Pathfinder: Wrath of the Righteous – Enhanced Edition Riding bard + Spells and Progression

Pathfinder: Wrath of the Righteous – Enhanced Edition Riding bard + Spells and Progression 1 - steamsplay.com
Pathfinder: Wrath of the Righteous – Enhanced Edition Riding bard + Spells and Progression 1 - steamsplay.com

Welcome. This Pathfinder: Wrath of the Righteous – Enhanced Edition Riding bard + Spells and Progression Guide.

Riding bard

Bards aren’t able to mount, regardless of what you do.

Problem solved: Paladin (Martyr), receives both a bard song and an animal.

Mounted shields and tower shields will be used. However, we will also employ two-handed weapons.

This is how it works. The AC bonus you get from the shields you put on your mounted device is checked once you are on it. Put on your shield, then get onto your mount (this isn’t always easy, so you may have to do it two times) Then switch to a two-handed rider. Your mount will retain the shield bonus for AC.

This character was created using Greataxe, my primary melee weapon. However, you can build it using any weapon.

Seelah offers the Respec option as a companion

Class: Paladin (Martyr)

Human Race: Race

Alignment LG LG

Background: 2 Initiatives are picked pockets in a Pickpocket

Starting Stats 19/7, 13, 10, 7, 18, (If you want to build for STR then you can also build CHA and switch between STR and CHA).

Level 1 Level 1: Lingering Performance/Mounted Combat

Level 2 :

Level 3 – Shield Focus/Mercy: Fatigue

Level 4 :

Level 5: Mounted Shield/ Mercy/ Animal Companion / Disease: Horse

Level 6 :

Level 7 – Tower Shield Proficiency

Level 8 :

Level 9 : Outfank / Mercy: Exhausted

Level 10 :

Level 11: Improved Critical (Greataxe).

Level 12 : Mercy: Paralysed

Level 13 – Improved Improved Critic (Greataxe).

Level 14 :

Level 15 – Improved Improved Improved Critic (Greataxe) Mercy Confused

Level 16 :

Level 17 Level 17 Improved Improved Critical Improved. (Greataxe).

Level 18 : Mercy : Stunned

Level 19 : Power Attack

Level 20 :

Mythic Progression

Mythic 1: Inspirational Leader

Mythic 2: Mythic’s Revised Critical (Mythic), Weapon of Choice

Mythic 3: Mythical Beast

Mythic 4: Last Stand

Mythic 5: Always Ready

Mythic 6: Mythic Resolve

Mythic 7: Leading Strike

Mythic 8: Power Attack (Mythic).

Mythic 9: Mythic Charge

Mythic 10: There is always an opportunity

Useful Spells :

Level 1: Veil of Heaven, Veil of Positive Energy and Divine Favor, Lesser Restore

Level 2 Aura of Greater Courage (Solves most fear issues in the game, however, bosses have certain spells that appear to bypass this immunity). / Bestow Grace (Best Paladin spell for characters with high CHA).

Level 3: Greater Magic Weapon/Archon’s Aura/Angelic Aspect/Delay Poison/Dispel Magic /Prayer

Level 4: A few short-term buffs could benefit bosses, but I wouldn’t say I like short-term buffs. You can get the short rez from Inspiring Recovery.

 

 

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