Within the SIMS Universe there are various types of precious metals, stones and other collectables that can be found. Personally I tend to find myself spending more time between collecting random meteorites and stones that are found throughout the maps and building houses.
In this guide I will list not only what type of metals can be found, in what DLC’s they can be found, their total value, smelting information and the in game challenges in regards to collecting.
The lifetime reward, Collection Helper can highlight the collectables on the map. To use the Collection Helper, the player must first choose a filter. Then, collectables will appear in the city map. Players can track the number of collectables a Sim has collected by using the collecting journal, which is similar to a skill journal and can be found in the same area.
Collecting is a skill not shown in the skills tab. Instead, it is a special skill only shown in the skill journal.
⭐ Collect 10 types of gems, and the rarest and very valuable gem cut shape will be rewarded to the Sim.
⭐ Find 5 unique metals, and your Sim will routinely get additional ingots returned in the mail.
Amateur Rock Finder:
⭐ Once your Sim finds at least half of the varieties of space rocks, it will be easier to find ones you haven’t yet stumbled across.
Awesomest Rock Collector in the Universe:
⭐ Find all the space rocks, and your Sim will have more luck collecting ones of higher value.
⭐ Catch 10 types of butterflies to become a Butterfly Collector. Sims with this title are learned in the ways of the insect and will have an easier time finding beetles and butterflies.
⭐ Catch all the different fireflies to become a champion Firefly Collector. Having found all of the firefly varieties, you’ll have a much easier time collecting more fireflies and other insects.
⭐ Catch 10 types of beetles, and your sim will never fail at catching butterflies or beetles again.
⭐ Find 7 unique mushrooms, and the quality of mushrooms grown will increase.
⭐ Collect at least one of each type of Nanite, and wild Nanites will start to appear around your personal Bot Building Station.
Values & Types:
Metals are found in ore form and can be smelted into ingots for §40. Sometimes the foundry will return an ore, saying that it is actually a Mysterious Mr. Gnome in disguise.
Smelted ingots are worth 175% of their original cost, and so the raw metal must be worth §54 to offset the §40 cost of smelting and break even relative to selling the ore alone.
The “break even” equation is as follows:
0.75 * X – §40 = Profit
With (x) being the value of the ore. Plugging in §54 yields a profit of §0.5; this is the lowest whole number that does not lose money.
Some consider §23 as “breaking even,” but this only covers the cost of smelting the ore. In order to fully “break even”, it must factor in all costs, including the value of the ore itself. Plugging into the above equation yields a net loss of -§22.75.
Even disregarding the cost of the original ore, to sell the raw ore gives §23 and costs nothing, for a profit of §23, whereas mailing it to the smelter, costs §40 and makes §40.25, for a profit of §0.25. From a strict Simoleon standpoint, it is far more worthwhile to sell a raw ore up to §54, at which point it becomes worthwhile to smelt it.
However, smelting also provides the chance of getting a Mysterious Mr. Gnome, worth §1000, as well as the chance of duplicating the smelted bars if the sim has completed the Metal Collector challenge. This is a gamble that may make it worth smelting ores that are less than §54.
Types of Metals:
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