Fire & Maneuver All Faction and Unit Roster

Fire & Maneuver All Faction and Unit Roster 1 - steamsplay.com
Fire & Maneuver All Faction and Unit Roster 1 - steamsplay.com

A overview of every faction and the units contained within them.

Second French Empire

Fire & Maneuver All Faction and Unit Roster - Second French Empire - F9235B0

The French army is well rounded and can be seen as the “base” faction. All its units are well rounded and fairly costed. This allows the faction to play in almost any way it wants. Whether that is aggressive with cavalry, strong line infantry, or anything else. Although the French do not have any glaring weakness they also do not have anything they are the best at. This means they will have to overcome enemy strengths through being well rounded to win the day.

Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - Second French Empire - A7A8BB1

Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 40F6C45

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 41B3502

Cost $100

Equipped with Tabatiere Rifle

Traits : Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Second French Empire - AF459DA

Cost $165

Equpped with Chassepot Rifle

Traits: None

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 548C169

Cost $180

Equipped with Chassepot Rifles

Traits: Melee Drill – Receives -1 damage in Melee

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 0A9EA6D

Cost: $155

Equipped with Chassepot Rifles

Traits: Range Drill – Has +1 ranged damage

Skirmishing – Immune to Attrition

Breakable – Retreat at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Second French Empire - CBFB938

Cost: $170

Equipped with Chassepot Rifles

Traits: Skirmishing – Immune to Attrition

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 7F9896E

Cost: $200

Equipped with Chassepot Rifles

Traits: Range Drill – Has +1 ranged damage

Skirmishing – Immune to Attrition

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 4932526

Cost: $215

Equipped with Chassepot Rifles

Traits: Melee Drill – Receives -1 damage in Melee

Rugged – Ignores Terrain Penalties

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 40043CB

Cost: $245

Equipped with Chassepot Rifles

Traits: Range Drill – Has +1 ranged damage

Efficiency – Has +1 Maneuver Order

Fire & Maneuver All Faction and Unit Roster - Second French Empire - DB5B875

Cost: $150

Equipped with Sabers

Traits: None

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 968BE73

Cost: $175

Equipped with Sabers

Traits: Shock Attack – Has +2 charge attack

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 661A899

Cost: $150

Equipped with Sabers

Traits: Skirmishing – Immune to Attrition

Fire & Maneuver All Faction and Unit Roster - Second French Empire - DC1BDE1

Cost: $200

Equipped with M1866 Fusil Carbine

Traits: None

Fire & Maneuver All Faction and Unit Roster - Second French Empire - EE5BBC7

Cost: $160

Equipped with Sabers

Traits: Melee Drill – Receives -1 damage in Melee

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 8DE8D31

Cost: $265

Equipped with M1866 Fusil Carbine

Traits: Shock Attack – Has +2 charge attack

Melee Drill – Receives -1 damage in Melee

Fire & Maneuver All Faction and Unit Roster - Second French Empire - F1DC025

Cost: $165

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personnel – Has +2 Adjacent Range Damage

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 9216126

Cost: $205

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personnel – Has +2 Adjacent Range Damage

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 1835831

Cost: $210

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personnel – Has +2 Adjacent Range Damage

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 7A1A84F

Cost: $225

Traits: Cumbersome – Can only receive 1 order per turn

Indirect Fire – Can fire over obstructions

Fire & Maneuver All Faction and Unit Roster - Second French Empire - 3E63B44

Cost: $190

Traits: Anti Personnel – Has +2 Adjacent Range Damage

Range Drill – Has +1 ranged damage

North German Confederation (Prussia)

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 0DCABD7

The Prussian army prides itself on highly flexible infantry and the best artillery among all nations. Used well you can run circles around enemy infantry with your own and blast any force apart with your Krupp guns. However, it’s artillery is the most expensive and losing it can completely collapse your line. On top of that cavalry is mostly average and doesn’t stand out in any real way leaving them potential vulnerable to flanks.

Prussian Infantry Weapons

NOTE: The Bavarian Werder Rifle is only available to Bavarian Line Infantry.

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 929F048

Prussian Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 370B3F3

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - D11F4D0

Cost: $120

Equipped with Needle Gun

Traits: Breakable – Retreats at 0 cohesion

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - B473D7B

Cost: $155

Equipped with Needle Gun

Traits: Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 38A621B

Cost: $145

Equipped with Needle Gun

Traits: Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 19F6F28

Cost: $160

Equipped with Needle Gun

Only unit that can equip Bavarian Werder Rifle

Traits: Shock – Has +2 charge attack

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 232E7C2

Cost: $140

Equipped with Needle Gun

Traits: Efficiency – Has +1 maneuver order

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 9F54D12

Cost: $195

Equipped with Needle Gun

Traits: Efficiency – Has +1 maneuver order

Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - CB081F3

Cost: $215

Equipped with Needle Gun

Traits: Efficiency – Has +1 maneuver order

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 648310D

Cost: $150

Equipped with Saber

Traits: None

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - D8E9BED

Cost: $190

Equipped with Sabers

Traits: Shock – Has +2 charge attack

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 447C3F2

Cost: $265

Equipped with M1862 Dreyse Carbine

Traits: Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 662BEBA

Cost: $220

Equipped with M1862 Dreyse Carbine

Traits: Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 57891BB

Cost: $160

Equipped with Sabers

Traits: Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 8755FE0

Cost: $185

Equipped with Sabers

Traits: Shock – Has +2 charge attack

Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 0874F6E

Cost: $220

Traits: Cumbersome – Can only receive 1 order per turn

Breech Loader – Has +1 attack order

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 271946D

Cost: $205

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personal – Has +2 adjacent range attack

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 2F17C4D

Cost: $265

Traits: Cumbersome – Can only receive 1 order per turn

Breech Loader – Has +1 attack order

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - 92760DA

Cost: $315

Traits: Cumbersome – Can only receive 1 order per turn

Breech Loader – Has +1 attack order

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - North German Confederation (Prussia) - BDD975F

Cost: $355

Traits: Cumbersome – Can only receive 1 order per turn

Indirect Fire – Can fire over obstructions

Breech Loader – Has +1 attack order

Range Drill – Has +1 range damage

United Kingdom (Britain)

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - AFD3672

The British army fully commits to quality over quantity. Most of it’s infantry and carbine armed cavalry posses the Range Drill trait giving them +1 range damage which makes them devastating at range. In one on one fights almost nothing can beat a British infantry unit because of this. However, this comes at the downside of infantry being overall the most expensive in the game limiting the number that the British can field. They will need to rely on their superior range firepower to keep enemies away and minimize losses or else they will lose the battle of attirition.

British Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 91E371B

Calvary Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 392CDFB

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 14ACD24

Cost: $170

Equipped with Snider Enfield

Traits: Range Drill – Has +1 range attack

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - DB96CE8

Cost: $115

Equipped with Enfield

Traits: Range Drill – Has +1 range attack

Skirmishing – Immune to attrition

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 59E185B

Cost: $175

Equipped with Snider Enfield

Traits: Range Drill – Has +1 range attack

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - D29EE4B

Cost: $165

Equipped with Snider Enfield

Traits: Range Drill – Has +1 range attack

Skirmishing – Immune to attrition

Rugged – Ignores terrain restrictions

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 07D5FCE

Cost: $210

Equipped with Snider Enfield

Traits: Range Drill – Has +1 range attack

Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 98CC517

Cost: $240

Equipped with Snider Enfield

Traits: Shock – Has +2 charge attack

Range Drill – Has +1 range attack

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 1CD6932

Cost: $150

Equipped with Sabers

Traits: None

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 3BEB178

Cost: $175

Equipped with Sabers

Traits: Shock – Has +2 charge attack

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - FF26AA2

Cost: $265

Equipped with M1867 Westley-Richards

Traits: Range Drill – Has +1 range attack

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 58D49FC

Cost: $235

Equipped with M1867 Westley-Richards

Traits: Range Drill – Has +1 range attack

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 5ABDFFD

Cost: $275

Equipped with M1867 Westley-Richards

Traits: Melee Drill – Receives -1 damage in melee

Range Drill – Has +1 range attack

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 4C0A9BE

Cost: $185

Equipped with Sabers

Traits: Shock – Has +2 charge attack

Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 744F917

Cost: $165

Traits: Anti Personal – Has +2 adjacent range damage

Cumbersome – Can only receive one order per turn

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - D96760C

Cost: $205

Traits: Anti Personal – Has +2 adjacent range damage

Cumbersome – Can only receive one order per turn

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 7E0DB3B

Cost: $250

Traits: Anti Personal – Has +2 adjacent range damage

Cumbersome – Can only receive one order per turn

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 59D230F

Cost: $225

Traits: Indirect Fire – Can fire over obstructions

Cumbersome – Can only receive one order per turn

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - 25C4A24

Cost: $165

Traits: Anti Personal – Has +2 adjacent range damage

Breech Loader – Has +1 attack order

Fire & Maneuver All Faction and Unit Roster - United Kingdom (Britain) - F13B4AC

Cost: $280

Traits: Cumbersome – Can only receive one order per turn

Breech Loader – Has +1 attack order

Russian Empire

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 4486FA8

The Russian Empire relies on superior numbers to overwhelm the enemy to carry the day. Their units are not particularly bad but instead suffer from the disorganized trait. This causes them to only regain half of their cohesion at the start of rounds which causes their units to generally lose ranged fights that drag on. However, these cheaper units also means the Russians often outnumber their enemy. Their calvary is a highlight as it’s quite cost effective if it can flank and charge from the side or rear. Otherwise it will want to close up on the enemy where it can play on a more even field by blocking the enemy from gaining their cohesion back while being more tolerant to some losses.

Russian Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 41251E8

Russian Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - Russian Empire - B5E2E00

Fire & Maneuver All Faction and Unit Roster - Russian Empire - DCF9D6A

Cost: $80

Equipped with 6 Lines Rifle 1856

Traits: Disorganized – Regenerates only half cohesion at start of turn

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 9E1DE9E

Cost: $115

Equipped with 6 Lines Rifle 1856

Traits: Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - C8C38B8

Cost: $110

Equipped with M1867 Krnka Rifle

Traits: Disorganized – Regenerates only half cohesion at start of turn

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - Russian Empire - EF07A06

Cost: $180

Equipped with M1867 Krnka Rifle

Traits: Skirmishing – Immune to attrition

Rugged – Ignore terrain penalties

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 096C887

Equipped with M1867 Krnka Rifle

Traits: Melee Drill – Receives -1 damage in melee

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 48483E3

Cost: $185

Equipped with M1867 Krnka Rifle

Traits: Range Drill – Has +1 range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 5D1B5BB

Cost: $140

Equipped with Sabers

Traits: Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 0E92AB0

Cost: $165

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Skirmishing – Immune to attrition

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - C185CD8

Cost: $180

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 96BB38F

Cost: $190

Equipped with M1867 Dragoon Krnka

Traits: Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - FD65F4C

Cost: $150

Equipped with Sabers

Traits: Melee Drill – Receives -1 damage in melee

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - E673ED7

Cost: $175

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Melee Drill – Receives -1 damage in melee

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 968EB80

Cost: $155

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 2EAB0AB

Cost: $195

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - D0D3DAC

Cost: $200

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - 7AB2473

Cost $235

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - F7D209F

Cost: $155

Traits: Anti Personal – Has +2 adjacent range damage

Breech Loading – Has +1 attack order

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Russian Empire - DA9E0D9

Cost: $270

Traits: Cumbersome – Can only receive one order per turn

Breech Loading – Has +1 attack order

Disorganized – Regenerates only half cohesion at start of turn

Ottoman Empire

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 229731C

The Ottoman Empire truly embraces the the quantity over quality mind set. In a matter similar to the Russian Empire it’s units are overall cheap however it’s units are even cheaper and suffer from negative traits such as disorganized and breakable. Due to those factors the Ottomans have to aim to overwhelm through sheer number of units. It is incredibly difficult to have a “fair” fight with the ottomans as they can’t trade blows long term. High aggression and accepting losses are what makes the Ottomans a fierce opponent.

Ottoman Empire Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 37D599C

Ottoman Empire Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 5D28939

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 00F10F3

Cost: $80

Equipped with Enfield

Traits: Disorganized – Regenerates only half cohesion at start of turn

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 80EDBCA

Cost: $125

Equipped with Enfield

Traits: Shock – Has +2 charge damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - FCFF561

Cost: $105

Equipped with Enfield

Trait: Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 9D9408F

Cost: $135

Equipped with Enfield

Trait: Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - A10CC87

Cost: $140

Equipped with Snider-Enfield .577

Traits: Melee Drill – Receives -1 damage in melee

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 9EC656B

Cost: $110

Equipped with Snider-Enfield .577

Traits: Disorganized – Regenerates only half cohesion at start of turn

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 0863550

Cost: $185

Equipped with Snider-Enfield .577

Traits: Rifle Drill – Has +1 range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - BFDDAB9

Cost: $210

Equipped with M1866 Winchester

Traits: Breakable – Retreats at 0 cohesion

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 24DBC05

Cost: $145

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - DD60584

Cost: $165

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - D8DE536

Cost: $165

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Skirmishing – Immune to attrition

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - D6EE4AA

Cost: $110

Equipped with Sabers

Traits: Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 4E2248A

Cost: $230

Equipped with M1866 Winchester

Traits: Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - CF249BA

Cost: $135

Traits: Cumbersome – Can only recieve one order per turn

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 533B8BC

Cost: $195

Traits: Cumbersome – Can only recieve one order per turn

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - F0B0EDB

Cost: $200

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 7B5FBDB

Cost: $215

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - 0B5872E

Cost: $155

Traits: Anti Personal – Has +2 adjacent range damage

Breech Loading – Has +1 attack order

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Ottoman Empire - B9C60F7

Cost: $210

Traits: Cumbersome – Can only receive one order per turn

Breech Loading – Has +1 attack order

Rifle Drill – Has +1 range damage

Disorganized – Regenerates only half cohesion at start of turn

Austrian Empire

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 53E8E1F

The Austrian army is an interesting force. With most of it’s infantry sporting the skirmish ability allowing to it ignore attrition, the Austrian army can disengage from almost any fight regardless of how it’s going. This flexibility gives them the ability to recover from bad fights or just play a hit and run style game plan that can wear down the enemy over time. Another interesting perk is that all of it’s artillery is able to indirect fire making them quite strong and flexible. All of this mobility does mean that the Austrians can find themselves lacking the heavier side of the army and this can stunt their potential if that can’t face the more elite forces of enemies.

Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - D575743

Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 6F506F4

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 159EEDB

Cost: $135

Equipped with M1854

Traits: None

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - DA52AC3

Cost: $150

Equipped with M1854

Traits: Shock – Has +2 charge damage

Disorganized – Regenerates only half or cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 887A7B3

Cost: $145

Equipped with M1854 Lorenz

Traits: Efficiency – Has +1 movement order

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 0210B0F

Cost: $135

Equipped with M1854 Lorenz

Traits: Shock – Has +2 charge damage

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - BA85706

Cost: $185

Equipped with M1867 Werndl-Holub

Traits: Skirmish – Immune from attrition

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 4FB3099

Cost: $160

Equipped with M1867 Werndl-Holub

Traits: Skirmish – Immune from attrition

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - D6BE88A

Cost: $200

Equipped with M1867 Werndl-Holub

Traits: Skirmish – Immune from attrition

Efficiency – Has +1 movement order

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 5B08FB3

Cost: $245

Equipped with M1867 Werndl-Holub

Traits: Range Drill – Has +1 range damage

Efficiency – Has +1 movement order

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - A021A70

Cost: $150

Equipped with Sabers

Traits: None

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - A3CB9C3

Cost: $160

Equipped with Sabers

Traits: Skirmish – Immune from attrition

Disorganized – Regenerates only half or cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 700DF34

Cost: $190

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 5495A66

Cost: $185

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Skirmish – Immune from attrition

Disorganized – Regenerates only half or cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 18AEC58

Cost: $200

Equipped with M1867 Werndl-Holub Carbine

Traits: None

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - E1AD9B4

Cost: $145

Equipped with Sabers

Traits: None

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 82E2680

Cost: $205

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 660EFF9

Costs: $260

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

Rifle Drill – Has +1 ranged damage

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 44936AC

Costs: $250

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Indirect Fire – Can fire over obstructions

Fire & Maneuver All Faction and Unit Roster - Austrian Empire - 7B75273

Costs: $190

Traits: Anti Personal – Has +2 adjacent range damage

Rifle Drill – Has +1 ranged damage

Sardinia-Piedmont (Italy)

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 1FA6B19

Italy as a faction is a faction that can be somewhat map dependent on how effective they are. They are filled with specialized infantry many of which have the rugged trait allowing them to ignore terrain penalties. These units can be highly effective by doing things other infantry simply cannot but they are often weaker in head on fights. There are also many skirmish and efficient units allowing Italy to be quite mobile in its infantry movements. By ignoring terrain the Italians can be quite aggressive in ways that other nations can’t do and they must leverage this to succeed. If they get tangled in a purely open area they will feel their infantry lacking.

Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 37FE6C4

Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 61F362F

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - EF7C88A

Cost: $80

Equipped with M1860 Piedmontese

Traits: Disorganized – Regenerates only half cohesion at start of turn

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 1CD0070

Cost: $130

Equipped with F ucile M1844

Traits: Efficiency – Has +1 movement order

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 21C8230

Cost: $125

Equipped with F ucile M1844

Traits: Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 7BEBAB8

Cost: $150

Equipped with F ucile M1844

Traits: Melee Drill – Recieves -1 damage in melee

Efficiency – Has +1 movement order

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - A91A17A

Cost: $90

Equipped with F ucile M1844

Traits: Skirmishing – Immune to attrition

Disorganized – Regenerates only half cohesion at start of turn

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 1813C8A

Cost: $150

Equipped with F ucile M1844

Traits: Rugged – Ignores terrain penalties

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 77ECCE0

Cost: $170

Equipped with F ucile M1844

Traits: Shock – Has +2 charge damage

Skirmishing – Immune to attrition

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - ECAC3D0

Cost: $185

Equipped with F ucile M1844

Traits: Range Drill – Has +1 range damage

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - EFD45A5

Cost: $110

Equipped with Sabers

Traits: Disorganized – Regenerates only half cohesion at start of turn

Rugged – Ignores terrain penalties

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - C57A6CC

Cost: $150

Equipped with Sabers

Traits: None

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - F71F315

Cost: $175

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 1AD6162

Cost: $160

Equipped with Sabers

Traits: Skirmishing – Immune to attrition

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - B35CEC7

Cost: $175

Equipped with Assorted Carbines

Traits: Shock – Has +2 charge damage

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 5F63E06

Cost: $165

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 6C5C800

Cost: $205

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - 92E0806

Cost: $210

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - Sardinia-Piedmont (Italy) - EA11469

Cost: $185

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

USA

Fire & Maneuver All Faction and Unit Roster - USA - 32B886A

The USA is a force that can bring a cheap large army but at the cost of its units having very low cohesion. Most units do not have a negative trait meaning that they function quite normally at first. On top of that they also have many options for fast aggressive cavalry. However, once combat starts units will quickly lose cohesion that can lead to heavy casualties if not managed well. The US wants to use its larger force to control the pace of the battle where it can manage the low cohesion of its units and minimize casualties.

Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - USA - 301ABF3

Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - USA - 7A51A95

Fire & Maneuver All Faction and Unit Roster - USA - 8C475D9

Cost: $90

Equipped with Springfield M1861

Traits: Breakable – Retreat at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - USA - 1FDEE7C

Cost: $120

Equipped with Springfield Model 1866

Traits: None

Fire & Maneuver All Faction and Unit Roster - USA - 6BCFCF0

Cost: $135

Equipped with Springfield Model 1866

Traits: Melee Drill – Receives -1 damage in melee

Fire & Maneuver All Faction and Unit Roster - USA - B8ED080

Cost: $145

Equipped with Springfield Model 1866

Traits: Shock – Has +2 charge damage

Fire & Maneuver All Faction and Unit Roster - USA - 83CD8CB

Cost: $90

Equipped with Springfield Model 1866

Traits: Skirmishing – Immune to attrition

Breakable – Retreat at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - USA - BCF795D

Cost: $185

Equipped with Sharps M1848

Traits: Range Drill – Has +1 range damage

Skirmishing – Immune to attrition

Fire & Maneuver All Faction and Unit Roster - USA - 52EDC70

Cost: $155

Equipped with Springfield Model 1866

Traits: Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - USA - 66BDBC9

Cost: $195

Equipped with Springfield Model 1866

Traits: Shock – Has +2 charge damage

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - USA - 663BB49

Cost: $120

Equipped with Sabers

Traits: Skirmishing – Immune to attrition

Breakable – Retreat at 0 cohesion

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - USA - C06E485

Cost: $140

Equipped with Sabers

Traits: Skirmishing – Immune to attrition

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - USA - EF036FC

Cost: $175

Equipped with Sabers

Traits: Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - USA - 1CC373E

Cost: $190

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Skirmishing – Immune to attrition

Breakable – Retreat at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - USA - 5626801

Cost: $165

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - USA - DE60F62

Cost: $220

Traits: Cumbersome – Can only receive one order per turn

Range Drill – Has +1 range damage

Fire & Maneuver All Faction and Unit Roster - USA - 1FDCD21

Cost: $210

Traits: Cumbersome – Can only receive one order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - USA - 824240A

Cost: $185

Traits: Cumbersome – Can only receive one order per turn

Indirect Fire – Can fire over obstructions

Fire & Maneuver All Faction and Unit Roster - USA - C12133F

Cost: $165

Traits: Breech Loading – Has +1 attack order

Anti Personal – Has +2 adjacent range damage

CSA

Fire & Maneuver All Faction and Unit Roster - CSA - A17A0B4

The Confederates are a nation that relies on speed and aggression to win a fight. Its infantry mostly share the efficiency trait allowing for two movements a turn allowing for aggressive plays. The Confederate units suffer from slightly lower cohesion that most other nations but their units are also not as cheap to where they can win through sheer weight of numbers. Instead it must use smart movement and its fast cavalry to flank or punch through lines quickly. The confederate forces can be a quick moving and hard hitting force but if it finds itself in a drawn out battle where casualties can mount it can see its spearheads dulled and unable to break through.

Infantry Weapons

Fire & Maneuver All Faction and Unit Roster - CSA - C6C04F2

Calvary Weapons

Fire & Maneuver All Faction and Unit Roster - CSA - E1109FB

Fire & Maneuver All Faction and Unit Roster - CSA - 70A6CF3

Cost: $90

Equipped with Springfield M1855

Traits: Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - CSA - F84F94C

Cost: $130

Equipped with Springfield M1855

Traits: Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - CFE5507

Cost: $80

Equipped with Springfield M1855

Traits: Skirmishing – Immune to attrition

Breakable – Retreats at 0 cohesion

Fire & Maneuver All Faction and Unit Roster - CSA - 88E9418

Cost: $205

Equipped with Sharps M1848

Traits: Rifle Drill – Has +1 range damage

Skirmishing – Immune to attrition

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - 806689D

Cost: $155

Equipped with Snider Enfield

Traits: Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - 2EA6AAE

Cost: $165

Equipped with Snider Enfield

Traits: Efficiency – Has +1 maneuver order

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - CSA - C81CA7C

Cost: $180

Equipped with Snider Enfield

Traits: Shock – Has +2 charge damage

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - 8B85EA6

Cost: $190

Equipped with Snider Enfield

Traits: Rifle Drill – Has +1 range damage

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - C293115

Cost: $120

Equipped with Sabers

Traits: Skirmishing – Immune to attrition

Breakable – Retreats at 0 cohesion

Disorganized – Regenerates only half cohesion at start of turn

Fire & Maneuver All Faction and Unit Roster - CSA - 18E7111

Cost: $150

Equipped with Sabers

Traits: Skirmishing – Immune to attrition

Disorganized – Regenerates only half cohesion at start of turn

Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - CSA - 20387CA

Cost: $175

Equipped with Sabers

Traits: Rugged – Ignores terrain penalties

Fire & Maneuver All Faction and Unit Roster - CSA - BADBC33

Cost: $230

Equipped with Sabers

Traits: Shock – Has +2 charge damage

Skirmishing – Immune to attrition

Efficiency – Has +1 maneuver order

Fire & Maneuver All Faction and Unit Roster - CSA - 528679E

Cost: $165

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - CSA - 7184E1B

Cost: $205

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - CSA - C99E7B0

Cost: $210

Traits: Cumbersome – Can only receive 1 order per turn

Anti Personal – Has +2 adjacent range damage

Fire & Maneuver All Faction and Unit Roster - CSA - BF586A7

Cost: $185

Traits: Cumbersome – Can only receive 1 order per turn

Indirect Fire – Can fire over obstructions

Fire & Maneuver All Faction and Unit Roster - CSA - 1AA3EAC

Cost: $165

Traits: Breech Loading – Has +1 fire order

Anti Personal – Has +2 adjacent range damage

Written by Complex Strategy

Hope you enjoy the post for Fire & Maneuver All Faction and Unit Roster, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!


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