Tips and Tricks for how to survive SCP 087-B (Extended Edition V4.1)
Introduction
SCP-087-B is a short, experimental indie horror game created by Joonas (“Regalis”) Rikkonen. It is loosely based upon the SCP Foundation universe and is considered by Regalis to be the stepping stone to the creation of SCP – Containment Breach.
However this original version of the game isn’t what I’m talking about, the version I’m talking about is the mod made by JackFastGame that extends the game to new heights and adds
new floors, new monsters, and more.
Having been one of the few people to actually know about this mod, I have decided to make a guide on how to survive this game and reach the bottom of this dark stairwell.
Installing and launching the game
To install the game you should go to the links provided at https://undertowgames.com/forum/viewtopic.php?f=9&t=7357 – [undertowgames.com]
since I am pretty sure those don’t give any viruses. (make sure you get V4.1)
go to the mediafire link and download the file (I’m pretty sure its safe), extract the RAR through whatever means possible and then launch the .exe file.
The Beginning (Floors 1-7)
keep going down until you reach floor 7,
approach the wall and you’ll see what happens.
now the descent truly begins
General Tips
– prepare to die a lot
– your light will sometimes go out, when this happens, don’t move
– ignore any visions you may encounter
– ignore any screaming in the distance
– if you hear a voice talking to you (after floor 7), ignore it
– try to stay as far away from any pits as possible (for something may try to push you into them)
– you can sprint with shift now (you will need it)
– don’t overexert yourself, you will regret it.
– have fun.
– nobody is coming to save you
The Monsters
throughout the game you will encounter strange entities that can (and will) kill you, here are some tips to avoid dying to them
Mental
this entity will appear quite often throughout your descent, when it appears, run, it will usually give up after a flight of stairs but sometimes it wont, if this is the case, keep running.
you will know it’s approaching if your light suddenly goes out or you hear footsteps.
173
this entity appears less often but is way more dangerous, and when it does appear, don’t look away from it, and stay as far away from it as possible, otherwise it will sprint towards you at an impossible speed.
you will know if its there by it screaming “don’t look at me”
Eyekiller
this entity will appear only once, and when that happens, ignore it and just try to navigate the room, it wont do anything other than screw with your vision. (to my knowledge)
you will know if it is present if you hear strange choked gasping.
Cloth Wander
these entities will appear throughout the second area, and behave similarly to mental, albeit minus mental’s determination, they normally wander blindly in the hopes of catching you.
you will know if they are present if you hear footsteps.
The Dark Descent (Floors 8-50)
after the event on floor 7, you are now within SCP 087-B’s upper levels, there is less danger here but you must still stay cautious.
things here are somewhat similar to how things went in the original game, but the monsters here are more violent.
at around floors 30-38, 173 will appear as it did in the original game, avoid it and continue
at floor 39 mental will chase you no matter what, keep running and go down deeper.
if you see this, you’re in danger, run from it.
The Event on Floor 50
run and don’t look back, and make sure you press the button (click on it)
It Gets Real (Floors 51-92)
after the encounter with mental on room 50, you are now in the lower levels of the scp, now the danger has increased significantly, the floors here are noticeably more abstract and distorted in comparison to the upper areas, mental and 173 are now way more aggressive here and you should be wary of them. keep going until you find the elevator at floor 92 (try not to go into the broken walls, unless that’s your only means of moving forward)
here the visions will get worse, and the monsters grow angrier.
The Elevator (92-???)
at floor 92 you will find an elevator, go into it you will be taken to a much deeper floor.
go down and you will find a very big room.
take note of the surroundings, this place will be important.
find this button and press it
Huge spoilers ahead!!!
quickly look behind you for 173 will be there and you should not look away even for a second, as it is much faster than you. (it wont attack if you are above it)
mental will also arrive as well to keep you on your toes,
keep pressing buttons until you hear something clicking, that will be the pillar, go onto the pillar and then you will be on this platform
press the button and see what happens.
Prepare to die alot
The Second Area (???-???)
just keep going.
the second area is very simple at its core, as there are few variations in floors here, and the only entities here are the cloth wanders, which are still dangerous despite being aimless.
after quite a few floors you will find the bottom, go down and try to avoid the cloth wanders, and press the 2 buttons there. and after that, is the ending of the game.
Conclusion
Thats the end of the game.
you will know if you won the game if it crashes to desktop, as the ending I don’t want to spoil.
(neat trick, you can replace any file in the game, and the source code is easily modifiable.)
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