Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough

Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough 1 - steamsplay.com
Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough 1 - steamsplay.com

Prologue

Sit on the stool in front of the bartender

Speak to Ellie – she will join your party

Head to the beach

Approach the pier (cutscene will begin)

Leave the pier and collect 4x logs

Leave the beach and return to collect more logs until you have x42 in inventory

Achievement: Pocket Forest

Head to your bedroom and collect the batteries from the table and pink jacket from the wardrobe

Save game to start the next day

Go south-east to police station

Pickup the documents in the bush

Enter the police station and hand the documents back to Chelsy

Achievement: Police Assistant

Head west to the forest

Enter the shack

Put the batteries into the radio

Achievement: Radio Enthusiast

Continue west until you reach the Forest Tower

Pickup the dagger and head upstairs

Speak to Ellie

Fast travel back to town and enter Dary’s house

Receive a key and fast travel back to the tower

Pickup the tiara

Achievement: Grabby Hands

Rip off the cloth and enter the next room

Save before entering the castle

Follow Hass to the castle

Head south to United District

Head north

You will approach Rufus’ house

Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough - Prologue - 43A3225

He will be pacing the back garden repeating the numbers

2 right

2 forward

4 right

1 forward

This will become important later on

Head east to the plaza and speak to the snake & fox at the table

This conversation triggers 2 limited achievements

Savior of shy: Help the snake out. You will receive coins. Enter the shop directly above to buy some sweets for the date

Heartbreaker: Say that you dont know the snake and you wont leave him alone

Continue south and speak to the bat hanging upside-down on the Gazebo.

Push the bat to get bitten

Achievement: Provocateur

Enter the caves and climb the ladder

Head to your bedroom and sleep to start the next day

The Castle

Plushie 1

After the day starts head left

Open bedroom door

Collect your items

There will be a plushie on the cupboard shelf

Head out of the room and downstairs

Speak with Evelyn and Katrina at the bottom of the stairs.

Both pretty

Green

Muffins

Any

Upper district

…yes

Achievement: Simple Questions – Simple Answers

Follow the path down to the room on the left

Enter Corsic’s room and save the game

Need a helping hand to save ?

Travel to the Water District through the town

Plushie 2

Before you enter the water district, past the lifeguard the plushie is located at the rightmost changing room at the top of the scene

Plushie 3

In the water district, the plushie is sitting on the platform outside building “Buy your pleasure building”

Rufus’ House

Enter Buy Your Pleasure building and receive a shopping list

Leave the water district and return back to town

Once you reach Rufus’ house, they will ask you to navigate through the house to reach “engine room”

The rooms are randomly generated

Immediately after you enter go

2 right

2 forward

4 right

1 forward

Achievement: Eavesdropping

Pickup Rufus’ keys from the table and leave the house

Speak to Rufus to trigger a cutscene. You will receive an amulet allowing you to re-enter the randomly generated dimension

The last plushie spawns randomly inside the dimension

Achievement: Ah, My Muse

There are 8 pieces of paper to read in order for

Achievement: Stories from the Outer World

One of the possible rooms has a bright yellow tinge, upon entering this room return back through the same entrance you came in through for

Achievement: Euclid Minded

Written by TurtleBoi

This is all for Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!

Prologue

Sit on the stool in front of the bartender

Speak to Ellie – she will join your party

Head to the beach

Approach the pier (cutscene will begin)

Leave the pier and collect 4x logs

Leave the beach and return to collect more logs until you have x42 in inventory

Achievement: Pocket Forest

Head to your bedroom and collect the batteries from the table and pink jacket from the wardrobe

Save game to start the next day

Go south-east to police station

Pickup the documents in the bush

Enter the police station and hand the documents back to Chelsy

Achievement: Police Assistant

Head west to the forest

Enter the shack

Put the batteries into the radio

Achievement: Radio Enthusiast

Continue west until you reach the Forest Tower

Pickup the dagger and head upstairs

Speak to Ellie

Fast travel back to town and enter Dary’s house

Receive a key and fast travel back to the tower

Pickup the tiara

Achievement: Grabby Hands

Rip off the cloth and enter the next room

Save before entering the castle

Follow Hass to the castle

Head south to United District

Head north

You will approach Rufus’ house

Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough - Prologue - 43A3225

He will be pacing the back garden repeating the numbers

2 right

2 forward

4 right

1 forward

This will become important later on

Head east to the plaza and speak to the snake & fox at the table

This conversation triggers 2 limited achievements

Savior of shy: Help the snake out. You will receive coins. Enter the shop directly above to buy some sweets for the date

Heartbreaker: Say that you dont know the snake and you wont leave him alone

Continue south and speak to the bat hanging upside-down on the Gazebo.

Push the bat to get bitten

Achievement: Provocateur

Enter the caves and climb the ladder

Head to your bedroom and sleep to start the next day

The Castle

Plushie 1

After the day starts head left

Open bedroom door

Collect your items

There will be a plushie on the cupboard shelf

Head out of the room and downstairs

Speak with Evelyn and Katrina at the bottom of the stairs.

Both pretty

Green

Muffins

Any

Upper district

…yes

Achievement: Simple Questions – Simple Answers

Follow the path down to the room on the left

Enter Corsic’s room and save the game

Need a helping hand to save ?

Travel to the Water District through the town

Plushie 2

Before you enter the water district, past the lifeguard the plushie is located at the rightmost changing room at the top of the scene

Plushie 3

In the water district, the plushie is sitting on the platform outside building “Buy your pleasure building”

Rufus’ House

Enter Buy Your Pleasure building and receive a shopping list

Leave the water district and return back to town

Once you reach Rufus’ house, they will ask you to navigate through the house to reach “engine room”

The rooms are randomly generated

Immediately after you enter go

2 right

2 forward

4 right

1 forward

Achievement: Eavesdropping

Pickup Rufus’ keys from the table and leave the house

Speak to Rufus to trigger a cutscene. You will receive an amulet allowing you to re-enter the randomly generated dimension

The last plushie spawns randomly inside the dimension

Achievement: Ah, My Muse

There are 8 pieces of paper to read in order for

Achievement: Stories from the Outer World

One of the possible rooms has a bright yellow tinge, upon entering this room return back through the same entrance you came in through for

Achievement: Euclid Minded

Written by TurtleBoi

This is all for Mondealy: Day One 100% Achievement Guide + Gameplay Walkthrough hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!


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