TEKKEN 7 Best way to deal with a Rolling Death Craddle

TEKKEN 7 Best way to deal with a Rolling Death Craddle 1 - steamsplay.com
TEKKEN 7 Best way to deal with a Rolling Death Craddle 1 - steamsplay.com

Did a king deal 110 dmg in a grab for king? Here's how to stop it (not posting)
 

Basically

There are 3 ways to end the Rolling Death Craddle (RDC or short)
 
People can't seem to agree. Here's the short answer:
 
 
The first grab is a 1 Break
 
The 1st Hit is a 1+2 Break with a Short Break Window
 
The 2nd hit is a 2 hour break with a brief break window
 
If he can get you rolling on the floor, there's no way you can do anything.
 
 
 

A few more details

The wavedash makes the first grab
 
The 2nd and third parts must be input when the hits connects to (. If the connection is not good), you will need to mash it.
 
 
King can choose to mix RDC with any other throws during any 3 parts
 
RDC can only ever be used if he breaks your arm with the first hit (, the 1+2 break or)
 
This armbreak (the 1+2) is what leads to the most deadly options
 
 
Frames
 
+2 after your 1st break
 
+3 after the 2nd
 
+3 after 3rd
 
 
 

Alternate methods

RDC is an acronym that comes from a wavedash at the i12. This means that:
 
– You can often see it coming.
 
You can interrupt it using faster moves. However, you cannot counterhit throws
 
 
RDC is a high throw, just like most throws.
 
Duck and make a commitment to a launch punishment so he won’t try again.
 
– High crush it

 
 

Written by Lystige Laila

 
 
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