Baldi’s Basics Plus All Glitched Seeds

Baldi’s Basics Plus All Glitched Seeds 1 - steamsplay.com
Baldi’s Basics Plus All Glitched Seeds 1 - steamsplay.com

Ever wanted to check out a glitched seed and see how it looks, but then realized there’s not a single guide that contains all the glitched seeds in the game currently known about? Well, here you go.

This guide will be updated when more glitched seeds (or other kinds of seeds) are found and are commented below. If you know a glitched seed that isn’t here, or some other sort of weird seed, please comment it below.

Seed Hub Navigation

Baldi's Basics Plus All Glitched Seeds - Seed Hub Navigation - E2D97E7

If you’re looking for glitched seeds for other versions of this game, then you’re in luck! Simply click on the version of the game you’re playing and you should be able to find some glitched seeds to play! If you’re looking for v0.2 and before, there’s a bonus section for that on the v0.3.4 seed hub.

Glitched Seed Explanation

This anomaly in seeds can occur if both conditions below are satisfied (in order):Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - EB4D6DA

  1. All faculty rooms do not connect to any hallway
  2. A classroom spawns not connecting to any hallway (for an unknown reason, F2 and F3 glitched seeds very commonly delete their placeholder rooms {they still must spawn regardless}. For F2 and F3, anything -2 or more will spawn 1 guaranteed placeholder room. Remember that they must still spawn regardless)

Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - CDF9792Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - BABDE3FUnder normal circumstances, a classroom cannot spawn connecting to no hallways, but due to a bug in the code, the classroom can spawn in all spots when no faculty rooms are in any hallway. If the classroom happens to spawn without connecting to a hallway, since the game isn’t allowed to place a classroom like this, it decides to not decorate the room, making it a placeholder room (all rooms are placeholder rooms until being decorated as the next part of the level generation process).

The chances of finding a seed with any anomaly like this: while not quite possible to pinpoint an exact number, is a rare chance. See below for estimated chances.

The reason for such a high chance is because you need all requirements below:

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼All faculty rooms in the map connecting to no

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼hallways (Very rare)

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼Getting a placeholder room to spawn when this

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼condition happens (exception for F2; see above)

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼(Extremely rare)

Estimated chances of discovering a glitched seed

These chances are based on a shared data set with 4.0m+ data pointsBaldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - 64CF22F

F1 with 3 notebooks: ᲼᲼᲼᲼᲼1/~1200᲼᲼᲼᲼᲼(0.083%)

F1 with 2 notebooks: ᲼᲼᲼᲼᲼1/~19000᲼᲼᲼᲼(0.0053%)

F1 with 1 notebook: ᲼᲼᲼᲼᲼᲼1/~440000᲼᲼᲼(0.00023%)

F1 with 0 notebooks: ᲼᲼᲼᲼᲼1/~14900000᲼(0.0000067%)᲼[Estimate]

F2 with 6 notebooks: ᲼᲼᲼᲼᲼1/~1550᲼᲼᲼᲼᲼(0.065%)

F2 with 5 notebooks: ᲼᲼᲼᲼᲼1/~18900᲼᲼᲼᲼(0.0053%)

F2 with 4 notebooks: ᲼᲼᲼᲼᲼1/~238000᲼᲼᲼(0.00042%)

F3 with 8 notebooks: ᲼᲼᲼᲼᲼1/~83000᲼᲼᲼᲼(0.0012%)

Endless with 6 notebooks:᲼1/~1200᲼᲼᲼᲼᲼(0.083%)

Endless with 5 notebooks:᲼1/~18000᲼᲼᲼᲼(0.0056%)

Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - 5F6A459

Fun facts about (glitched) seeds

Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - 3FBD0F1

  • For F1 seeds, you can change it from positive to negative (or vise versa) and the F1 will remain the same, while the F2 and F3 will change. This means that F1 only has half of the maximum possible seeds when compared to F2 and F3
  • It’s technically possible to get a 0/0 notebook seed on any floor, but it hasn’t been discovered yet. If a 0/0 notebook seed was ever found for F1, F1 would finish in 0:00 (tested/simulated). If it was found for any other floor, it’d softlock the game.
  • Almost all known glitched seeds have the playground or the library as the big room due to the fact that they’re almost always bigger than a cafeteria, which are limited to be smaller
  • The seed range limit is between -2,147,483,615 and 2,147,483,615 (including 0 [-0 doesn’t work]), making a total of 4,294,967,231 possible seeds
  • You, the reader, will likely find a glitched seed before 30 hours of total playtime
  • It’s estimated that only 4,881 seeds contain only 0/1 notebooks and only 145 seeds contain 0/0 notebooks
  • All F3’s with a cafeteria as a big room will always have an elevator in it
  • An elevator will never spawn in a library or a playground

    Baldi's Basics Plus All Glitched Seeds - Glitched Seed Explanation - C960F83

  • F1 has 4-5 faculty, F2 has 4-6 faculty, F3 has 6-8 faculty and Endless Random has 4-6 faculty. Keep in mind that the chances are weighted to be generally in the middle of the number ranges.
  • The minimum room size is 4×5 and the maximum room size is 7×8, although rooms commonly get squished on one axis, which can result in rooms going as low as 2×4-7
  • It’s possible for an elevator (only on F3) or field trip (only on F2) to not spawn if one side of the floor has no space for it to spawn.
  • A detention room can become a placeholder room in the virtually impossible case that not only do all classrooms not connect to a hallway, but the detention room also doesn’t connect to a hallway. This means that you can have up to a maximum of 10 placeholder rooms (on F3).

 

Full Seed List

Baldi's Basics Plus All Glitched Seeds - Full Seed List - 7BB2B88

Due to the arbitrary character limit Steam puts on guides (being only 8k), every single known glitched seed (or really every single seed that is glitched, uncommon, easy and hard) can be found on this list: Link – [google.com]

Baldi's Basics Plus All Glitched Seeds - Full Seed List - A711F45

The list of all the unique glitched seeds can be seen down below. A unique glitched seed is classified as a seed that roughly has the rarity of about 1/~50k. This means that the “common” glitched seeds, such as a 0/3 or 0/2 F1 or a 0/6 or 0/5 F2 will not be seen below (unless the seed has something else that’s rare alongside it).

Fun fact: there’s 3.1k+ glitched seeds discovered and documented on the list in the link above.

Rare Glitched Seeds – 28 In Total

Baldi's Basics Plus All Glitched Seeds - Rare Glitched Seeds - 28 In Total - 5C1D482

Baldi's Basics Plus All Glitched Seeds - Rare Glitched Seeds - 28 In Total - D1B16F6These seeds are extremely rare and either contain even less notebooks than normal or contain an uncommon map generation alongside it being glitched. This list only has seeds that have a 1/~50,000 chance or higher of occurring.

Seed Notebooks Floor Founder Additional Info
-923088067 0/3 & 0/6 F1 & F2 jackson007 Only hybrid glitched seed
-943845595 0/1 Floor 1 Master_64
1328527908 0/1 Floor 1 Weengell
-1146753748 0/1 Floor 1 Weengell
685374092 0/1 Floor 1 Master_64
1275325484 0/1 Floor 1 Master_64
-345467801 0/1 Floor 1 Master_64
1758556214 0/2 Floor 1 Master_64 3/4 faculty & 1/2 P room OOB
1092455484 0/2 Floor 1 Weengell All rooms except 3 OOB
1009379711 0/2 Floor 1 Master_64 3/4 faculty out of bounds
937371898 0/2 Floor 1 Master_64 2/4 faculty & 1/2 P room OOB
642165256 0/2 Floor 1 Master_64 2/4 faculty & 1/2 P room OOB
-429415766 0/2 Floor 1 Master_64 1/4 faculty & 2/2 P room OOB
797052665 0/4 Floor 2 jackson007
1953228511 0/4 Floor 2 Weengell
-1646687579 0/4 Floor 2 jackson007
-932928148 0/4 Floor 2 Master_64
396888115 0/5 Floor 2 jackson007 4/5 faculty out of bounds
-2104311285 0/5 Floor 2 jackson007 2/5 faculty out of bounds
-1369805062 0/5 Floor 2 Weengell 2/2 placeholder rooms
-211860829 0/5 Floor 2 Weengell 2/2 P rooms + 2/6 & P room OOB
-389500716 0/5 Floor 2 Master_64 2/2 placeholder rooms
900607428 0/8 Floor 3 Master_64
750541588 0/8 Floor 3 Master_64
1200272283 0/8 Floor 3 Master_64 1/1 P room + 3/8 faculty out of bounds
1689378544 0/8 Floor 3 Master_64
-613720457 0/8 Floor 3 Master_64
-263555321 0/8 Floor 3 Master_64

 

Legendary Glitched Seeds

Baldi's Basics Plus All Glitched Seeds - Legendary Glitched Seeds - 04F286BBaldi's Basics Plus All Glitched Seeds - Legendary Glitched Seeds - 04F286B

These seeds are considered legendary because they are so rare (over 1/500k or indeterminable) that it’s very likely no more will be found similar to them.

Seed Notebooks Floor Founder Chance Additional Info
-923088067 0/3 & 0/6 F1 & F2 jackson007 1/~1,860,000 Only hybrid glitched seed
1092455484 0/2 Floor 1 Weengell Indeterminable Only seed with only 3 rooms accessible
1200272283 0/8 Floor 3 Master_64 1/~1,088,000 1/1 placeholder rooms

 

Glitched Seeds Leaderboards

Top Founders

The top 3 players with the most amount of glitched seeds discovered

Baldi's Basics Plus All Glitched Seeds - Glitched Seeds Leaderboards - 0CD0502

Place Name Total
1st Master_64 1,596
2nd Weengell 1,125
3rd jackson007 320

 

Rarest Founders

The top 3 rarest glitched seeds discovered

Baldi's Basics Plus All Glitched Seeds - Glitched Seeds Leaderboards - 902F693

Place Name Notebooks & Floor Seed Chance
1st jackson007 0/3 & 0/6, F1 & F2 -923088067 1/~1,860,000
2nd Master_64 0/8 (1/1), F3 1200272283 1/~1,088,000
3rd Master_64 0/1 Notebooks, F1 -943845595 1/~440,000

 

Top Uncommon Seeds

Baldi's Basics Plus All Glitched Seeds - Top Uncommon Seeds - D1B16F6These seeds contain an uncommon map generation or a bug that usually are not easy to find. This list of seeds below are curated to be the absolute best-of-the-best uncommon seeds. If you want to see the full list of all glitched and uncommon seeds, you can find a page for that here (gets updates): Link – [google.com]

Seed Floor Founder Info
573185509 Floor 1 Master_64 All (5) faculty in big room
943716156 Floor 1 hello13341 Detention table in wall
221020206 Floor 1 Master_64 3 items in faculty
-408090681 Floor 1 hello13341 12 windows in detention
1986683699 Floor 1 Master_64 Elevator poking out of wall
-1549891599 Floor 1 Master_64 Wide classroom at spawn
-1870213940 Floor 1 Master_64 2 blue lockers in classroom
211967018 Floor 1 Master_64 Tiniest detention
1088520601 Floor 1 jackson007 Window in elevator
-1842752766 Floor 1 Master_64 1 door to big room + tiny detention
1160913448 Floor 2 jackson007 No field trip + 2 grappling hooks (2 different faculty)
-1247966769 Floor 2 jackson007 2 conveyors touching
-1223476972 Floor 2 jackson007 5 blue lockers in dead end
-1399353531 Floor 2 jackson007 Tiniest classroom (located center)
-310943402 Floor 2 jackson007 Tiniest faculty (located south)
-564127093 Floor 2 jackson007 2 portal posters
1348486979 Floor 3 Master_64 3×8 hallway
88 Floor 3 phishfan123 Detention w/ wall of windows at spawn
-172259887 Floor 3 Master_64 2/4 elevators
-1113858887 Floor 3 Master_64 Big room out of bounds
565597306 Floor 3 Master_64 Widest detention (located north)

 

FAQ

Baldi's Basics Plus All Glitched Seeds - FAQ - 71B870EQ: How have you calculated the probability of getting a glitched seed?

A: The very first day I stumbled upon a glitched seed myself, I started to log how many times I loaded into F1 and got very interested in how rare these seeds actually are. Since then, I’ve almost always logged how many times I’ve entered all floors, as well as how many seeds I’ve personally found that are glitched. Using that information, I can simply divide the amount of total attempts by the amount of glitched seeds I’ve found (as well as what type it was).

Q: When you say data points, what specifically are you referring to?

A: A data point is every single time a floor is generated and then analyzed to see if it’s glitched or not.

Q: How have you calculated the chances for a F1 with 0 notebooks without any discoveries of a 0/0 notebook seed?

A: While definitely not the most foolproof method, I took the difference between a 0/2 and 0/1, then took the difference between a 0/2 and 0/3, then got a multiplier from the differences and then applied the multiplier to the 0/1 chance. So while I’ve never personally seen a 0/0 yet, I can say that the chances are still pretty accurate.

Q: How come you don’t account for a F2 with 3 or less notebooks or a F3 with 7 or less notebooks when showing all the glitched seed chances?

A: Well the answer is relatively obvious in my opinion: either the chances of these are so astronomically low that it’s ridiculous to even calculate, or it’s just not even theoretically possible. For a glitched F3 for instance, you need 6 (best case) faculty to connect to no hallways, which is incredibly unlikely (unlike F1 and F2, there’s a ton more hallways for them to spawn at).

Q: Why do faculty rooms sometimes spawn out of bounds?

A: I’ve been unable to find any 100% answer to this, despite how many times I’ve seen it occur. I originally thought that it was caused by faculty rooms spawning on the corner of a big room, but I was proven false by this pretty quickly. The only half answer I can currently think of is that there’s rare cases where a faculty door cannot connect to a big room because some sort of wall object happened to spawn on the same tile. What’s interesting is all currently known out of bound faculty seeds always have 2 or more faculty.

Baldi's Basics Plus All Glitched Seeds - FAQ - 911D0A4

Q: How many hours have you put into just glitched seed hunting?

A: I’m honestly not 100% sure, but it’s at least over 600 hours.

Q: How do you have so many hours in BB+?

A: An immense amount of dedication and curiosity for how many weird seeds exist and how many I can find by myself, alongside speedrunning.

Q: Do you get excited when you find a glitched seed anymore? Seems like you’ve found too many at this point.

A: Only if it’s a 0/0 F1, a 0/3 F2 or a 0/7 F3.

Q: How many hours have you put into this guide?

A: Just as I said with how many hours I’ve put into glitched seed hunting, at least over 600 hours. That’s not to suggest I spent 600 hours alone working on this guide, rather that I work on this guide and glitch hunt at about the same time (switching back and forth).

Q: I’m personally hunting for some glitched seeds of my own, but can’t find any. Do you have any tips?

A: The only thing I can really say is to focus only on F1 and nothing else. Keep restarting and restarting until you see a 0/3 appear (since it likely won’t be any lower). If you’re constantly resetting, you should get one within 3 hours.

Q: How can you claim that a seed is particularly hard or particularly easy?

A: Whether you choose to believe me or not, I can look at a map layout and tell you how good or bad it is almost immediately. Using this, if a seed hits a certain threshold (in my opinion of course), I can tell you if it’s a hard or easy seed. Hopefully that answer doesn’t sound arrogant!

Baldi's Basics Plus All Glitched Seeds - FAQ - 4D6F6D6

Q: How many attempts did it take for you to find your very first glitched seed?

A: On v0.3.4, it took me ~7k attempts (Seed: 821459638), which is particularly unlucky. This was during a time I wasn’t strictly hunting for glitched seeds, but was rather more focused on speedrunning (and just happened to get this randomly).

Q: Do you think a 0/0 seed will be found?

A: I personally believe it’s doable to find, but it would take a ton of time and effort.

Q: Will you ever quit playing BB+?

A: As with every other gamer who exists, you have to take breaks eventually. I personally don’t think I’ll ever actually stop playing this game, but I will definitely take breaks. Breaks aren’t quitting, but simply rejuvenating for the next session!

Q: How will you handle archiving older game versions?

A: A new guide will be made with the same name but with the current game version. Why separate them into completely different guides you may ask? It’s mainly because it’d make it harder to navigate the guide in its entirety, which I would like to keep as clean as possible. Don’t worry though; when multiple game versions come out, I’ll make sure to link the guides up through a section on the top.

Q: Why do you not have a section for seeds with The Test?

A: It’s mainly because not only is he not that uncommon, but also because then I’d feel inclined to include a set of seeds for all the other somewhat uncommon characters, which would just be a mess. If you want to see him right now despite this, enter in the seed 99 into Random Endless. The Test spawns very close to the detention room (remember to stay away from the detention room before the game begins, otherwise, he won’t spawn immediately).

Baldi's Basics Plus All Glitched Seeds - FAQ - E22C2A4

Q: How come I cannot find grappling hooks in faculty?

A: Not only are there specific requirements for it to spawn, but it’s also rare. You need to be on Floor 2, Floor 3 or Endless Random, and you need to find a faculty room that is not connecting to any hallways.

Q: What makes a 0/8 (1/1) F3 more rare than a normal 0/8 F3?

A: The first placeholder room in every floor aside from F1 tends to get deleted very commonly. Due to this, these seeds are much more special than a glitched seed without it.

Seed Submission Guide

Baldi's Basics Plus All Glitched Seeds - Seed Submission Guide - C2D1DC1If you’re currently unsure what qualifies as a seed to submit to this page, this section should let you know what’s currently being added. This should serve as a general guide as to which seeds are good for submissions.

For glitched seeds:

– Any seed that contains less than 4 (F1), 7 (F2 or Endless) or 9 (F3) notebooks

For uncommon seeds:

– 2 or more apple trees

– 1 or more grappling hooks

– 2 or more portal posters

– Abnormal amounts of world objects (refer to already added seeds)

– Rooms showing up on map earlier than expected

– Double swinging doors

– Duplicated swinging doors

– Only 1 swinging door to a big room

– Swinging door corner in big room

– Field trip spawning in big room

– Janitor closet spawning in other room (except big room)

– Faculty in janitor closet

– 3/4 elevators close to each other (only for F3)

– Tiny or wide rooms (2×4-7 rooms)

– 1-way walls

– Faculty out of bounds

– Tiny libraries (ones that only have 1 or 2 more rows in each direction)

– Community posters in elevator or windows in elevator

– All faculty in big room without it being glitched

– Tiny conveyors (1-2 long)

– Elevator poking out of wall

– 2 or more faculty inside a room (excluding glitched seeds)

– Nearly all faculty or classrooms being next to each other (preferred to be on F3)

– 3 or more identical vendors or blue lockers next to each other

– Blue locker appearing in any room

– 50% or more empty faculty rooms (only for F3)

– Only 1 item in all faculty rooms (only for F3 with 7-8 faculty)

– Spawn in center of map

– 3 items in faculty

– No field trip (only for F2)

– Missing elevator

– U-layouts or anything as extreme as that (except O-layouts)

– 1 or less math machines on F2

– 3 or less math machines on F3

– Detention table in wall

– Anything else that is very uncommon

For easy seeds:

– Has a mass amount of BSoda, zesty bars or grappling hooks with apple trees

– Can easily lose Baldi

– Can borderline walk around and complete the entire game

– Doesn’t require much skill

Note: currently very strict on taking seed submissions for this seed type

For hard seeds:

– Has a hard F3 layout (usually a U-layout that has annoying classroom placements)

Note: currently very strict on taking seed submissions for this seed type

For impossible seeds:

– Crashes the level generator in any form or has an inaccessible elevator or classroom

For random endless seeds:

– Is somewhat easy to get a 35+ score

Closing Notes

Baldi's Basics Plus All Glitched Seeds - Closing Notes - D1B16F6I plan on keeping this guide up-to-date for quite a while (including preserving older versions), so if you like what you currently see, please consider liking it (or favoriting to find it much later on) to let me know the time I’ve put in is worth it!

Baldi's Basics Plus All Glitched Seeds - Closing Notes - 64CF22F

Again, if you have any interesting seeds, from glitched seeds, to seeds with rare items (like a grappling hook or multiple portal posters), to downright weird seeds, please comment them below along with who discovered it.

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼Baldi's Basics Plus All Glitched Seeds - Closing Notes - F5952EF

Have fun playing the seeds and good luck on finding more seeds!

᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼᲼Baldi's Basics Plus All Glitched Seeds - Closing Notes - A711F45

Written by Master_64

Here we come to an end for Baldi’s Basics Plus All Glitched Seeds hope you enjoy it. If you think we forget something to include or we should make an update to the post let us know via comment, and we will fix it asap! Thanks and have a great day!


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