Buffs
Blazing — Leave a fire trail, and do a percent burn on hit
Overloading — Attacks explode after a delay and 50% of HP replaced with shield
Glacial — Leave an ice explosion on death and apply 80% slow on hit
Malachite — Shoot occasional Urchins and apply Healing Disabled on hit
Celestine — Cloak nearby allies, and apply 80% slow on hit
Perfected — Cripple on hit, occasionally fire five bomb projectiles at enemies, gain 30% increased
movement speed, and gain 25% max HP as well as having all health replaced with shields
Armor Boost — +200 Armor
Attack Speed on Crit — +12% Attack Speed (stackable)
Bug Wings — Fly, +20% Movement Speed
Cloak — Invisible
Cloak Speed — +40% Movement Speed
Celestine Cloak — Invisible
Elephant Armor Boost — +500 Armor
Energized — +70% Attack Speed
Full Crit — +100% Critical Strike Chance
Hidden invincibility — Invulnerable
Immune — Invulnerable
Regenerative — Gain HP Regen equal to 10% of your maximum HP
Medkit Heal — Medkit Activation
No Cooldowns — Ability cooldowns reduced to 0.5 seconds
Tesla Field — Shooting Lightning
Tonic Buff — 150% Max HP, 150% Max Shield, 170% Attack Speed, 130% Movement Speed, +20 Armor, 200% Base Dmg, 400% HP Regen
Warbanner — +30% Attack Speed, +30% Movement Speed
War Cry Buff — +50% Movement Speed, +100% Attack Speed
Team War Cry Buff — +50% Movement Speed, +100% Attack Speed
Whip Boost — +30% Movement Speed
Life Steal — Heal for 20% of the Dmg you deal
Power Buff — +50% Dmg
Elemental Rings Ready — Runald’s Band and/or Kjaro’s Band effect can be activated
Bandit Skull — +10% Desperado Dmg per stack
Resonance Disk Kill Charge — Gain a stack per kill that lasts for 7 seconds. At 4 stacks the
Resonance Disc fires, resetting all stacks.
Debuffs
Ignite — Damage over time, HP Regen set to 0
Burn — Damage over time, HP Regen set to 0
Bleed — Damage over time (stackable)
Hemorrhage — Damage over time (stackable)
Poison — Damage over time
Blight — Damage over time (stackable)
Expose — Hitting Exposed enemies reduces all skill cooldowns by 1.0s and deals an additional 350% damage
Death Mark — Increases all damage taken by 50%
Pulverize Buildup — Upon getting 5 stacks, apply Pulverized
Pulverized — -60 Armor
Cripple — -20 Armor, 50% reduced Movement Speed
Weak — -30 Armor, 40% reduced Movement Speed, 40% reduced Damage
Beetle Juice — -5% final Movement Speed, -5% Character Damage, -5% final Attack Speed (stackable)
Tar — 50% reduced Movement Speed
50. Slow — 50% reduced Movement Speed
60. Slow — 60% reduced Movement Speed
80. Slow — 80% reduced Movement Speed
Nullify Stack — Upon getting 3 stacks, apply Nullified
Nullified — Movement Speed reduced to 0
Entangle — Reduce Movement Speed to 0
Fruiting — Spawn 2 – 8 fruits on death
Healing Disabled — Unable to heal
Elemental Rings Cooldown — Gain 10 stacks upon activating Runald’s Band and/or Kjaro’s Band. Lose 1 stack every second. Prevents Runald’s Band and Kjaro’s Band from activating
Null Safe Zone — Safe from damage in the Void Fields
Permanent Curse — Max HP reduced by a factor of 1 + 0.01 * n where n is the number of stacks of Permanent Curse
Overheat — Increases fire damage received (stackable)
Lunar Root — Reduce Movement Speed to 0
Ruin — Consumes Ruin stacks to deal 300% damage plus 120% damage per Ruin stack
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