X4: Foundations Complete Walkthrough of the Hatikvah Plot Missions

X4: Foundations Complete Walkthrough of the Hatikvah Plot Missions 2 - steamsplay.com
X4: Foundations Complete Walkthrough of the Hatikvah Plot Missions 2 - steamsplay.com

X4: Foundations Complete Walkthrough of the Hatikvah Plot Missions

Hey there, fellow space adventurers! Ready to dive into the exciting world of X4: Foundations? Today, we’re going to walk through the Hatikvah Plot Missions step by step. I’ve spent countless hours exploring this storyline, and I’m thrilled to share my insights with you. Let’s strap in and get ready for an interstellar journey!

Quick Answer

The Hatikvah Plot is a crucial storyline in X4: Foundations that introduces players to diplomacy and trade mechanics. It takes about 1.5 hours to complete and unlocks several major plot missions. To start, you need neutral relations with the Hatikvah Free League and must be within 2 “jumps” of Hatikvah’s Choice.

Understanding the Hatikvah Plot

The Hatikvah Plot, also known as the diplomacy intro story or trade revolution plot, is your gateway to the game’s rich narrative. It’s not just about completing missions; it’s about immersing yourself in the intricate politics of the X universe. As a newcomer to the game, I found this plot to be an excellent introduction to the game’s mechanics and storytelling style.

This storyline opens doors to several major plot missions:

  • Paranid Civil War
  • Free Families Conflict
  • Covert Operations plots
  • One outcome of the Yaki Investigation plot

While it’s not the longest plot (it took me about an hour and a half to complete), it’s packed with action, intrigue, and valuable lessons about the game world. For comparison, the Free Families starting mission took me about two hours to finish.

Getting Started

Before you can jump into the Hatikvah Plot, you need to meet two key requirements:

  1. Maintain neutral relations with the Hatikvah Free League
  2. Be located within 2 “jumps” of Hatikvah’s Choice

Once you meet these conditions, look for the mission titled “Join Hatikvah’s Trade Revolution.” This is your ticket to the adventure!

Your First Mission: Hatikvah Trading

After accepting the mission, you’ll be directed to the Hatikvah Free League Trade Station. Here’s where you’ll meet Reen Omara, the executive of the Hatikvah Free League. Reen will be a key character throughout this plot, so pay attention to what she says!

Your first task is simple but crucial: deliver medical supplies using an Argon Callisto Sentinel class vessel. The Hatikvah Free League will provide you with 250 medical supplies. Your job is to:

  1. Fly to the designated station (it’ll be friendly to you)
  2. Dock at the station
  3. Sell the supplies for about 10,000 credits

Once you complete this trade run, Reen will want to meet with you again. This is where things start to get interesting!

Meeting Dal: The Plot Thickens

Back at Reen’s office, you’ll meet Dal Busta. He’ll fill you in on the “Trade Revolution” and the Free League’s troubles with the Scale Plate Pact. Dal needs your help with a hacking operation to install a “worm” on a player-owned ship.

Your next task is to find a Scale Plate station. I found one in Silent Witness XI, but your location might vary. Use short-range scan mode to find and decrypt a data leak. Be ready for a fight – Scale Plate fighters will come after you once they detect the decryption!

Going on the Offensive

Now things really heat up! Dal’s next task involves sabotage, and you’ll need to craft two space suit bombs. Here’s what you need:

Item Where to Find It
Remote Detonator Often dropped by pirates or available at freeport stations
Secure Container Usually found in conflict zones
Unstable Crystal Illegal to many factions; dropped near mining ships

After crafting the bombs and getting a bomb launcher from Dal, you’ll sabotage a Scale Plate Pact delivery. Deploy the bombs at the designated location and watch the fireworks! If you’re feeling adventurous, you can even board the sabotaged Scale Plate Pelican Sentinel, though it’s not required for the mission.

Playing Detective: Follow That Ship!

Dal’s next request is to patrol a sector, usually Hatikvah’s Choice I. This part is pretty straightforward – just patrol friendly stations for a short while. Eventually, you’ll be asked to track a Teladi Kestrel Sentinel. Follow it closely, but not too closely, or you’ll be detected.

The ship might drop a lockbox – you can check it out if you want, but be warned, it might provoke attacks. After tracking the ship, you’ll witness a confrontation with a police vessel. The Teladi pilot will reveal their connection to the Scale Plate and mention a Scale Plate Lieutenant. This information will be crucial later!

The Meeting: Diplomacy in Action

Head back to Reen’s office for a debrief. Dal suggests negotiating with the Scale Plate Lieutenant and recommends bringing a unit of lodestone as a gift. You can get lodestone by mining asteroids or as drops from NPC miners.

Once you have the lodestone, deliver it to Dal at the Scale Plate station. While you won’t see the interaction between Dal and the lieutenant, it will move the plot forward.

Drone Cleanup: Time for Some Action!

With negotiations underway, Reen needs your help dealing with rogue Scale Plate fighters attacking Hatikvah freighters. After taking care of the attackers, you’ll need to destroy four malfunctioning drones chasing Scale Plate caches. This task should be manageable, and you’ll earn around 40,000 credits for your efforts. Not bad for a day’s work in space!

Station Defenses: Protecting the Future

As a goodwill gesture, the Free League is building a new spacefuel station in Hatikvah’s Choice I. Your job is to deploy five lasertowers at a specified location. You can buy Lasertower Mk1s from wharves, shipyards, or equipment docks. They’ll cost you about 47,500 credits in total.

Pro tip: The game might not update the deployed value correctly, but don’t worry – it will still recognize when you’ve completed the task.

The Agreement: Tensions Rise

After setting up the lasertowers, Reen will ask you to deliver a datapad to the Scale Plate Lieutenant. Brace yourself – the lieutenant isn’t happy about not being met in person and will issue a threat. Time to make a quick exit from the station!

Breakdown: The Plot Climax

The Scale Plate Pact, now angry with Reen’s actions, resumes hostilities. Reen calls for your help to protect a large freighter under attack. Your mission: protect the escape pods and destroy the Scale Plate fighter that boards the freighter.

After the dust settles, you’ll discover that the Argon Federation is stepping in. Reen is taken into custody, and you need to find Dal. Unfortunately, you’ll discover that Dal’s ship has been destroyed, and he didn’t make it.

This intense sequence marks the end of the Hatikvah mission chain. While the Free League’s trade revolution didn’t go as planned, they’ve broken ties with the Scale Plate Pact and gained support from the Argon Federation.

Achievements Unlocked

Completing this mission chain will unlock two achievements:

  • “That Could Have Gone Better”
  • “Did I Forget To Lock The Door” (if you have a Player Headquarters with Boso Ta)

The Aftermath: Interloper

After the Hatikvah Plot wraps up, you’ll get an urgent request from Boso Ta at your Player Headquarters. Turns out there’s an intruder – Dal Busta managed to escape but lost his crew. This revelation adds another layer to Dal’s story and earns you the “Did I Forget To Lock The Door” achievement.

Rewards: What’s in it for You?

While the Hatikvah Plot might not shower you with credits or fancy ships, it offers something even more valuable for new players: opportunities. Here’s what you’ll walk away with:

  • A Courier Sentinel ship
  • About 10,000 credits from selling medical supplies
  • 40,000 credits from destroying drones
  • Access to Paranid Civil War, Free Families Conflict, and Covert Operations plot missions
  • The ability to choose the “Heart for Pirates” outcome in the Yaki Investigation
  • Two new achievements to show off

Final Thoughts

The Hatikvah Plot is more than just a series of missions – it’s your introduction to the complex, living universe of X4: Foundations. As you navigate through diplomacy, trade, and combat, you’ll gain valuable skills that will serve you well in your future adventures.

Remember, in X4: Foundations, every decision counts. The relationships you build, the factions you support, and the actions you take all shape your unique journey through the stars. So, approach each mission not just as a task to complete, but as an opportunity to leave your mark on the galaxy.

Now, it’s your turn to embark on this thrilling adventure. Good luck, space traveler, and may your journey through the Hatikvah Plot be as exciting and rewarding as mine was!


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