The Chronicles Of Myrtana: Archolos Tips on how both ranged weapons and male is calculate the damage output

The Chronicles Of Myrtana: Archolos Tips on how both ranged weapons and male is calculate the damage output 1 - steamsplay.com
The Chronicles Of Myrtana: Archolos Tips on how both ranged weapons and male is calculate the damage output 1 - steamsplay.com

Learn how both melee and ranged weapons calculate the damage you deal to an enemy.
 
 

Introduction

Since there’s quite a large group of people who have not played Gothic 2 before the release of this mod and therefore do not know the intricacies of the damage system, or maybe they just never had the time to learn about it, I decided to help out my fellow Marvin’s with a bit of good old math.
 
 
 

The Math

Getting straight to the point, based on the game files it is as follows:
 
(for the sake of simplicity I shortened the words based on the legend below)
 
 
STR = Strength
 
DEX = Dexterity
 
AV = Armor Value of the enemy (Protection)
 
NH = Normal Hit
 
CH = Critical Hit
 
TD = Total Damage
 
WD = Weapon Damage
 
P = Percentage of weapon mastery (1-Handed and 2-Handed)
 
 
Melee weapons:
 
NH: (WD + STR – AV – 1) / 10 = TD, TD >= 5
 
CH: WD + STR – AV = TD, TD >= 5
 
 
Simply put, unless you crit, you only deal one tenth of the damage. The critical strike chance is based on your weapon mastery, e.g. if you use a one handed dexterity based sword, your damage isn’t gonna increase even if you raise dex, only strength and the weapon damage matter.
 
 
Ranged weapons:
 
WD + DEX – AV = TD
 
 
With ranged weapons there are no critical hits, but your weapon mastery instead influences the distance from which you can shoot accurately. Although it may look like the arrow or bolt hit the target, quite often the enemy takes no damage whatsoever unless they come super close to you, and this is exactly the reason why.
 
 
Damage Types
 
Another thing to note are the different damage types, blunt, edge, magical etc. The only thing this affects is that the protection (armor) value may differ based on the damage type you are inflicting, for example if you try to slash a golem with a sword, it will not be very effective as he has high edge damage protection (armor value).
 
 
I hope this guide was helpful and feel free to correct me if there are any discrepancies in what I have said, I am open to new information and dziękuję wam for reading to the end.
 
 

Written by Myspulin

 
 
Hope you enjoy the post for The Chronicles Of Myrtana: Archolos Tips on how both ranged weapons and male is calculate the damage output, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
 


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