DARK SOULS™: Prepare To Die Edition How to Obtain Demon’s Great Hammer 1st Encounter

DARK SOULS™: Prepare To Die Edition How to Obtain Demon’s Great Hammer 1st Encounter 1 - steamsplay.com
DARK SOULS™: Prepare To Die Edition How to Obtain Demon’s Great Hammer 1st Encounter 1 - steamsplay.com

Asylum Demon – How to Obtain Demon’s Great Hammer 1st Encounter – Walkthrough (No Commentary)
 
 
Dark Souls PTDE is a 2012 action role-playing game developed by FromSoftware and published by Namco Bandai Games. A spiritual successor to FromSoftware’s Demon’s Souls, the game is the second installment in the Souls series. Dark Souls takes place in the kingdom of Lordran, where players assume the role of a cursed undead character who begins a pilgrimage to discover the fate of their kind.
 
 
Dark Souls PTDE is a third-person action role-playing game. A core mechanic of the game is exploration. Players are encouraged to proceed with caution, learn from past mistakes, or find alternative areas to explore. Dark Souls takes place in a large and continuous, interconnected environment, connected through a central hub area. The player character can travel between areas and explore various paths at will, although prerequisites must be met to unlock certain areas.
 
 
A central element to the gameplay of Dark Souls is the bonfire. Bonfires are scattered throughout the world and serve as checkpoints for each level. By resting at a bonfire, the player character is healed to full and regains all of the healing charges of their “Estus Flask.” They can also level up and perform other functions, such as attuning magic and repairing and upgrading equipment. However, resting at a bonfire respawns all of the world’s enemies, except for bosses, mini-bosses, and friendly non-playable characters.
 
 
The player character’s interaction with the world of Dark Souls includes a great deal of combat. Combat includes melee attacks, various forms of defensive maneuvering, and magical abilities. For melee attacks, player characters have access to a wide array of high fantasy, medieval-style weaponry—including swords, spears, maces, and fantastical weaponry such as magical swords, huge greatswords, and immense clubs. For defence, player characters have access to shields, armour, dodging, and parrying. For magic, which includes a wide variety of offensive and defensive abilities known as sorceries, miracles, and pyromancies, player characters do not use any form of mana as in most other fantasy RPGs. Instead, they gain a discrete number of uses for each attuned spell when resting at a bonfire. These various forms of combat all have tradeoffs, variations, and in-game costs associated with them. They can all be buffed or altered in some fashion through levelling, smithing, consumable items, magical rings, and new equipment.
 
 
– My Setup –
 
 
CPU: AMD Ryzen 5 5600G
 
GPU:
 
Motherboard: Asus Tuf Gaming B550M-PLUS (Wi-Fi)
 
Memory: Kingston Fury Beast 32GB DDR4
 
Harddrive: Sansung 970 EVO Plus NVMe M.2 1TB
 
Power Supply: Corsair HX 750 (80+ Platinum)
 
Case: CoolerMaster MasterBox TD500 Mesh Mid Tower E-ATX
 
Monitors: Asus VA24EHE 23.8″ Full HD Monitors (x3)
 
Keyboard: Corsair Gaming K70 MK2 RGB LED Mechanical Gaming Keyboard – Cherry Brown
 
Mouse: Logitech G600 MMO Gaming Mouse
 
Controller: Sony Playstation DualShock 4 (Red)
 
Speakers: Logitech Z623
 
Headphones 1: Razer Nari Ultimate PEWDIEPIE Wireless Headset
 
Headphones 2: Audio-Technica ATH-M50X Professional Studio Monitor Headphones
 
Capture Device: Avermedia C285 Game Capture HDII
 
 

Dark Souls PTDE – Asylum Demon: How to Obtain Demon’s Great Hammer 1st Encounter

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Written by Mistress Potato

 
 
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