files to backup
as with any form of modding, the first step is to back up the files to be modded.
commonly there’s only 4 main files that are used when it comes to modding tf|2, located here:
Steam\steamapps\common\Titanfall2\vpk\
with the 4 files being:
client_frontend.bsp.pak000_000.vpk
client_mp_common.bsp.pak000_000.vpk
englishclient_frontend.bsp.pak000_dir.vpk
englishclient_mp_common.bsp.pak000_dir.vpk
copy and paste those 4 files into a backup folder, like so:
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tools to download
with backups out of the way, you’ll now need to download cra0kalo’s titanfall vpk tool.
here’s a direct download link (may require being opened directly via a new tab rather than through steam): wiki.frontier.tf.s3.amazonaws.com – http://wiki.frontier.tf.s3.amazonaws.com/uploads/Titanfall_VPKTool3.4_Portable.zip
WARNING
you will be modifying client-side game files using third-party software, and while not bannable and in some cases encouraged by devs (such as the speedometer mod) it’s still a risk and if done incorrectly it may trip the anti-cheat. as such it’s heavily encouraged to not dive in without any knowledge whatsoever.
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additional file organization
while this isn’t as required as the previous steps, it comes in handy down the line if you get more into modding and don’t want to redo all the mods every time you want to edit in a new one.
i’ll simply go over my current folder just to get the gist of it, again this isn’t required so if you’d prefer skipping straight to some mods you can do feel free.
this is the current look of my tf|2 modding folder.
as you can see it holds three things; my backups, the vpk tool, and my already modded vpks for future editing. along with the vpks are some configs i also have, but those are more personal setting preference, so we won’t focus on them.
within the backup folder are the files we backed up previously, and are exactly how they are when freshly installed. do not under any circumstance edit these files unless you are 100% sure you never want to undo all modifications.
within the ‘vpks n configs for modding’ folder, we have this:
‘client_frontend’ folder: where you place the extracted files of englishclient_frontend.bsp.pak000_dir.vpk
‘client_mp’ folder: where you place the extracted files of englishclient_mp_common.bsp.pak000_dir.vpk
the repacked folder is for when you’re done adding any modifications to the extracted files and return them into a vpk using the previously mentioned tool, hence why this method of organization comes in handy; all modifications will be applied to the already extracted vpk file, and whenever you want to edit your existing mods you simply have to edit the files within whichever client folder, then repack and replace again.
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recommended mods and then some
now that you have the basics of everything you need, you can get to the fun stuff.
the best site for easy to follow tutorials for titanfall 2 vpk modding is by far the noskill.gitbook.io – https://noskill.gitbook.io/titanfall2/ it covers everything mentioned previously and then some additional steps, so it may come in handy to read through some of their introduction tutorials.
they have quite the catalog of modding tutorials, but i’ll simply link some of my personal favorites that i use, along with some others:
- noskill.gitbook.io – https://noskill.gitbook.io/titanfall2/modding/user-interface/text-modding-r1_language
give yourself custom titan eject messages, lstar text, out of bounds warnings; if you can read it, you can change it - noskill.gitbook.io – https://noskill.gitbook.io/titanfall2/modding/user-interface/menus/whats-new-and-spotlight
gets rid of the what’s new and spotlight ui on the main menu, giving it a more clean look - noskill.gitbook.io – https://noskill.gitbook.io/titanfall2/modding/misc/ticks
ever wanted the campaign tick model in multiplayer? want no longer! (just be mindful of the minor hit-box difference) - noskill.gitbook.io – https://noskill.gitbook.io/titanfall2/modding/misc/remove-sun-flares
for those who don’t want to get blinded every time they look up (works great with the origin launch command +mat_sun_color “0 0 0” – gives all the maps a rainy overcast vibe) - syampuuh.github.io – https://syampuuh.github.io/mods
enables you to see how fast you’re going in-game in real time
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and that’s pretty much it!
note that this really only covered the immense basics, and linked mods that can be done in less than a few minutes.
things can get a lot more complicated and require more tools to pull off, but this was simply for those who’ve wondered how to mod tf|2 but never knew where to look or how to do it.
happy modding pilots !
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