Introduction
– Herb
Survive the Nights is a unique FPS survival game focusing on teamwork, fortification, creativity and strategy. Secure a structure or roam free, the choice is yours. Survive the Nights focuses on realistic survival, post zombie infestation. The game takes advantage of day and night cycles. Preparing during daylight hours when moving around the world is less risky. Make use of existing structures instead of building them. Play as a team to better your chances to survive each night.
Use the day time hours to roam the island, find loot and prepare for the night to come. Fortify structures, set traps, start fires, get meals and bandages ready. When the night falls, you will not want to venture too far from a secure structure.
Dynamic Aggressive AI
The dead are a real threat and will kill an unprepared player quickly…
Day and Night based AI
- Zombies hear and see
- Zombies can attack your structures and gain entrance
- Day zombies are few in number allowing you a better chance of gathering resources
- Night zombies are abundant in number, traveling at night isn’t advised
Day Zombies
- Found in dark tree lines and abandoned structures
- More docile and less prone to attack
- Turn into night zombies when the sun goes down
Night Zombies
- Roam the wilds along with the streets
- Very aggressive
- Increased vision
- Faster and more agile
- Spawn in higher numbers
Wave based horde system
The horde system keeps track of a few statistics including how many ‘horde nights’ you’ve survived, how many zombies you’ve killed, when the horde starts and stops along with the direction the horde is approaching from.
- Difficulty progresses with the more hordes you survive.
- Horde difficulty can be set between 1 and your highest achieved difficulty.
- Hordes can be escaped by fleeing.
- Players that choose to flee the horde will not receive the larger XP boost from killing the horde.
Fortifiable Structures
Structures are all exciting as there’s no “base building”. You can take control of an already existing structure, fortify and hunker down.
- Every door can be padlocked
- Plank over windows on the interior and exterior
- Power structures to provide much needed light
- Set traps outside/inside doors and windows
- Select and secure fixed containers with locks
Crafting and Inventory
Simplified text based inventory and crafting allows us to greatly expand on in game items and crafting possibilities without the graphical overhead.
- Simplified crafting system
- Combine common items to create other useful loot
- Create tools like axes, hammers and hatchets by combining crafted handles and found tool heads
- Craft canteens to store and purify water
- Combine food items with canteens to create meals that are ready to cook
- Easy to navigate an search for recipes
- Search based on recipe or ingredient
- Use large and small workbenches to craft items both large and small
Placement and Storage
The placement system allows for players to move any crafted or found physical game drop as they see fit. Placement will allow for players to make a structure feel more like their own.
- Manipulate any loot drop
- Placement directly from the inventory
- Place and store goods on counters, shelves or tables
- Organize your safe house
Electrical System
Powering a structure can provide light to make night time activities easier. Some structures also require electricity to power interior and exterior doors.
- Power an electric meter with a generator
- Power a set radius with a generator in the wild
- Supply a structure or area with electricity
- Power lights
- Crafted electrical items like work lamps
- Power gas pumps to retrieve fuel
Nutrition and Hydration
Realistic food and drink intake is a big part of the game. You don’t need to eat too frequently so eating and drinking feels like a smooth mechanic and less like a burden. Eating and maintaining a proper diet can even result in character buffs.
- Realistic calorie consumption
- Realistic hydration system
- Only eat what you need for a day
- Eat more and build your calorie, stamina and overall health stats
- Consume cooked foods to lower your chance of sickness
- Hunt game for larger meals
Mental Health System
The mental health system is developed to discourage “Kill On Sight” mentality. The zombies are a real threat and you’ll better your chances of surviving with friends and not killing every stranger that comes walking by. PVP is still a factor as it should be and there are means to correct a negative mental state.
- Kill players repeatedly and pay the price
- Eat raw or rancid foods and lower your mental state
- Eat warm meals or fresh foods to raise your mental state
- Extreme lows in the mental health stat will result in death
Vehicles and Transportation
Getting around an island the size of this one isn’t easy on foot. Vehicles are in their infancy and we’ll greatly expand on them in the future.
- Realistic fuel consumption
- Realistic part system
- Vehicles support more than one passenger
- Vehicles can power structures
Day and Night Cylces
There’s a big difference between day and night, remembering that may be key to your survival. Day and night cycles make for dynamic gameplay. Zombies are scarce and far more docile during daylight hours. Nightfall brings out dead so it’s best to be indoors by then. Traveling at night is not advised. Using a firearm in a town at night would draw hordes. It’s best to stick indoors unless you have a large group of friends.
Day Cycle
Fell trees
Craft planks
Hunting and trapping
Gather loot and food
Fortify a structure
Secure doors and containers with locks
Fuel generators and prepare power systems
Light a fire to keep your health up
Craft bandages and prepare for the night
Night Cycle
Team up with friends
Hunker down in your secured structure
Avoid firearms use melee
Remain as quiet as possible
Start generators and power structures
Set structure traps
Cook meals indoors on wood stoves
Try to survive the night
Breakdown of
Day/Night
Time of Day | Length |
---|---|
Morning | 12:45 |
Afternoon | 15:45 |
Evening | 3:45 |
Night | 15:45 |
Achievements.1
—————————————————————————————————–
Survive the night
–Survive your first night
Survive 2 Nights
–Survive 2 consecutive nights
It’s an Ugly Business
–Kill your first zombie
One Dozen Dead
–Kill 12 zombies
Nifty Fifty
–Kill 50 zombies
Fire Starter
–Start your first fire
Trailblazer
–Old achievement soon to die.
Liquid Gold
–Find a source of hydration
Craft a Canteen
–Craft a canteen using scrap metal
Dinner is Served
–Cook your first meal
First Gulp
–Have your first drink
10*10
–Kill 100 zombies
Turning Pro
–Kill 250 zombies
Half Way to a G
–Kill 500 zombies
A Grand Achievement
–Kill 1000 zombies
Choke a Chicken
–Kill a chicken with a bear trap
Winner Winner
–Consume a chicken
Make Your Bed
–Craft a sleeping bag
That’s Gonna Leave a Mark
–Take fall damage
Medication Time
–Take your first dose of medicine
Gone Gather’n
–Find something to burn
Make it Clean
–Purify dirty water making it safe to drink
Gone Scrap’n
–Find scrap metal in the world
Time to Grill
–Craft a campfire cooking grill
Dinner is Served
–Cook your first meal
Harvest Time
–Harvest a few pieces of cloth
Dream Weaver
–Sleep in a bed or on sleeping mat
Batter Up
–Craft a defense weapon
Survive 4 Nights
–Survive 4 consecutive nights
One Week Down
–Survive 7 consecutive nights
Two Weeks Down
–Survive 14 consecutive nights
One Month Down
–Survive 28 consecutive nights
I Can See My House From Here
–Visit Mount Baron’s peak
Welcome to Union Point
Visit the Union Point sign
Welcome to Black Rock
–Visit the Black Rock sign
Welcome to Addersfield
Visit the Addersfield sign
Welcome to Sage Creek
–Visit the Sage Creek sign
Welcome to Oldtown
–Visit the Oldtown sign
Craft Bandages
–Craft bandages from clean rags
Getting Around
–Find yourself a map
Locked and Loaded
–Find a yourself a gun
Boom Headshot
–Take a zombie out with a headshot
Make it Clean
–Craft a cleaning kit
Keep it Clean
–Use a cleaning kit
Accessories
–Use an attachment
Hunting for Dinner
–Take out your first animal
Prime Cut
–Harvest from a dead animal
Medium Well Please
–
Cook a piece of meat over a fire
Always Points North
–Find a compass in game
Locks Acquired
–Craft a combination lock in game
Hasp and Staple
–Craft a hasp and staple
Get Screws
–Find a box of screws
That’s My Lock
–Craft a lock kit
All Safe and Sound
–Secure a door
That’s My Stuff
–Secure a container
Let Me Axe You Something
–Craft an axe or hatchet
Timber!
–Fell a tree
Boards Boards Boards
–Craft a plank
Smash It!
–Craft a hammer
Nails All Over
–Find nails
Feeling Safer
–Place a plank on a window
Trapping Ain’t Easy
–Craft a trap
This is My House and I Have to Defend It!
–Set a trap
Gotcha!
–Kill a zombie with a trap
Electrics On Me
–Find a generator
MOAR POWER!
–Start a generator
Achievements.2
Lights, Something, Action!
–Power a structure
It’s Alive
–Start a vehicle
ROADKILL
–Run someone over
I’m a Mechanic!
–Repair your vehicle
No Batteries Included
–Find AA batteries
Hand Vice
–Find a pair of Pliers
Welcome to Addersfield Airport
–Visit the airfield entrance
Enter the Air Control Tower
–Reach the top of the air control tower
Stews Up
–Create a stew
Full Pot
–Max out a stew
5 Star Dining
–Create the perfect stew
Farming First
–Get seeds
Ground Breaker
–Plant a seed
Harvest Season
–Harvest player grown plant
Woop Woop
–Start a police pickup
Let There Be LIGHT
–Light a club on fire
Salvation Lies Within…
–Lower the black ridge bridge
STP
–Survive the prison
Quantity Over Quality
–Pickup an extended mag attachment
Welcome to Bitterhold
–Visit the Bitterhold sign
Check Yourself
–View your stats for the first time.
No Place Like Home
Set your home location for the first time.
Getting Stronger
–Overall health increased.
Feel the Warmth
Heal by standing near a fire
Dream Ride
–Get your first set of wheels
Getting around
–Place a map marker
This is all for Survive the Nights Full Guide Achievements & Walkthrough hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
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