Crusader Kings III Cheat Guide + Enable Debug Mode

Crusader Kings III Cheat Guide + Enable Debug Mode 1 - steamsplay.com
Crusader Kings III Cheat Guide + Enable Debug Mode 1 - steamsplay.com

A comprehensive crusader kings cheat guide on steam to save time for you and me (since I’m lazy).
 
 

Enabling debug mode

Since paradox has decided to be difficult and gatekeep cheating in my favorite medieval strategy game you have to enable it.
 
 
Mods
 
There are a number of mods, like Free Console Access – [steamcommunity.com]  and Debug Toggle – [steamcommunity.com] .
 
They allow to toggle the debug mode on and off, making it convenient to use the console and play, but this doesn’t enable instant reloading of files. For modding, it’s better to use both a mod and launch options.
 
Launcher
 
In the game Launcher:
 
 
1.Switch to Game Settings on the left
 
2.Scroll down to “Open game in Debug Mode” section and click Launch
 
Steam
 
On Steam:
 
 
1.Right-click the game, open Properties
 
2.Add -debug_mode to the Launch Options at the bottom
 
3.Start the game
 
Windows
 
Without Steam, on Windows:
 
 
1.Go to your CK3 directory, “binaries” folder
 
2.Right-click ck3.exe and create a shortcut
 
3.Right-click the shortcut, open Properties
 
4. In the Target field add -debug_mode at the end (so it looks like this “…\ck3.exe” -debug_mode)
 
5.Launch the game using the shortcut
 
Cheat Engine
 
You can use this table – [fearlessrevolution.com]  to enable debug mode.
 
 
 

DNA Editing/Saving

There are a few ways to do it ,however, I will only share what I believe to be the easiest way to save/edit it. I use this this Figment – [fearlessrevolution.com]  cheat table to save/edit DNA.
 
 
 

Console Cheats

CommandEffectParameters
ageAdds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
add_claimAdds a pressed claim on [] to [character id], if no character is specified then the player character.[] [character id]
add_doctrineAdds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.[doctrine id] [faith id]
add_dreadAdds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
add_maaAdds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs.[regiment id] [character id]
add_perkAdds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs.[perk id] [character id]
add_pietyAdds [amount] of piety to the player character. Negative values lower it. Default 1000.[amount]
add_prestigeAdds [amount] of prestige to the player character. Negative values lower it. Default 1000.[amount]
add_realm_lawPasses [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.[law id] [character id]
add_realm_law_skip_effectsAdds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs.[law id] [character id]
add_relationAdds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.[relation id] [character id] add_relation friend 1234
add_secretAdds [secret id] to the player character. Pressing tab reveals all secret IDs.[secret id]
add_stressAdds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
add_title_lawAdds [succession law id] to [title id].[title id] [law id]
add_traitAdds [] to [character id], if no character is specified then the player character.[] [character id]
add_lifestyle_xp_allAdds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
add_diplomacy_lifestyle_xpAdds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
add_martial_lifestyle_xpAdds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
add_stewardship_lifestyle_xpAdds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
add_intrigue_lifestyle_xpAdds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
add_learning_lifestyle_xpAdds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000.[amount] [character id]
bypass_requirementsIgnores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings.None
change_cultureChanges the culture of [county id] to [culture id].[county id] [culture id]
change_development_levelAdds [amount] of development to [county id or barony id], if no county is specified then the player character’s capital. Negative values lower it.[amount] [county id or barony id]
change_fervorAdds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10.[amount] [faith id] change_fervor 100 catholic
change_diplomacyAdds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
change_martialAdds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
change_stewardshipAdds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
change_intrigueAdds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
change_learningAdds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
change_prowessAdds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it.[amount] [character id]
clear_character_modifiersRemoves all character modifiers from [character id], if no character is specified then the player character.[character id]
clear_title_lawsRemoves all title succession laws from [title id].[title id]
clear_traitsRemoves all traits from [character id], if no character is specified then the player character.[character id]

 
 
 

Console Cheats Continued

CommandEffectParameters
discover_all_erasDiscovers all innovations for the culture of [character id], if no character is specified then the player character’s.[character id]
discover_eraDiscovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era.[era id]
discover_fascinationDiscovers the current fascination for the culture of [character id], if no character is specified then the player character’s.[character id]
discover_innovationDiscovers [innovation id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all innovation IDs.[innovation id] [character id]
dynasty_prestigeAdds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000.[amount] [dynasty id]
effect start_cat_story_cycle_effectGain a pet catNone
effect start_dog_story_cycle_effectGain a pet dogNone
end_schemesAll schemes targeting the player character are abandoned.None
eventTriggers [event id].[event id] [character id]
fowToggles the fog of war.None
gain_all_dynasty_perksBuys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character’s.[character id]
gain_all_perksGives all lifestyle perks to [character id], if no character is specified then the player character.[character id]
give_titleGives [title id] to [character id], if no character is specified then the player character.[title id] [character id]
goldAdds [amount] of gold to the player character. Negative values lower it. Default 1000.[amount]
guaranteed_scheme_successSchemes are always successful.None
guaranteed_scheme_secrecy_successSchemes are always secret.None
instabuildPlayer Men-at-Arms are reinforced instantly. Current constructions in the player character’s domain are finished instantly. New constructions are finished in a day. Entering it again disables it.None
instant_birthPregnancies last a day. Entering it again disables it.None
join_eraEnters [era id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all era IDs.[era id]
killKills [character id], if no character is specified then the player character.[character id]
know_schemesDiscovers all schemes targeting the player character.None
merge_cultureChanges the culture of all counties of [culture id] to [culture id].[culture id] [culture id] merge_culture greek swedish
pregnancyImpregnates female [character id] with father [character id], if no character is specified then an unknown father.[character id] [character id]
remove_doctrineRemoves [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs.[doctrine id] [faith id] remove_doctrine doctrine_gender_equal catholic
remove_nickRemoves the current nickname from [character id], if no character is specified then the player character. Pressing tab reveals all nickname IDs.[character id]
remove_relation1965
SussieRemoves [relation id] between [character id] and [character id], if only one character is specified then between the player character and them.[relation id] [character id] remove_relation friend 1234
remove_traitRemoves [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs.[trait id] [character id]
set_cultureChanges the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs.[culture id] [character id]
set_dreadSets the dread to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_faithChanges the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs.[faith id] [character id]
set_focusSets the focus to [focus id] for [character id], if no character is specified then the player character.[focus id] [character id] set_focus diplomacy_majesty_focus
set_nickGives [] to [character id], if no character is specified then the player character. Pressing tab reveals all nickname IDs.[] [character id]
set_sexualityChanges the sexual orientation to [s*xuality id] for [character id], if no character is specified then the player character.[s*xuality id] [character id]
set_stressSets the stress to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_diplomacySets the diplomacy skill to [amount] for [character id], if no character is specified then th[amount] [character id]
set_martialSets the martial skill to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_stewardshipSets the stewardship skill to [amount] for [character id], if no character is specified then the player character.[amount] [character id]

 
 
 

Yet More Console Cheats

CommandEffectParameters
set_intrigueSets the intrigue skill to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_learningSets the learning skill to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_prowessSets the prowess skill to [amount] for [character id], if no character is specified then the player character.[amount] [character id]
set_dateSets the date to [year.month.day], if no month or day is specified, sets to the 1 of January.[year.month.day] set_date 1100.6.15
yesmenAI characters accept all proposals. Entering it again disables it.None
yesmen_instantAI characters accept all proposals instantly. Entering it again disables it.None
progress_struggle_phaseAdds [amount] of catalyst points towards the next phase of [struggle id]. Pressing tab reveals all struggle IDs.[struggle id] [phase id] [amount]
faction_spawnSpawns [faction type] if there are valid counties or courtiers to create it.[faction type] faction_spawn peasant_faction
generate_cadet_coaGenerates a new coat of arms for the player character’s house.None
instamoveArmies move one barony per day. Affects AI as well as the player.None
observeEnters observer mode.None
playSwitches character to [character id].[character id]
runExecutes the commands in [file name]. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run.None run test.txt
set_is_aiAllows the AI to control [character id].[character id]
set_is_playerDisallows the AI to control [character id].[character id]
tick_developmentAdds [amount] of development to all counties.[amount]

 
 
 

Trait IDs/Tag

add_trait [] [character id]
 
remove_trait [] [character id]
 
————————————————–
 

TraitID/Tag
Naive Appeasereducation_diplomacy_1
Adequate Bargainereducation_diplomacy_2
Charismatic Negotiatoreducation_diplomacy_3
Grey Eminenceeducation_diplomacy_4
Misguided Warrioreducation_martial_1
Tough Soldiereducation_martial_2
Skilled Tacticianeducation_martial_3
Brilliant Strategisteducation_martial_4
Indulgent Wastreleducation_stewardship_1
Thrifty Clerkeducation_stewardship_2
Fortune Buildereducation_stewardship_3
Midas Touchededucation_stewardship_4
Amateurish Plottereducation_intrigue_1
Flamboyant Trickstereducation_intrigue_2
Intricate Webweavereducation_intrigue_3
Elusive Shadoweducation_intrigue_4
Conscientious Scribeeducation_learning_1
Insightful Thinkereducation_learning_2
Astute Intellectualeducation_learning_3
Mastermind Philosophereducation_learning_4
Bumbling Squireeducation_martial_prowess_1
Confident Knighteducation_martial_prowess_2
Formidable Bannereteducation_martial_prowess_3
Famous Championeducation_martial_prowess_4
Town Dwellereducation_republican_knowledge_1
Mayor Traineeeducation_republican_knowledge_2
Town Maveneducation_republican_knowledge_3
Republican Heireducation_republican_knowledge_4
Homelybeauty_bad_1
Uglybeauty_bad_2
Hideousbeauty_bad_3
Comelybeauty_good_1
Handsome / Prettybeauty_good_2
Beautifulbeauty_good_3
Slowintellect_bad_1
Stupidintellect_bad_2
Imbecileintellect_bad_3
Quickintellect_good_1
Intelligentintellect_good_2
Geniusintellect_good_3
Delicatephysique_bad_1
Frailphysique_bad_2
Feeblephysique_bad_3
Halephysique_good_1
Robustphysique_good_2
Amazonian / Herculeanphysique_good_3
Melancholicdepressed_1 / depressed_genetic
Lunaticlunatic_1 / lunatic_genetic
Possessedpossessed_1 / possessed_genetic
Aspiring Blademasterblademaster_1
Blademasterblademaster_2
Legendary Blademasterblademaster_3
Novice Hunterhunter_1
Hunterhunter_2
Master Hunterhunter_3
Wise Man / Wise Womanmystic_1
Mysticmystic_2
Miracle Workermystic_3
Eager Revelerreveler_1
Famous Revelerreveler_2
Legendary Revelerreveler_3
Novice Physicianphysician_1
Physicianphysician_2
Renowned Physicianphysician_3
Patriarch / Matriarchfamily_first
Herbalistlifestyle_herbalist
Gardenerlifestyle_gardener
Dynastic Kinslayerkinslayer_1
Familial Kinslayerkinslayer_2
Kinslayerkinslayer_3
Woundedwounded_1
Severely Injuredwounded_2
Brutally Mauledwounded_3
Sterile / Barreninfertile
Monk / Nundevoted
Crusader/Mujahid/Warrior of the Faithfaith_warrior
Holy Monarchcrusader_king
Pneumoniapneumonic
Club-footedclubfooted
The Saviorsavior
Raider / Vikingviking
Child of Concubinechild_of_concubine_female
Child of Consortchild_of_concubine_male
Pilgrim/Hajji/Hajjahpilgrim
Diplomatic Courtierdiplomatic_court_1
Valued Diplomatic Courtierdiplomatic_court_2
Warlike Courtierwarlike_court_1
Valued Warlike Courtwarlike_court_2
Administrative Courtieradministrative_court_1
Valued Administrative Courtieradministrative_court_2

 
 
 

Trait IDs/Tag Continued

TraitID/Tag
Intrigue Courtierintrigue_court_1
Valued Intrigue Courtierintrigue_court_2
Scholarly Courtierscholarly_court_1
Valued Scholarly Courtierscholarly_court_2

 
 
 

Title IDs/Tags

All titles have an internal title tag that can be found in the steam/steamapps\Crusader Kings III/common\landed_titles\00_landed_titles.txt. Title tags have a prefix based on their rank, followed by an underscore (_) and then their name.
 
——————————————————–
 

RankPrefixExample
Baronyb_Wigmore -> b_wigmore
Countyc_Sundgau -> c_sundgau
Duchyd_Sicily -> d_sicily
Kingdomk_Denmark -> k_denmark
Empiree_Persia -> e_persia

 
 
 

Spawning Artifacts

Most artifacts are randomly generated through complex scripts and cannot be spawned with the console. However historical artifacts can be created that way. To spawn an artifact copy one of the following lines in the console. The game will crash without the { OWNER = this } scope.
 
======================================================================
 

CommandArtifact
effect create_artifact_al_dawat_effect = { OWNER = this }al-Dawat
effect create_artifact_al_hafir_effect = { OWNER = this }al-Hafir
effect create_artifact_pedestal_al_jabal_effect = { OWNER = this }al-Jabal
effect create_artifact_al_sayf_al_khass_effect = { OWNER = this }al-Sayf al Khass
effect create_artifact_al_taj_crown_effect = { OWNER = this }al-Taj al-Sharif
effect create_artifact_pedestal_al_yatima_effect = { OWNER = this }al-Yatima
effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this }Abhidhamma Pitaka
effect create_artifact_afarganyu_effect = { OWNER = this }Afarganyu
effect create_artifact_arms_of_alexander_effect = { OWNER = this }Alexander’s Armor
effect create_artifact_aruval_effect = { OWNER = this }Ancient Aruval
effect create_artifact_kantele_effect = { OWNER = this }Ancient Kantele
effect create_artifact_angelicas_ring_effect = { OWNER = this }Angelica’s Ring
effect create_artifact_aram_effect = { OWNER = this }Aram
effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this }Ark of the Covenant
effect create_artifact_ascalon_effect = { OWNER = this }Ascalon
effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this }Babr-e Bayan
effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this }Banner of Thankfulness
effect create_artifact_various_bells_santiago = { OWNER = this }Bells of Santiago
effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this }Branch of Somb, the First Tree on Earth
effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this }Branch of one of the Wish-Granting Kalpavrikshas
effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this }Branch of the Tree of Life standing on the rock Alatyr
effect create_artifact_bronze_head_effect = { OWNER = this }Bronze Head
effect create_artifact_khanda_effect = { OWNER = this }Ceremonial Khanda
effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this }Chalice of Dona Urraca
effect create_artifact_chinese_caligraphy_effect = { OWNER = this }Chinese Calligraphy
effect create_colada_effect = { OWNER = this }Colada
effect create_artifact_pedestal_justinian_effect = { OWNER = this }Crown of Justinian
effect create_artifact_nikephoros_crown_effect = { OWNER = this }Crown of Nikephoros II Phokas
effect create_artifact_crystal_carving_effect = { OWNER = this }Crystal Carving
effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this }Cup of Jamshid
effect create_artifact_curtana_effect = { OWNER = this }Curtana
effect create_artifact_dagger_of_rostam_effect = { OWNER = this }Dagger of Rostam
effect create_artifact_pedestal_david_harp_effect = { OWNER = this }David’s Harp
effect create_artifact_wall_banner_kaviani_effect = { OWNER = this }Derafsh Kaviani
effect create_artifact_dhammapada_effect = { OWNER = this }Dhammapada
effect create_artifact_dragvandil_effect = { OWNER = this }Dragvandil
effect create_artifact_durendal_effect = { OWNER = this }Durendal
effect create_artifact_excalibur_effect = { OWNER = this }Excalibur
effect create_artifact_various_aquamanile_santiago = { OWNER = this }Former Bells of Santiago
effect create_artifact_pedestal_great_diamond_effect = { OWNER = this }Great Diamond
effect create_artifact_edmund_head_effect = { OWNER = this }Head of St. Edmund
effect create_artifact_ibeji_effect = { OWNER = this }Ibeji
effect create_artifact_pedestal_ikenga_effect = { OWNER = this }Ikenga
effect create_artifact_wall_banner_edessa_effect = { OWNER = this }Image of Edessa
effect create_artifact_pedestal_crown_iron_effect = { OWNER = this }Iron Crown of Lombardy
effect create_artifact_jewelled_danda_effect = { OWNER = this }Jeweled Danda
effect create_artifact_joyeuse_effect = { OWNER = this }Joyeuse
effect create_artifact_kaves_apron_effect = { OWNER = this }Kave’s Apron
effect create_artifact_essen_crown_effect = { OWNER = this }Kinderkrone
effect create_artifact_kladenets_effect = { OWNER = this }Kladenets
effect create_artifact_legbiter_effect = { OWNER = this }Legbiter
effect create_artifact_makarakundala_effect = { OWNER = this }Makarakindala
effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this }Mantle of the Prophet
effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this }Mmaagha Kamalu
effect create_artifact_monomachus_crownMonomachus Crown
effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this }Mountain of Light

 
 
 

Spawning Artifacts Continued

CommandArtifact
effect create_artifact_nagelring_effect = { OWNER = this }Nagelring
effect create_artifact_navaratna_effect = { OWNER = this }Navaratna
effect create_artifact_olifant_effect = { OWNER = this }Olifant
effect create_artifact_papal_tiara_effect = { OWNER = this }Papal Tiara
effect create_artifact_peacock_throne_effect = { OWNER = this }Peacock Throne
effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this }Pentapyrgion
effect create_artifact_robe_kassapa_effect = { OWNER = this }Piece of Kassapa’s Robe
effect create_artifact_qadib_al_mulk_effect = { OWNER = this }Qadib al-Mulk
effect create_artifact_quernbiter_effect = { OWNER = this }Quern-Biter
effect create_artifact_reichskrone_effect = { OWNER = this }Reichskrone
effect create_artifact_ruyi_effect = { OWNER = this }Ruyi
effect create_artifact_zomorrodnegar_effect = { OWNER = this }Shamshir-e Zomorrodnegar
effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this }Shankha Conch
effect create_artifact_siddhachakra_effect = { OWNER = this }Siddhachakra
effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this }Skull Cap of Charlemagne
effect create_artifact_sledovik_effect = { OWNER = this }Sledovik
effect create_artifact_spear_of_the_prophet_effect = { OWNER = this }Spear of the Prophet
effect create_artifact_staff_kakusandha_effect = { OWNER = this }Staff of Kakusandha
effect create_artifact_throne_scone_effect = { OWNER = this }Stone of Scone
effect create_artifact_sutta_pitaka_effect = { OWNER = this }Sutta Pitaka
effect create_artifact_wall_sword_attila_effect = { OWNER = this }Sword of God
effect create_artifact_wall_muhammad_sword_effect = { OWNER = this }Sword of Muhammad
effect create_artifact_szczerbiec_effect = { OWNER = this }Szczerbiec
effect create_artifact_throne_charlemagne_effect = { OWNER = this }Throne of Charlemagne
effect create_artifact_throne_solomon_effect = { OWNER = this }Throne of Solomon
effect create_artifact_wall_cid_sword_effect = { OWNER = this }Tizona
effect create_artifact_turquoise_throne_effect = { OWNER = this }Turquoise Throne
effect create_artifact_vinaya_pitaka_effect = { OWNER = this }Vinaya Pitaka
effect create_artifact_fp2_votive_crowns_effect = { OWNER = this }Visigothic Votive Crown
effect create_artifact_konagamana_effect = { OWNER = this }Water Filter of Koṇāgamana

 
 

Written by Masked-Spectre

 
 
Hope you enjoy the post for Crusader Kings III Cheat Guide + Enable Debug Mode, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
 


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