Mastermind
I used inspire because that is a no brainer, joker because you need the health due to not being able to gun everyone down very quickly.
Enforcer
i had extra points and i wanted to throw bags far
Technician
i wanted the crossbow to not be headshot only so i gave it acced surefire and hipfire while sprinting helps so you don’t have to completely stop to shoot someone with an arrow
Ghost
aced optical illusions to get more concealment and aced sneaky basterd so you can get 10 more dodge (it helps)
Fugitive
Aced nine lives so you actually have a chance in one down
Equipment
Heavy Crossbow (wow no way) Judge shotgun if you need to get your arrows but they are behind enemies, flashbang if you need to get the enemies to stagger, doctor bags so you can last in one down for longer or any difficulty for that matter, and buzzer to get jokers more effectively.
Perk Deck and Explanation
I chose Infiltrator due to the decreased damage you would be taking, the life drain to keep your health up (while making the build I generally did not know this) and quicker doctor bag deploy so you won’t get into custody while going down without in cover.
Conclusion
This is my first build so I don’t know if this will work on one down I tried this on death wish and it was decent so maybe it will be better with you or worse with you any feedback would be greatly appreciated
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