1: 450 Leadership, 1 Warfare, 2 Magic power, 4 Arcane Knowledge
- Level 2: +70 Leadership, +2 Magic Power, +4 Arcane Knowledge
- Level 3: +70 Leadership, +2 Magic Power, +4 Arcane Knowledge
- Level 4: ???
Stat gains per levelup*:
- Leadership: +70
- Magic Power: +2
- Arcane Knowledge: +4
(* based on the tracked data, stat gains might change at higher levels)
Expected Level 30 base stats*:
- Leadership: 2480
- Warfare: 1
- Magic Power: 60
- Arcane Knowledge: 120
(* base stats before equipment, found shrine bonuses, etc.)
Stats: Elisa (Paladin)
Stat progression:
- Level 1: 470 Leadership , 1 Warfare, 1 Magic Power, 2 Arcane Knowledge.
- Level 2: +110 Leadership, +2 Arcane Knowledge
- Level 3: +120 Leadership, +2 Arcane Knowledge
- Level 4: ???
Stat gains per levelup*:
- Leadership: + 100 + 10*(lvl-1)
- Arcane Knowledge: +2
(* based on the tracked data, stat gains might change at higher levels)
Expected Level 30 base stats*:
- Leadership: 7720
- Warfare: 1
- Magic Power: 1
- Arcane Knowledge: 60
(* base stats before equipment, found shrine bonuses, etc.)
Order Units – Max Leadership Required
Unit | Leadership cost | Unit cap | Max Leadership required |
---|---|---|---|
Dogs Of War | 150 | 8 | 1200 |
Spearmen | 150 | 10 | 1500 |
Archers | 140 | 10 | 1400 |
Healers | 140 | 10 | 1400 |
Swordsmen | 240 | 10 | 2400 |
Spirits Of Light | 460 | 5 | 2300 |
Crossbowmen | 240 | 10 | 2400 |
Cavalrymen | 1160 | 4 | 4640 |
Knights | 440 | 8 | 3520 |
Royal Mages | 1600 | 3 | 4800 |
Disciples | 510 | 6 | 3060 |
Power Units – Max Leadership Required
Unit | Leadership cost | Unit cap | Max Leadership required |
---|---|---|---|
Wolves | 140 | 8 | 1120 |
Bears | 530 | 5 | 2650 |
Heavy Crossbowmen | 260 | 10 | 2600 |
Eagles | 460 | 5 | 2300 |
Trolls | 680 | 3 | 2040 |
Stoneskin Trolls | 1200 | 3 | 3600 |
Militiamen | 240 | 10 | 2400 |
Housecarls | 360 | 10 | 3600 |
Gryphons | 1100 | 3 | 3300 |
Ancient Wolves | 1140 | 4 | 4560 |
Flamethrowers | 450 | 8 | 3600 |
Bear Riders | 1200 | 4 | 4800 |
Troll Chiefs | 1600 | 3 | 4800 |
Berserkers | 690 | 6 | 4140 |
Red Dragon | 5700 | 1 | 5700 |
Anarchy Units – Max Leadership Required
Unit | Leadership cost | Unit cap | Max Leadership required |
---|---|---|---|
Ghouls | 110 | 6 | 660 |
Skeletons | 120 | 10 | 1200 |
Brigands | 120 | 10 | 1200 |
Raiders | 480 | 4 | 1920 |
Dark Adepts | 1600 | 3 | 4800 |
Assassins | 460 | 8 | 3680 |
Skeleton Archers | 220 | 10 | 2200 |
Dark Spirits | 480 | 5 | 2400 |
Free Archers | 280 | 10 | 2800 |
Mercenaries | 720 | 4 | 2880 |
Zombie | 200 | 10 | 2000 |
Ghosts | 690 | 6 | 4140 |
Ancient Ghouls | 540 | 6 | 3240 |
Death Knights | 1000 | 5 | 5000 |
Bone Dragon | 5400 | 1 | 5400 |
Finesse Units – Max Leadership Required
Unit | Leadership cost | Unit cap | Max Leadership required |
---|---|---|---|
Wind Spirit | 450 | 5 | 2250 |
Stone Elementals | 760 | 3 | 2280 |
Clay Golem | 200 | 6 | 1200 |
Iron Golem | 400 | 6 | 2400 |
Sentry Golem | 1440 | 3 | 4320 |
Ice Elementals | 1320 | 3 | 3960 |
Fire Elementals | 1200 | 3 | 3600 |
Gargoyle | 1020 | 4 | 4080 |
Chimeras | 2500 | 2 | 5000 |
This is all for King’s Bounty II Stats Progression for all Classes Information + All Unit Guide hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
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