Figure I make a guide as to what the Set Collections do for the Culture items, as currently the game doesn’t show what the set bonus is until AFTER one completes the set.
Botanical Garden
To those with the Hacienda DLC, there are only two crops not provided by the Hacienda Module nor any of the Fertility Crops (for you planners out there): Cotton and…
1. Andean (Fertility and Crop Production)
Notes:
Provides GRAIN fertility in the Old World
OR
Provides COFFEE fertility in the New World (Crop available in Hacienda)
2. Subalpine (Fertility and Crop Production)
Notes:
Provides FUR fertility in the Old World
OR
Provides CAOUTCHOUC fertility in the New World (Crop available in Hacienda)
3. Marshland (Resident Happiness)
4. Medicinal (Hospital Buff)
5. Amazonas (Fertility and Crop Production)
Notes:
Provides GRAPE fertility in the Old World
OR
Provides BANANA fertility in the New World (Crop available in Hacienda)
6. Sargasso Sea (Public Mooring Buff)
7. Sacred (Passive Harbor Activity Trade)
8. Near East (Fertility and Crop Production)
Notes:
Provides PAPRIKA fertility in the Old World
OR
Provides SUGAR CANE fertility in the New World (Crop available in Hacienda)
9. Enchanted (Fertility and Crop Production)
Notes:
Provides HOPS fertility in the Old World
OR
Provides TOBACCO fertility in the New World (Crop available in Hacienda)
Museum
1.Empire of the Eagle (Resident Income/Incident Reduction)
2. New World Huaca (Unique VIP Special Visitors Access)
3. Origin of Mandkind (Productivity and Workforce Reduction)
4. Skull and Bones (Military Warships Buff)
5. Aegean Cultures (Public Services Attractiveness Buff and Maintenance Reduction)
6. Lost Cities (Passive Harbor Activity Trade)
7. Northern Sagas (Military Warships Buff)
8. Jurassic (Resident Happiness and Income)
9. Bronze Age (Productivity, Attractiveness, and Extra Goods)
10. Battle of Trelawney (Military Warships and Harbor Defense Buff)
11. Icebound (Maintenance Reduction)
12. Masu Masu (Passive Harbor Activity Trade)
13. Gods of the Delta (Attractiveness and Influence Bonus)
14. Atlantean (Salvager Diving Rarity Increase)
15. Thule Relics (Thematic Set Attractiveness)
16. Lost Tribes (Needs Consumption Reduction)
17. Enbesan Roots (Bonus Scholar Research Points)
Zoo
1.Cordillera (Farmer/Jornalero Workforce and Income Bonus)
2. Taiga Forest (Needs Consumption Reduction)
3. Extinct Species (Zoo Attractiveness and Unique Quest Access)
4. Ocean Predators (Coastal Workforce Reduction and Productivity)
5. Rainforest (Attractiveness)
6. Albino (Zoo Maintenance Reduction and Attractiveness Bonus)
7. Eastern Jungle (Passive Harbor Activity Trade)
8. Domestic Animals (Animal Farm Productivity and Maintenance Reduction)
9. Great Coral Reef (Resident Happiness and Attractiveness)
10. Luminaries (Attractiveness)
11. Arctic Tundra (Public Mooring Buff)
12. Teeming Lakes (Coastal Production Bonus)
13. Great Desert (Fire Station Buff)
14. Abyssal Depths (Salvager Dive Rarity Bonus)
15. Polar Circle (Productivity and Maintenance Reduction)
16. Enbesan Highlands (Scholar Needs Reduction)
17. Proud Savannah (Animal Farm Module Reduction)
18. Miombo Woodland (Attractiveness and Forest Density Bonus)
Here we come to an end for Anno 1800 Cultural Items Set Guide hope you enjoy it. If you think we forget something to include or we should make an update to the post let us know via comment, and we will fix it asap! Thanks and have a great day!
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