Herein, I’m going to lay out some things I wish I knew about Terminus’ systems and such when I first started. This is my first guide, so feel free to add our own tips in the comments below and (if I have the energy and AP) I’ll throw it up here.
Get a move on!
Your AP gain is influenced by all of your visible conditional stats, and Health. If you’re well fed, high morale, and high energy, you will get some sweet bonuses to AP per turn.
Consequently, if you’re low (like 3 or less, I believe), you will get penalties to AP regen. Try to time it out so your Energy and Morale are depleted by night time.
Oh, and couches increase your Sleeping condition by 50% to start, which is a great bump and also a pretty good night’s sleep. It helps to forget you’re sleeping in other people’s farts.
Cooking is Good
Rotten food sucks, but if you have a lighter and a frying pan, you can turn those negatives into positives! Cooked rotten food pieces turn into a fresh-ish home-cooked meal that won’t leave you with the green apple splatters (or in game terms, Disease).
There’s also no reason to save food if your Satiety is low, so stuff your face whenever you can. A lighter pack is an easier pack to move around in.
When fighting zombies, a head shot is a kill shot. Gut shots make them weaker, but they’ll still be wandering around. Leg shots turn them into crawlers.
Now, should you kill or evade zombies? I personally find that, overall, clearing them out as you’re going along is a fine pastime and a great way to get rags. Sometimes, you can even get other things too (increased with a specific skill you can learn whose name I’ve forgotten), so I think by default it’s good to go clubbin’.
Speaking of, if you find wood glue or duct tape, you can repair weapons and tools. Sewing kits work for clothes.
And also speaking of, your clothes seem to stack for defensive and warmth benefits. It baffled me that there wasn’t an actual “clothing equip” thing, so don’t worry too much about it.
Living your life, in Cars
A car is worth the time. You’re exchanging a unit of fuel for having to have 9-11 AP to wander to the next location, and a trunk to hold your extra stuff. It’s 2 AP to check it out and, if you have a wrench, you can get to repairing the busted ride you found. Not only is this great for exploring new areas, but you can zoom through previous locations if you have the fuel! Did you find that axe that the Fortified House was looking for? Zoom on back instead of spending a whole day backtracking! Speaking of…
Playing with Others
Fortified Houses will let you trade, but it helps a ton to get their trust first. Ask them what they want, and if you have it, give it to them. Then, trading will default you at one level deficit instead of three or four. The levels are (if memory serves):
- Very High
- Extraordinarily High (I think?)
More importantly, you can only trade five items on each side at a time, so if you want something Very High, you’ll want to throw your best at it. That said, if you can’t use cigs, booze or coffee, they are all (usually) medium value.
More to come?
This is all off the top of my head. I may add more to it. I may not.
Special thanks to the game maker. Terminus is a nice little roguelike game that, even in an early access state, is fun to play and has its own specific charm. I mean, I spent the time to write this guide, which is saying something.
I’m not sure what goes here.
Here we come to an end for Terminus Beginners Guide + Gameplay Tips hope you enjoy it. If you think we forget something to include or we should make an update to the post let us know via comment, and we will fix it asap! Thanks and have a great day!
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