This guide is focused on the information needed to obtain the tougher achievements in Quake.
It is currently under construction and more information will be added shortly.
Into Shub’s Bud
Complete Quake on Nightmare in single player.
To find the Nightmare Difficulty portal start a new game and go through any difficulty portal. Then head towards the entrance to Episode 4: The Elder World and jump in to the water ().
The water is actually suspended in the air and if you swim too far down you will fall through. While swimming in the water turn around and swim under the ledge that you were just standing on till you hit the wall (). Now stop swimming and let yourself fall down.
Instead of falling to the floor you will instead land on some wooden beams. Look around and you will see an exit in the wall (). Head in to it.
At the end of the tunnel is the Nightmare Difficulty portal. Head in to the portal to activate Nightmare Difficulty and teleport back to the episode selection area.
Now that Nightmare Difficulty has been enabled you will need to beat all four episodes of Quake and the final boss to earn the achievement.
In Nightmare Difficulty your maximum health is capped at 50 instead of 100. If you’re having a tough time I recommend following this secrets guide, as the extra hidden health, ammo and especially Quad Damage and Pentagram of Protection items will be particularly useful in this difficulty mode.
Nightmare: Scourge of Armagon
Scourge Done Slick
Complete Scourge of Armagon on Nightmare in single player.
To find the Nightmare Difficulty portal in the Scourge of Armagon, start a new game and head down the left corridor marked “EASY”. Follow the corridor around until you find an EXIT sign pointing to another “EASY” sign. Don’t go in there, instead carry on down the corridor to the right ().
In the next room you will find a storage area for crates. Move between the gap () in to the middle of them.
From here you can see a stack of various brown crates. Jump up the smaller ones () to find an elevator which will take you up to an area containing the Nightmare Difficulty portal.
With Nightmare Difficulty enabled you can work your way through the three episodes that Scourge of Armagon contains to earn this achievement.
Nightmare: Dissolution of Eternity
Complete Dissolution of Eternity on Nightmare in single player.
To find the Nightmare Difficulty portal in Dissolution of Eternity start a new game and immediately go in to any of the difficulty portals. As soon as you appear on the other side of the teleporter, stop and turn around. The first shootable red switch () is behind the teleporter. You can just see it from the side or just shoot it through the teleporter itself.
Proceed on and you will come to two doors that lead to the different episodes. Don’t go in these, instead head to the left and look carefully at the top of the wall to find the second shootable red switch ().
Now head to the opposite side of this room and in a similar position at the top of the wall is the third shootable red switch ().
Now all three switches have been activated, head to the centre of the room and you will notice some ominous lava that is suspended in the ceiling. Two small lifts (+) are now active underneath this lava that will push you up in to a teleporter and activate Nightmare Difficulty.
Now that Nightmare Difficulty is active you can now proceed to the episode selection and beat the two episodes in Dissolution of Eternity to earn this achievement.
Nightmare: Dimension of the Past
Complete Dimension of the Past on Nightmare in single player.
Nightmare: Dimension of the Machine
Complete Dimension of the Machine on Nightmare in single player.
Secret Exit: Quake Episode 1
Find the secret exit in Quake Episode 1: Dimension of the Doomed.
The secret exit is located in the level E1M4: The Grisly Grotto.
Proceed through the level until you go up an elevator and in to a room that contains five brown switches (++++) on the floor all with the Quake symbol on them. Running over them all in any order will activate nail traps around the room but after they have all been pressed two doors will open nearby.
Jump down one of the holes () and press the blue switch that is nearby. Then go back up the elevator and jump down the other hole () and press the other blue switch. A message stating “A secret cave has opened” will appear.
Head back to the large flooded area that you passed through earlier in the level and look for a new cave entrance () under the water. Head through and surface to find the secret and the exit to the secret level for this episode: E1M8: Ziggurat Vertigo.
Secret Exit: Quake Episode 2 & Well of Wishes
Find the secret exit in Quake Episode 2: The Realm of Black Magic.
The Well of Wishes
Find the Well of Wishes in the Crypt of Decay.
Head over to the level E2M3: The Crypt of Decay which contains both the Well of Wishes and the secret exit. Getting both together at once is a good idea as one leads right to the other.
Proceed almost all the way through the level until you come to a big bridge full of nail traps shooting at you. The entrance to the Well of Wishes is nearby but first we need to find a hidden switch to open the secret exit. Make your way across this bridge and you will find a small room with some square blocks stacked up.
Look to the ceiling to find a red shootable switch (). This triggers some small steps and hidden wall between the square blocks. Press the push-switch that you find in this small area which will open the secret exit later.
Return to the bridge () with the nail traps and look carefully at the distant walls to see a very dark hidden alcove. Do a running jump over to the dark alcove () and then you will see a very thin section of wall you can follow around (). Finally at the end of this is a dark hole in the wall () you can jump through to find the “Well of Wishes” which contains the legendary Dopefish.
When you exit the Well of Wishes area, turn right and you will immediately find the entrance () to the secret exit which leads to E2M7: The Underearth.
Secret Exit: Quake Episode 3
The Hot And Winding Road
Find the secret exit in Quake Episode 3: The Netherworld.
The secret exit can be found in the level E3M4: Satan’s Dark Delight.
In a large room you will notice several platforms filled with lava. Carefully look under the stairs you came down to see a circular hole in the lava. Simply jump down it to find the exit to the secret level for this episode: E3M7: The Haunted Halls.
Secret Exit: Quake Episode 4
Into Sandy’s City
Find the secret exit in Quake Episode 4: The Elder World.
The secret exit for this episode can be found in E4M5: Hell’s Atrium.
This secret exit can be missed if you are not careful. Once you have acquired the Silver Key it is extremely important that you DO NOT use it to raise the bridge over the lava.
Instead you must make several delicate jumps on the poles that are sticking out of the lava. Jump to one of the nearest poles () and then over the next pole (). From there make another jump over to solid ground ().
Once you are over to the other side you can open the nearby door () with the unused Silver Key and gain access to the secret level for this episode: E4M8: The Nameless City.
Secret Exit: Scourge of Armagon Episode 1
Find the secret exit in Scourge of Armagon Episode 1: Fortress of the Dead.
The secret exit is found in the 2nd level of the episode: HIP1M2: Storage Facility.
To find this secret exit you will need a Proximity Launcher weapon. Progress through the level and shortly after you acquire the Gold Keycard you will find a Proximity Launcher ().
Drop down in to the room directly in front of you. Above the door in that room is a red target switch () that temporarily activates the secret exit door & bridge. The problem is it shuts off before you’ll be able to run across the force bridge and reach it. To overcome this time limit, equip the Proximity Launcher and fire a proximity grenade directly on to the red target switch.
The proximity grenades explode after approximately 20 seconds which will give you more than enough time to run through the door beneath the switch, over the force bridge (), up the stairs and in to the secret exit ().
Secret Exit: Scourge of Armagon Episode 2
The Gremlin’s Domain
Find the secret exit in Scourge of Armagon Episode 2: Dominion of Darkness.
The secret exit is found within the 1st level of this episode: HIP2M1: Ancient Realms.
Quite soon after you enter the castle you will come across a room with a strange door. Activate the device next to it () to make the door swing upwards. Now head back up the stairs and make a running jump on top of the door and then nudge the brick that is slightly sticking out of the wall (). This will open up a secret area () next to the door but the way through is currently barred and the message “This barrier is opened elsewhere” will appear. Remember this location for later.
Continue through the entire level until you reach the large exit door for the level. Don’t go inside, this is just the normal exit, but instead look above the exit to see a shootable red switch (). Shooting this will lower the barrier you found earlier so return there and proceed down the now accessible elevator to find secret level for this episode: HIP2M6: The Gremlin’s Domain.
Secret Exit: Scourge of Armagon Episode 3
A Long Yard
Find the secret exit in Scourge of Armagon Episode 3: The Rift.
The secret exit is found within the 3rd level of this episode: HIP3M3: Limbo.
Proceed through the level until you reach a large blue room that contains the Silver Key and a large pipe with water pouring out of it. Shoot the small red switch above the pipe () and nothing will happen yet, as a second switch needs to be shot as well.
Now that you have the Silver Key head back up to the beginning of the level and unlock the Silver Key Door. Inside you will find the Golden Key but what you really need to look for is a small white cross shaped block above the water grate (). Shoot this second switch and now that both have been triggered the water grate will open.
When you enter the water look for a hole in the bottom of it. () Swim through it to find the secret exit to the level: HIPDM1: The Edge of Oblivion
Secret Exit: Dimensions of the Past
The House of Doom
Find the secret exit in Dimension of the Past.
The secret exit is found within the level E5M6: The Underworld.
Secret Exit: Dimension of the Machine
Find the secret exit in Dimension of the Machine.
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