Crusader Kings III Cheat Guide + Enable Debug Mode

Crusader Kings III Cheat Guide + Enable Debug Mode 1 - steamsplay.com
Crusader Kings III Cheat Guide + Enable Debug Mode 1 - steamsplay.com

A comprehensive crusader kings cheat guide on steam to save time for you and me (since I’m lazy).
 
 

Enabling debug mode

Since paradox has decided to be difficult and gatekeep cheating in my favorite medieval strategy game you have to enable it.
 
 
Mods
 
There are a number of mods, like Free Console Access – [steamcommunity.com]  and Debug Toggle – [steamcommunity.com] .
 
They allow to toggle the debug mode on and off, making it convenient to use the console and play, but this doesn’t enable instant reloading of files. For modding, it’s better to use both a mod and launch options.
 
Launcher
 
In the game Launcher:
 
 
1.Switch to Game Settings on the left
 
2.Scroll down to “Open game in Debug Mode” section and click Launch
 
Steam
 
On Steam:
 
 
1.Right-click the game, open Properties
 
2.Add -debug_mode to the Launch Options at the bottom
 
3.Start the game
 
Windows
 
Without Steam, on Windows:
 
 
1.Go to your CK3 directory, “binaries” folder
 
2.Right-click ck3.exe and create a shortcut
 
3.Right-click the shortcut, open Properties
 
4. In the Target field add -debug_mode at the end (so it looks like this “…\ck3.exe” -debug_mode)
 
5.Launch the game using the shortcut
 
Cheat Engine
 
You can use this table – [fearlessrevolution.com]  to enable debug mode.
 
 
 

DNA Editing/Saving

There are a few ways to do it ,however, I will only share what I believe to be the easiest way to save/edit it. I use this this Figment – [fearlessrevolution.com]  cheat table to save/edit DNA.
 
 
 

Console Cheats

Command Effect Parameters
age Adds [amount] of age to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
add_claim Adds a pressed claim on [] to [character id], if no character is specified then the player character. [] [character id]
add_doctrine Adds [doctrine id] to [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id]
add_dread Adds [amount] of dread to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
add_maa Adds [regiment id] of of men-at-arms to [character id], if no character is specified then the player character. Pressing tab reveals all regiment IDs. [regiment id] [character id]
add_perk Adds [perk id] to [character id], if no character is specified then the player character. Pressing tab reveals all perk IDs. [perk id] [character id]
add_piety Adds [amount] of piety to the player character. Negative values lower it. Default 1000. [amount]
add_prestige Adds [amount] of prestige to the player character. Negative values lower it. Default 1000. [amount]
add_realm_law Passes [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs. [law id] [character id]
add_realm_law_skip_effects Adds [law id] to the realm of [character id], if no character is specified then the player character’s realm. Pressing tab reveals all law IDs. [law id] [character id]
add_relation Adds [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] add_relation friend 1234
add_secret Adds [secret id] to the player character. Pressing tab reveals all secret IDs. [secret id]
add_stress Adds [amount] of stress to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
add_title_law Adds [succession law id] to [title id]. [title id] [law id]
add_trait Adds [] to [character id], if no character is specified then the player character. [] [character id]
add_lifestyle_xp_all Adds [amount] of experience to all lifestyles of [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
add_diplomacy_lifestyle_xp Adds [amount] of diplomacy lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
add_martial_lifestyle_xp Adds [amount] of martial lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
add_stewardship_lifestyle_xp Adds [amount] of stewardship lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
add_intrigue_lifestyle_xp Adds [amount] of intrigue lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
add_learning_lifestyle_xp Adds [amount] of learning lifestyle experience to [character id], if no character is specified then the player character. Default 1000. [amount] [character id]
bypass_requirements Ignores the requirements for player decisions, interactions, schemes, laws, title creation and struggle endings. None
change_culture Changes the culture of [county id] to [culture id]. [county id] [culture id]
change_development_level Adds [amount] of development to [county id or barony id], if no county is specified then the player character’s capital. Negative values lower it. [amount] [county id or barony id]
change_fervor Adds [amount] of fervor to [faith id], if no faith is specified then the player character’s faith. Negative values lower it. Default 10. [amount] [faith id] change_fervor 100 catholic
change_diplomacy Adds [amount] of diplomacy skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
change_martial Adds [amount] of martial skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
change_stewardship Adds [amount] of stewardship skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
change_intrigue Adds [amount] of intrigue skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
change_learning Adds [amount] of learning skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
change_prowess Adds [amount] of prowess skill to [character id], if no character is specified then the player character. Negative values lower it. [amount] [character id]
clear_character_modifiers Removes all character modifiers from [character id], if no character is specified then the player character. [character id]
clear_title_laws Removes all title succession laws from [title id]. [title id]
clear_traits Removes all traits from [character id], if no character is specified then the player character. [character id]

 
 
 

Console Cheats Continued

Command Effect Parameters
discover_all_eras Discovers all innovations for the culture of [character id], if no character is specified then the player character’s. [character id]
discover_era Discovers [era id] and all its innovations for the player character’s culture. Pressing tab reveals all era IDs. Default current era. [era id]
discover_fascination Discovers the current fascination for the culture of [character id], if no character is specified then the player character’s. [character id]
discover_innovation Discovers [innovation id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all innovation IDs. [innovation id] [character id]
dynasty_prestige Adds [amount] of renown to [dynasty id], if no dynasty is specified then the player character’s dynasty. Negative values lower it. Default 1000. [amount] [dynasty id]
effect start_cat_story_cycle_effect Gain a pet cat None
effect start_dog_story_cycle_effect Gain a pet dog None
end_schemes All schemes targeting the player character are abandoned. None
event Triggers [event id]. [event id] [character id]
fow Toggles the fog of war. None
gain_all_dynasty_perks Buys all dynasty legacies for the dynasty of [character id], if no character is specified then the player character’s. [character id]
gain_all_perks Gives all lifestyle perks to [character id], if no character is specified then the player character. [character id]
give_title Gives [title id] to [character id], if no character is specified then the player character. [title id] [character id]
gold Adds [amount] of gold to the player character. Negative values lower it. Default 1000. [amount]
guaranteed_scheme_success Schemes are always successful. None
guaranteed_scheme_secrecy_success Schemes are always secret. None
instabuild Player Men-at-Arms are reinforced instantly. Current constructions in the player character’s domain are finished instantly. New constructions are finished in a day. Entering it again disables it. None
instant_birth Pregnancies last a day. Entering it again disables it. None
join_era Enters [era id] for the culture of [character id], if no character is specified then the player character’s. Pressing tab reveals all era IDs. [era id]
kill Kills [character id], if no character is specified then the player character. [character id]
know_schemes Discovers all schemes targeting the player character. None
merge_culture Changes the culture of all counties of [culture id] to [culture id]. [culture id] [culture id] merge_culture greek swedish
pregnancy Impregnates female [character id] with father [character id], if no character is specified then an unknown father. [character id] [character id]
remove_doctrine Removes [doctrine id] from [faith id], if no faith is specified then the player character’s faith. Pressing tab reveals all doctrine IDs. [doctrine id] [faith id] remove_doctrine doctrine_gender_equal catholic
remove_nick Removes the current nickname from [character id], if no character is specified then the player character. Pressing tab reveals all nickname IDs. [character id]
remove_relation 19 65
Sussie Removes [relation id] between [character id] and [character id], if only one character is specified then between the player character and them. [relation id] [character id] remove_relation friend 1234
remove_trait Removes [trait id] from [character id], if no character is specified then the player character. Pressing tab reveals all trait IDs. [trait id] [character id]
set_culture Changes the culture to [culture id] for [character id], if no character is specified then the player character. Pressing tab reveals all culture IDs. [culture id] [character id]
set_dread Sets the dread to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_faith Changes the faith to [faith id] for [character id], if no character is specified then the player character. Pressing tab reveals all faith IDs. [faith id] [character id]
set_focus Sets the focus to [focus id] for [character id], if no character is specified then the player character. [focus id] [character id] set_focus diplomacy_majesty_focus
set_nick Gives [] to [character id], if no character is specified then the player character. Pressing tab reveals all nickname IDs. [] [character id]
set_sexuality Changes the sexual orientation to [s*xuality id] for [character id], if no character is specified then the player character. [s*xuality id] [character id]
set_stress Sets the stress to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_diplomacy Sets the diplomacy skill to [amount] for [character id], if no character is specified then th [amount] [character id]
set_martial Sets the martial skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_stewardship Sets the stewardship skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id]

 
 
 

Yet More Console Cheats

Command Effect Parameters
set_intrigue Sets the intrigue skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_learning Sets the learning skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_prowess Sets the prowess skill to [amount] for [character id], if no character is specified then the player character. [amount] [character id]
set_date Sets the date to [year.month.day], if no month or day is specified, sets to the 1 of January. [year.month.day] set_date 1100.6.15
yesmen AI characters accept all proposals. Entering it again disables it. None
yesmen_instant AI characters accept all proposals instantly. Entering it again disables it. None
progress_struggle_phase Adds [amount] of catalyst points towards the next phase of [struggle id]. Pressing tab reveals all struggle IDs. [struggle id] [phase id] [amount]
faction_spawn Spawns [faction type] if there are valid counties or courtiers to create it. [faction type] faction_spawn peasant_faction
generate_cadet_coa Generates a new coat of arms for the player character’s house. None
instamove Armies move one barony per day. Affects AI as well as the player. None
observe Enters observer mode. None
play Switches character to [character id]. [character id]
run Executes the commands in [file name]. The txt file must be placed in Documents/Paradox Interactive/Crusader Kings III/run. None run test.txt
set_is_ai Allows the AI to control [character id]. [character id]
set_is_player Disallows the AI to control [character id]. [character id]
tick_development Adds [amount] of development to all counties. [amount]

 
 
 

Trait IDs/Tag

add_trait [] [character id]
 
remove_trait [] [character id]
 
————————————————–
 

Trait ID/Tag
Naive Appeaser education_diplomacy_1
Adequate Bargainer education_diplomacy_2
Charismatic Negotiator education_diplomacy_3
Grey Eminence education_diplomacy_4
Misguided Warrior education_martial_1
Tough Soldier education_martial_2
Skilled Tactician education_martial_3
Brilliant Strategist education_martial_4
Indulgent Wastrel education_stewardship_1
Thrifty Clerk education_stewardship_2
Fortune Builder education_stewardship_3
Midas Touched education_stewardship_4
Amateurish Plotter education_intrigue_1
Flamboyant Trickster education_intrigue_2
Intricate Webweaver education_intrigue_3
Elusive Shadow education_intrigue_4
Conscientious Scribe education_learning_1
Insightful Thinker education_learning_2
Astute Intellectual education_learning_3
Mastermind Philosopher education_learning_4
Bumbling Squire education_martial_prowess_1
Confident Knight education_martial_prowess_2
Formidable Banneret education_martial_prowess_3
Famous Champion education_martial_prowess_4
Town Dweller education_republican_knowledge_1
Mayor Trainee education_republican_knowledge_2
Town Maven education_republican_knowledge_3
Republican Heir education_republican_knowledge_4
Homely beauty_bad_1
Ugly beauty_bad_2
Hideous beauty_bad_3
Comely beauty_good_1
Handsome / Pretty beauty_good_2
Beautiful beauty_good_3
Slow intellect_bad_1
Stupid intellect_bad_2
Imbecile intellect_bad_3
Quick intellect_good_1
Intelligent intellect_good_2
Genius intellect_good_3
Delicate physique_bad_1
Frail physique_bad_2
Feeble physique_bad_3
Hale physique_good_1
Robust physique_good_2
Amazonian / Herculean physique_good_3
Melancholic depressed_1 / depressed_genetic
Lunatic lunatic_1 / lunatic_genetic
Possessed possessed_1 / possessed_genetic
Aspiring Blademaster blademaster_1
Blademaster blademaster_2
Legendary Blademaster blademaster_3
Novice Hunter hunter_1
Hunter hunter_2
Master Hunter hunter_3
Wise Man / Wise Woman mystic_1
Mystic mystic_2
Miracle Worker mystic_3
Eager Reveler reveler_1
Famous Reveler reveler_2
Legendary Reveler reveler_3
Novice Physician physician_1
Physician physician_2
Renowned Physician physician_3
Patriarch / Matriarch family_first
Herbalist lifestyle_herbalist
Gardener lifestyle_gardener
Dynastic Kinslayer kinslayer_1
Familial Kinslayer kinslayer_2
Kinslayer kinslayer_3
Wounded wounded_1
Severely Injured wounded_2
Brutally Mauled wounded_3
Sterile / Barren infertile
Monk / Nun devoted
Crusader/Mujahid/Warrior of the Faith faith_warrior
Holy Monarch crusader_king
Pneumonia pneumonic
Club-footed clubfooted
The Savior savior
Raider / Viking viking
Child of Concubine child_of_concubine_female
Child of Consort child_of_concubine_male
Pilgrim/Hajji/Hajjah pilgrim
Diplomatic Courtier diplomatic_court_1
Valued Diplomatic Courtier diplomatic_court_2
Warlike Courtier warlike_court_1
Valued Warlike Court warlike_court_2
Administrative Courtier administrative_court_1
Valued Administrative Courtier administrative_court_2

 
 
 

Trait IDs/Tag Continued

Trait ID/Tag
Intrigue Courtier intrigue_court_1
Valued Intrigue Courtier intrigue_court_2
Scholarly Courtier scholarly_court_1
Valued Scholarly Courtier scholarly_court_2

 
 
 

Title IDs/Tags

All titles have an internal title tag that can be found in the steam/steamapps\Crusader Kings III/common\landed_titles\00_landed_titles.txt. Title tags have a prefix based on their rank, followed by an underscore (_) and then their name.
 
——————————————————–
 

Rank Prefix Example
Barony b_ Wigmore -> b_wigmore
County c_ Sundgau -> c_sundgau
Duchy d_ Sicily -> d_sicily
Kingdom k_ Denmark -> k_denmark
Empire e_ Persia -> e_persia

 
 
 

Spawning Artifacts

Most artifacts are randomly generated through complex scripts and cannot be spawned with the console. However historical artifacts can be created that way. To spawn an artifact copy one of the following lines in the console. The game will crash without the { OWNER = this } scope.
 
======================================================================
 

Command Artifact
effect create_artifact_al_dawat_effect = { OWNER = this } al-Dawat
effect create_artifact_al_hafir_effect = { OWNER = this } al-Hafir
effect create_artifact_pedestal_al_jabal_effect = { OWNER = this } al-Jabal
effect create_artifact_al_sayf_al_khass_effect = { OWNER = this } al-Sayf al Khass
effect create_artifact_al_taj_crown_effect = { OWNER = this } al-Taj al-Sharif
effect create_artifact_pedestal_al_yatima_effect = { OWNER = this } al-Yatima
effect create_artifact_abhidhamma_pitaka_effect = { OWNER = this } Abhidhamma Pitaka
effect create_artifact_afarganyu_effect = { OWNER = this } Afarganyu
effect create_artifact_arms_of_alexander_effect = { OWNER = this } Alexander’s Armor
effect create_artifact_aruval_effect = { OWNER = this } Ancient Aruval
effect create_artifact_kantele_effect = { OWNER = this } Ancient Kantele
effect create_artifact_angelicas_ring_effect = { OWNER = this } Angelica’s Ring
effect create_artifact_aram_effect = { OWNER = this } Aram
effect create_artifact_sculpture_ark_of_covenant_effect = { OWNER = this } Ark of the Covenant
effect create_artifact_ascalon_effect = { OWNER = this } Ascalon
effect create_artifact_sculpture_babr_e_bayan_effect = { OWNER = this } Babr-e Bayan
effect create_artifact_wall_banner_thankfulness_effect = { OWNER = this } Banner of Thankfulness
effect create_artifact_various_bells_santiago = { OWNER = this } Bells of Santiago
effect create_artifact_pedestal_branch_relic_boog_effect = { OWNER = this } Branch of Somb, the First Tree on Earth
effect create_artifact_pedestal_branch_relic_hinduism_effect = { OWNER = this } Branch of one of the Wish-Granting Kalpavrikshas
effect create_artifact_pedestal_branch_relic_slavic_effect = { OWNER = this } Branch of the Tree of Life standing on the rock Alatyr
effect create_artifact_bronze_head_effect = { OWNER = this } Bronze Head
effect create_artifact_khanda_effect = { OWNER = this } Ceremonial Khanda
effect create_artifact_goblet_chalice_of_dona_urraca = { OWNER = this } Chalice of Dona Urraca
effect create_artifact_chinese_caligraphy_effect = { OWNER = this } Chinese Calligraphy
effect create_colada_effect = { OWNER = this } Colada
effect create_artifact_pedestal_justinian_effect = { OWNER = this } Crown of Justinian
effect create_artifact_nikephoros_crown_effect = { OWNER = this } Crown of Nikephoros II Phokas
effect create_artifact_crystal_carving_effect = { OWNER = this } Crystal Carving
effect create_artifact_pedestal_cup_jamshid_effect = { OWNER = this } Cup of Jamshid
effect create_artifact_curtana_effect = { OWNER = this } Curtana
effect create_artifact_dagger_of_rostam_effect = { OWNER = this } Dagger of Rostam
effect create_artifact_pedestal_david_harp_effect = { OWNER = this } David’s Harp
effect create_artifact_wall_banner_kaviani_effect = { OWNER = this } Derafsh Kaviani
effect create_artifact_dhammapada_effect = { OWNER = this } Dhammapada
effect create_artifact_dragvandil_effect = { OWNER = this } Dragvandil
effect create_artifact_durendal_effect = { OWNER = this } Durendal
effect create_artifact_excalibur_effect = { OWNER = this } Excalibur
effect create_artifact_various_aquamanile_santiago = { OWNER = this } Former Bells of Santiago
effect create_artifact_pedestal_great_diamond_effect = { OWNER = this } Great Diamond
effect create_artifact_edmund_head_effect = { OWNER = this } Head of St. Edmund
effect create_artifact_ibeji_effect = { OWNER = this } Ibeji
effect create_artifact_pedestal_ikenga_effect = { OWNER = this } Ikenga
effect create_artifact_wall_banner_edessa_effect = { OWNER = this } Image of Edessa
effect create_artifact_pedestal_crown_iron_effect = { OWNER = this } Iron Crown of Lombardy
effect create_artifact_jewelled_danda_effect = { OWNER = this } Jeweled Danda
effect create_artifact_joyeuse_effect = { OWNER = this } Joyeuse
effect create_artifact_kaves_apron_effect = { OWNER = this } Kave’s Apron
effect create_artifact_essen_crown_effect = { OWNER = this } Kinderkrone
effect create_artifact_kladenets_effect = { OWNER = this } Kladenets
effect create_artifact_legbiter_effect = { OWNER = this } Legbiter
effect create_artifact_makarakundala_effect = { OWNER = this } Makarakindala
effect create_artifact_mantle_of_the_prophet_effect = { OWNER = this } Mantle of the Prophet
effect create_artifact_sword_mmaagha_kamalu_effect = { OWNER = this } Mmaagha Kamalu
effect create_artifact_monomachus_crown Monomachus Crown
effect create_artifact_pedestal_koh_i_noor_effect = { OWNER = this } Mountain of Light

 
 
 

Spawning Artifacts Continued

Command Artifact
effect create_artifact_nagelring_effect = { OWNER = this } Nagelring
effect create_artifact_navaratna_effect = { OWNER = this } Navaratna
effect create_artifact_olifant_effect = { OWNER = this } Olifant
effect create_artifact_papal_tiara_effect = { OWNER = this } Papal Tiara
effect create_artifact_peacock_throne_effect = { OWNER = this } Peacock Throne
effect create_artifact_sculpture_cabinet_pentapyrgion_effect = { OWNER = this } Pentapyrgion
effect create_artifact_robe_kassapa_effect = { OWNER = this } Piece of Kassapa’s Robe
effect create_artifact_qadib_al_mulk_effect = { OWNER = this } Qadib al-Mulk
effect create_artifact_quernbiter_effect = { OWNER = this } Quern-Biter
effect create_artifact_reichskrone_effect = { OWNER = this } Reichskrone
effect create_artifact_ruyi_effect = { OWNER = this } Ruyi
effect create_artifact_zomorrodnegar_effect = { OWNER = this } Shamshir-e Zomorrodnegar
effect create_artifact_pedestal_shankha_conch_effect = { OWNER = this } Shankha Conch
effect create_artifact_siddhachakra_effect = { OWNER = this } Siddhachakra
effect create_artifact_skull_cap_charlemagne_effect = { OWNER = this } Skull Cap of Charlemagne
effect create_artifact_sledovik_effect = { OWNER = this } Sledovik
effect create_artifact_spear_of_the_prophet_effect = { OWNER = this } Spear of the Prophet
effect create_artifact_staff_kakusandha_effect = { OWNER = this } Staff of Kakusandha
effect create_artifact_throne_scone_effect = { OWNER = this } Stone of Scone
effect create_artifact_sutta_pitaka_effect = { OWNER = this } Sutta Pitaka
effect create_artifact_wall_sword_attila_effect = { OWNER = this } Sword of God
effect create_artifact_wall_muhammad_sword_effect = { OWNER = this } Sword of Muhammad
effect create_artifact_szczerbiec_effect = { OWNER = this } Szczerbiec
effect create_artifact_throne_charlemagne_effect = { OWNER = this } Throne of Charlemagne
effect create_artifact_throne_solomon_effect = { OWNER = this } Throne of Solomon
effect create_artifact_wall_cid_sword_effect = { OWNER = this } Tizona
effect create_artifact_turquoise_throne_effect = { OWNER = this } Turquoise Throne
effect create_artifact_vinaya_pitaka_effect = { OWNER = this } Vinaya Pitaka
effect create_artifact_fp2_votive_crowns_effect = { OWNER = this } Visigothic Votive Crown
effect create_artifact_konagamana_effect = { OWNER = this } Water Filter of Koṇāgamana

 
 

Written by Masked-Spectre

 
 
Hope you enjoy the post for Crusader Kings III Cheat Guide + Enable Debug Mode, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
 


Be the first to comment

Leave a Reply

Your email address will not be published.


*