METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide

METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide 1 - steamsplay.com
METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide 1 - steamsplay.com

Do you want to improve your game in MGSV?? this is the guide for you.
 
 
For noobs and no so noobs.
 
 
Here I write some unwritten rules so everybody can know them.
 
 

INTRODUCTION

I’ve got this game in October 2020, started FOBs on December 2020. My first PvP was at the end of last year and I got my a*s kicked by top players. Since then, I realized that my offline experience with the game was far away from a competent one in online multiplayer, so I decided to plan a strategy to be a strong player as fast as I could without sacrificing my personal life.
 
 
I just got 600 hours in this game (when I started to write this guide of course), far less than still noob players (at least in lethal PvP, I’m not talking about pro ghosters) that have like 1.500 hours and can’t have a bronze nameplate yet. I’m not getting fun of them by saying this, I’m just telling you that I played less and achieved things faster by playing less but in a smarter way. I don’t consider myself a skilled player but a strategic and a tactical one.
 
 
I’m doing this because I got this knowledge as the months went by, some by myself, some by tips given from some friends. I want to help new players (and not so new) to be better in order to reactivate this community, to have more competent players in PvP, and to prevent noobs to use cheats because they think top players are cheating or because they don’t know how to enhance their performance. I want to prevent more “Jarl Valdi” kind of players to exist LOL.
 
 
I apologize beforehand if some ideas are not clear enough, my native language is Spanish.
 
 
Let’s get started
 
 
 

MINDSET Part 1

General’s Strategic Mindset

 
 

Originally posted by The Professor, La Casa de Papel:
With intelligence, investment and study you can achieve practically everything

 

 
 

YouTube player

 
 
What we want to achieve with this guide is to be a strong player as fast as we could, to be able to do that, we first have to plan a clear strategy. The term “strategy” is derived indirectly from the Classic and Byzantine (330 A.D.) Greek “strategos,” which means “general”, so we must think first as a general and then act as the “One Man Army” Big Boss and drug and arm prosthetic enhanced Venom Snake. That’s the difference between strategy and tactic.
 
 
Before planning, we must acquire a strategy mindset following the next principles:
 
 
1.- Think ahead about your long-term goals.
 

  • We want to be a strong player, for that we need the right equipment, and knowing that most of the best items and weapons are only available as online development items, they require a lot of time and resources to get them. Later in this guide I’ll tell you how to get the needed items and weapons faster.

 
2.- Choose which battles to fight and which to avoid.
 

  • If you´re just getting started, you may not have the experience and the items/weapons needed to be able to defeat a top player, so you can’t be that stupid to keep attacking their bases and opening wormholes to your base, you will lose all your resources and staff in a blink of an eye. Be smart in that situation and don’t retaliate against top players yet.

 
3.- Keep your emotions under control.
 

  • All human beings are emotional first and rational second. Accept this and you will be able to keep your cool under tense situations. It’s just a game, you can win, or you can lose but you should try to always have fun and learn by your mistakes.

 
4.- See things as they are, not how your emotions color them.
 
 
Here I have an opinion about playstyles (I will talk about this at the end of the guide), for me, there are three general playstyles:
 

  1. Old-style (not using Energy Wall nor Autowormhole, nor Quiet);
  2. Modern-style (Post 2017-2018 updates style, having E-RB WH GEN.[★10~12] + Energy Wall + Quiet) and
  3. ♥♥♥♥♥♥-style (Using cheats).
  • Play as you wish, but the better way to be strong as fast as possible is by playing Old-style, that way you don’t get used to depend on Modern-style toys nor pathetic cheats.
  • Don’t worry about others opinions. Some players have some kind of “moral code” while playing, for example, if you’re invading a friend for a PvP, “you shouldn’t enter the core of your friend and you have to kill yourself”… I saw videos of those players playing with a cardboard box at the end and then throwing themselves to the sea. Everyone have their own vision of what showing respect is, mine, for example, is that I want to lose with honor, so if you are a friend of mine, we are in a PvP and you get to the core, I’ll be happy for you. None of those opinions are the correct one, those are just different perspectives of the same subject. Some play to win and others play to have fun. I prefer to play for both reasons.

 
5.- Judge people for their actions.
 

  • Self-explanatory, don’t believe everything someone is telling you, some cheaters are very discrete but they get caught very easily one day or another.

 
6.- Depend on your own weapons.
 

  • Don’t be frustrated because you still don’t have the items/weapons needed for the playstyle you want. It’s a process you have to walkthrough if you want to do it in a legit way. Adapt your tactics to get resources and staff, that’s your priority when starting on FOBs.

 
7.- Worship Athena, not Ares.
 
 

Originally posted by The 33 Strategies of War, Robert Greene:
Your interest in war is not the violence, the brutality, the waste of lives and resources, but the rationality and pragmatism it forces on us and the ideal of winning without bloodshed.”

 

  • When starting on FOBs, YOU MUST save the most resources and staff as possible, so don’t be stupid by retaliating lethally other players only because they stole stuff and staff from you. Be smart and choose your battles with intelligence and ghost their bases instead.

 
8.- Spiritualize your warfare.
 
 

Originally posted by The 33 Strategies of War, Robert Greene:
As a warrior in life, you welcome combat and conflict as ways to prove yourself, to better your skills, to gain courage, confidence, and experience. Instead of repressing your doubts and fears, you must face them down, do battle with them. You want more challenges, and you invite more war. You are forging the warrior’s spirit, and only constant practice will lead you there.”

 

  • Challenge yourself and don’t use cheats because of your fears. Period.

 

Soldier’s Tactical Mindset

 
 
Now it’s the turn of the soldier’s mindset. In the battlefield, you must be present in the here and now. With the general´s mindset you need to be 10 steps ahead of everyone, but with the soldier’s mindset, you can only be 1 or 2 steps ahead of your enemy. You have to put yourself in your enemy’s shoes, so you can anticipate their actions and act accordingly. That being said, don’t think about what you would do in a particular scenario but think about what your enemy would do, and that requires to separate yourself from your ego.
 
 
The most important thing about this is that here we determine the “How” of our strategy. How we get our items/weapons sooner. How we improve our game. How we trick our enemy. How we can dissuade players to attack us, etc.
 
 
 

MINDSET Part 2

The Noob’s mindset

 
 
Probably, when you get started in this game and you don’t know anyone who plays (that happened to me at the beginning) you won’t get the chance to have any PvP, and when you start to get a higher espionage rank, you start to find some players that could defeat you easily. Or worse, you get your first nuke, and some top player came to steal it from you. In that situation you may think: “OMG that player is cheating, I shooted him/her many times and he/she never died” or “WTF was that teleportation thing?? Or “What was that blue bubble that protects him/her??” “WHAT?? I got disconnected?? I have a perfect internet connection… Impossible”. All those things can make you think that they are cheating, but that’s not always truth.
 
 
Well, my friend, here are some explanations for those things that can confuse you as a noob and eventually, can motivate you to cheat, but before doing that, keep this in mind:
 
 
*.- There are some items you can unlock once you get enough points in the “Event FOB mission tab”. Some of them are:
 
 
Wormhole Generator
 

  • Grade [★9] (Red ones) you can teleport manually to where you placed this item. It’s destructible and can be stolen by the other player.
     
     
     
     
     
    METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide - MINDSET Part 2 - 4308C4D
  • Grade [★10~12] (Blue ones) you can teleport manually to where you placed this item and, in case you die, got stunned or tranquilized, you will teleport automatically to where you placed this item. It’s indestructible and can’t be stolen by the other player.
     
     
     
     
     
    METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide - MINDSET Part 2 - FD027AA

 
Energy Wall
 

  • It’s the blue bubble that can protect you from any damage except fulton launcher. You can use it to fall from heights, to pass through sleep gas, stun grenades, bullets and explosions.
     
     
     
     
     
    METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide - MINDSET Part 2 - 4F76464

 
*.- And here’s the explanation of why those players are really tough to kill:
 
 
Grade [★11] Sneaking Suits (all 3 versions)
 

  • Provide a very high level of defense and don’t warm up your silhouette when the other player is using NVGs (the weapons are still warm up tho)

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Grade [★11] Battle Dress
 

  • Provide the highest level of defense but your silhouette is bigger and looks warmed up when the other player is using NVGs.

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Grade [★11] AM-MRS-71 RIFLE
 

  • The most conventional sniper rifle used in PvPs. With this you need only 3 shots to kill a Snake using Grade [★11] Sneaking suit (if you aren’t shooting in the head, of course)

 
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Grade [★7] RGL-220 (STUN)
 

  • The most conventional hip primary weapon for PvPs. With this you can easily stun your enemy. If you don’t shoot directly to the other player, you need two to stun a Snake and one to stun a Quiet.

 
METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide - MINDSET Part 2 - BA4E16F
 
 
And about the internet connection problems, usually have to do with the connection of the host, who is always the invader. I don’t know about it that much in this moment, so I will update this guide in the future in the matter. I’ll appreciate if you contact me to help me with info about it.
 
 
 

STRATEGY – PHASE 1 (Part 1)

Getting the right equipment

 
First things first: you must get the necessary equipment before anything, and for that, you need to build completely your FOBs and get high rank staff (S, S+, S++). That way you can process materials faster and get the levels needed to get development requirements sooner.
 
 

How to speed up the acquisition of resources

 
All your Base Development Platforms must be fully constructed and be max leveled (lv. 162), therefore, focus on that platform as a priority after Command Platform.
 
 

How to build up your FOBs in a smarter way

 
When you’re building your Platforms, you’ll be vulnerable because of the less decks available to make your enemy way harder to the core, so, in order to be less vulnerable, or at least, be vulnerable once in one front at a time, here are some tips:
 
 
On any new FOB you acquire, this is the order I propose to build your platforms:
 

  1. All Command Platforms first
  2. All Base Development Platforms second.
  3. All R&D Platforms third.
  4. The rest.

 
Is very important that you develop one platform completely at a time and not every platform at once. You delay the build a little, but you’ll be less vulnerable to invaders. (Keep this in mind if you try to have a life outside the game, but if you’re fully committed to the game, this tip may be trivial as you may be playing more and stealing more resources from your enemy)
 
 
MB coins
 
 
Yes, most people don’t like in-game purchases, but if you value your time more than your money, you should give it a try to speed up FOBs build process. DON’T USE THEM TO SPEED UP EQUIPMENT DEVELOPMENT (before getting all FOBs done) NOR DEPLOYMENT DISPATCH IF YOU DON’T HAVE ENOUGH VEHICLES.
 

  • I invested in the higher pack of mb coins available, 3 times in total, once a month. I feel like I purchased the game like 4 times in total, but totally worth it as is the only game I play I the present.

 
Here are the resources you can get if you enter to the core of a certain platform:
 

  • Command Platform – Biological Material
  • Combat Platform – Common Metal
  • R&D Platform – Precious Metal (Most required at high grade equipment)
  • Base Development Platform – Minor Metal
  • Support Platform – Fuel Resources (Most required at the beginning)
  • Intel Platform – Golden Crescent
  • Medical Platform – Digitalis (Purpurea)
  • You can fulton containers from your enemy’s Base Development Platform too!, specially the red ones.

 
 

Ideal order to develop your equipment

 
 
As time and resources are limited, you should develop your equipment in a smart order, here’s my approach:
 
 

1.- Uniforms

 
Grade [★11] Battle Dress first.
 
 
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  • To level up your FOB to the max (lv. 78) you need to protect your lethal staff, so prioritize this uniform first.
  • Besides, it helps if you’re a noob as it has a higher defense level than a Sneaking Suit, so you can practice longer in the battlefield before being killed by NPCs

Grade [★11] Sneaking Suit second.
 
 
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Here you have 3 options:
 

  1. SV-Sneaking Suit: Needs less days to develop, but Grade [★11] is more expensive to equip.
  2. Sneaking Suit: Needs a lot of days to develop, but Grade [★11] is cheaper to equip. Furthermore, it’s the uniform used by your non-lethal staff.
  3. Sneaking Suit (NS): Same as SV-Sneaking Suit.
  • Don’t develop all of them at the same time please, but one at a time: Battle Dress and then one of the 3 Sneaking Suits.

 

2.- Weapons

 
(Here I mention the weapons to develop first before anything that is not mentioned):
 
 
a.- PRIMARY WEAPONS (HIP)
 
 
Grade [★11] AM MRS-4R
 
 
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  • Necessary mostly for your mid and long-range lethal staff, to increase your base lv.

Grade [★7] RGL-220 series (STUN)
 
 
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  • Mandatory weapon for PvPs, huge impact space against enemies and can mark them. Nightmare for Autowormhole and Quiet users.

Grade [★8] DGL103 (SLEEP)
 
 
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  • Important to attach to your lethal sniper rifle.

 
 
b.- PRIMARY WEAPONS (BACK)
 
 
Grade [★11] AM-MRS-71 RIFLE
 
 
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  • Simply the best for fast and accurate playstyle. You should attach a grenade launcher, a sleep one is recommended.
  • I equipped the Grade [★7] until I got the Grade [★11], to save some resources.

Grade [★11] ALM 48
 
 
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  • Great for PvPs, useful for great distance shots too and high damage. The only problem is that it can’t attach a grenade launcher.
  • Mandatory to increase your mid-range base lv. Specially if you pretend to protect your nukes in a better way (Yes, I recommend lethal mid-range in Command Platform).

Grade [★11] KILLER BEE
 
 
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  • Only to increase your mid-range base lv.

Grade [★11] FB MR R-L FLTN
 
 
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  • Useful against cheaters and modern-style players, as it can’t be avoided with Energy Wall for example. It’s considered a dirty move tho, keep that in mind, specially if you shoot it cowardly from the first deck. If you use it as an invader, it’s fairer in my opinion.

 
c.- SECONDARY WEAPONS
 
 
Grade [★4~7] ZORN-KP
 
 
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  • Depending on your preferences, you should be using the lethal, sleep or stun option.

 
 
Grade [★7] TORNADO-6
 
 
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  • I recommend it if you play as a defender, it helps you to mark your enemy as the bullets bounce to them. Useful if you don’t want to reveal your position by shooting with a Grenade Launcher.

Grade [★11] AM A114 RP
 
 
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  • Useful if you want to troll your enemy using Hand of Jehuty and cqc moves.

Grade [★7] Hand of Jehuty
 
 
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  • Mandatory for PvPs as you can teleport your enemies to you and control them so you can do whatever you want with them.

 
 
 

STRATEGY – PHASE 1 (Part 2)

d.- SUPPORT WEAPONS
 
 
(1) Throwable Weapons
 
 
Grade [★10] E-STUN DECOY
 
 
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  • I don’t use it much, but I’ve seen players that place them as traps combined with mines to knock out their enemy.

Grade [★11] HAND GRENADE
 
 
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  • To upgrade lethal setups. And to toss them over enemies specially if you knocked them out and you can’t shoot them from where you’re standing.

Grade [★11] STUN GRENADE
 
 
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  • To upgrade non-lethal setups. Useful to mark and knock enemies where you can’t reach by a Grenade Launcher shoot.

Grade [★7] SLEEP GRENADE
 
 
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  • Mandatory in PvPs. Useful to tranquilize your enemies if you think they are getting close to you; to prevent them to cross the bridge if they are coming close to you, etc. Really one of the most important weapons in the game.

Grade [★5] PETROL BOMB
 
 
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  • Useful to quickly kill enemies that have been knocked out and to make vulnerable an enemy that’s being teleported to the placed wormhole.

Grade [★8] FOM DECOY
 
 
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  • Mandatory in PvPs. “The art of war is based on deception” – The Art of War, Sun Tzu.
  • It create a dummy field of your location on your enemy’s iDroid map. The uses for this are infinite as your creativity can be.

 
(2) Placeable Weapons
 
 
Grade [★8] M21 D-MINE
 
 
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  • To upgrade your lethal setup. Useful to trap your enemies with another weapon to knock them out.
  • If your enemy trigger a mine you placed in a PvP (not the custom ones placed by the owner of the base), the enemy will be marked. So, on the contrary, if you trigger a placed mine by your enemy in a PvP, you should unmark yourself immediately.

Grade [★8] LLG-MINE
 
 
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  • To upgrade your non-lethal setup. Useful to tranquilize your enemies in most situations. Is important that is fully upgrades because the space for trigger it gets bigger.

Grade [★6] EMN-MINE
 

  • I don’t use it, but some players place it in front of a M21 D-MINE to knock out their enemies.

E-RB WH GEN
 
 
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  • Grade [★9] (Red ones) you can teleport manually to where you placed this item. It’s destructible and can be stolen by the other player.
  • Grade [★10~12] (Blue ones) you can teleport manually to where you placed this item and, in case you die, got stunned or tranquilized, you will teleport automatically to where you placed this item. It’s indestructible and can’t be stolen by the other player.

Grade [★11] Dark Matter Generator
 
 
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  • As this creates a ball of dark matter, it passes through walls, so it’s useful to destroy cameras, mines, Grade [★9] E-RB WH GEN, etc.
  • If you’re a defender using it, and the invader is an Old-style player, this weapon is useful to destroy their Grade [★9] E-RB WH GEN and prevent some surprises.

Grade [★11] Stun Dark Matter Generator
 
 
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  • Never used it, probably useful to knock out massive number of NPCs if they are close together. I don’t know if it’s useful against players.

 
d.- ITEMS
 
 

  • Cardboard Boxes: The uses of it will be covered in the next section of this guide. I have equipped a minimum of 3 boxes in my items wheel.
     
     
     
     
     
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  • Grade [★5] NVGs: No commentary.
     
     
     
     
     
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  • Grade [★3] PENTAZEMIN: Keeps your hand steady while aiming.
     
     
     
     
     
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  • Grade [★7] NOCTOCYANIN: Let you see enemies through walls, even if they’re unmarked.
     
     
     
     
     
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  • Grade [★9] Energy Wall: Shield that temporarily nullifies shots, stun effects, sleep, and markings. Only for modern-style players.
     
     
     
     
     
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As you can see, there is a lot of equipment that you must develop to have better chances. Don’t waste your time developing equipment that’s not on this list unless you want to try something different, but for PvP standards, this is the way to go.
 
 
 

STRATEGY – PHASE 2

Perfect your movements

 
As in any discipline that requires your body to move, like sports, or dancing, etc. You have to know the basics first to then, gradually, start doing more complex movements. And while playing, you need to move your hands basically (and your arms in case you play with a low mouse sensitivity). As your experience increases in the game, you’ll discover naturally some knacks in the mechanics. But I’ll show you the ones I’ve discovered by my own and by studying other players videos, so you can learn them faster and SolidEasy.
 
 

Basic Actions

 

1.- Beginner

 
Basic Cardboard box usage
 
 

YouTube player

 
 

The Kojima’s Lateral Thinking manifesto par excellence. By now you should know all it’s applications. But focusing on lethal PvPs, it has two main uses:
 

  • Unmark yourself from your enemy by getting in and jumping out of it.
  • Protect yourself a little against Stun damage (and bullets too).

 
 
Drugs usage
 

  • Pentazemin: keep your hands steady while aiming.
  • Noctocyanin: makes you able to see sense NPCs through walls.

 
 
Deception tactics
 

  • Creative uses of FOM decoy and “play dead” stealth mode.

 

2.- Intermediate

 
Movement dexterity
 
 

YouTube player

 
 
The secret animation to control way better your character is the aiming action.
 

  • If you’re running, it stops you immediately without inertia.
  • If you’re selecting an item/weapon, it gets activated immediately (and you close the wheel selection faster to keep your vision clear).
  • If you’re on the ground, it helps standing up in a controlled way.
  • It’s the reason Dolphin Dive exists.

 
Item/weapon selection
 

  • You MUST practice a lot to master the item/weapon wheel selection. It was my nightmare as a noob, and I needed a lot of time to get used to it.
  • Just practice selecting our desired item/weapon faster, while moving. Once you make it, you’ll do it by muscular memory.

 
Intermediate Cardboard box usage
 

  • Using the knack above to equip it faster and if you use it to unmark yourself from the enemy, when you jump out of it, you can stand up faster by aiming while you press the standing key/button.
  • In case you equip it by mistake, or if you need to unequip it asap, you can press the attack button.

 
 
Aiming tips
 
 

YouTube player

 

  • Don’t use auto aim option. If you use it, you risk aiming something closer than your enemy and get hurt. It happen a lot if a cardboard box or a decoy is in front of you and your enemy is in front too but further away.
  • To aim better, don’t look at the center of the screen while you do it, is a classic mistake most noobs do on any shooter game. Instead, look at what you want to shoot and move the mouse to that location. It may be weird at the beginning, but you’ll get use to it.
  • In my personal taste, for a fast-paced game, I recommend using a scope that have only 2 options: x2.0 and x6.0.

 
 
Dive
 

  • This move can save you from a dangerous situation if you react fast to it.
  • It helps you to be harder to hit.

 

3.-Advanced

 
Dolphin Dive
 

The exploited move that can break the game mechanics as it were meant to be, for your own benefit:
 

  • It can keep you safe from the damage of Stun Grenades that exploded near you, however, it can do nothing against a direct attack from these.
  • The way it works is that while your character is on the air, you can’t get the damage. That’s all I know.
  • It’s much less effective against sleep gas but works too.
  • To be able to do this, you have to: dive, aim, crouch, repeat. It will be hard to get the momentum of it right, but you’ll get it by practicing a lot.
  • The video on the right has 3 clips, the first one is a wrong way to do this movement, because it’s just jumping and running; the second is the correct order of movements you have to do to practice this; and the third one is an example of Dolphin Diving correctly done.

 
Combining item selection
 
 
Combining drugs at the same time
 

  • Useful when you want to identify where the NPCs are and shoot them with precision. Especially useful when starting an invasion as you get up the stairs.

 
 
Advanced Cardboard box usage
 

  • You can select the box, unmark yourself by jumping out of it, equip NVGs and stand up faster while aiming and finally, toss a FOM decoy to the box. Useful to play a fast-paced game.

 
 
Advanced CQC
 
 

YouTube player

 
 
It is important that you be in crouch position if you’re going to CQC, because:
 

  • It covers more space to be able to CQC your enemy.
  • If you “Haidaraa!” a player, you’ll be able to CQC him earlier than if you were standing.
  • It’s useful if you’re grabbing a player that is using Energy Walls in order to keep grabbing him as the animation is over.

 
 
 

STRATEGY – PHASE 3

How to train properly

 
There are three ways you can train your skills in this game
 
 

1.- Default training mode

 

  • I don’t recommend it if you want to train lethal PvP with a Sneaking Suit, because is not possible to dispatch to eliminate enemy reinforcements.
  • Is a safe place to don’t lose resources for deployment and neither you or your opponent won’t lose any espionage points.

 

2.- Consensual training with ally

 
Consists in invading your ally’s base but with these rules:
 

  • The defender must always play old-style.
  • The defender won’t kill the invader until there is no more time, or never.
  • The defender will let the invader steal his RGL STUN rounds with CQC disarm technique.
  • The defender can destroy the energy generator so electronic stuff won’t interfere. The same with mortars. (Optional to rest or add difficulty).
  • The invader has to play seriously.
  • Some players don’t like the idea of the invader gets to the core in this kind of training (Probably because of points and 10 soldiers stolen). But I don’t care. Do you?? That’s up to you!

 
You can dispatch so you’ll train as if it were a real PvP situation. Because of that, both you and the other player risks espionage points.
 
 

3.- Using Infinite Heaven mod

 

  • Set the option to use lethal weapons in Mother Base. And set the option to be able to select weapons before entering Mother Base. (I don’t remember how, you can investigate it by your own)
  • And start practicing 😀
  • It’s a safe place to practice your aiming (shooting the lights and stuff, never your staff), dolphin diving, and all the knacks mentioned in the previous section.
  • It has the benefit that you can get the FOB emergency mission alarm while practicing this way and not having any time limit.
  • But you can’t practice with another player. This is for personal training only.

 

Extra tips

 
If you want to play with your allies, keep this technical things in consideration:
 
 
a) Between two players, if one of them (and obviously, both too) support the other, both of you couldn’t see each other in Security Challenge tab if have it enabled.
 

  • To “fix” this, both of you have to disable the support between the two, and then you have to try the Security Challenge tab until your ally appears (Is not immediate so be patient).

b) If you support each other, you still can attack yourselves:
 

  • Through indirect retaliation list.
  • Visiting your ally’s base and opening a wormhole doing something like attacking a solder, destroying or fulton anything there.

 
If one of you have their base blockaded, and want to let it available again, the owner of that base have to enter a random base and get to the Sortie Prep menu, and then get out, is not necessary to actually enter the base. And done, your base is open again.
 
 
 

KINDS OF PLAYSTYLES

Since I started FOBs, I have played with several kind of players, those who use some kind of setup and those who use other. I have also found players who react with hostility and tried to humilliate me if I used certains items and stuff (There are a lot of players who upload videos on YouTube mocking about those who use Energy Wall or Autowormholes)
 
 
With time I understood the reason of their behaviour, and here it is: There are some unwrritten consuetudinary rules that, they think everybody should know, and this causes misunderstandings between players. The only reason I can imagine for this is that some people have their ego so big (as childs do) so that when they discover or learn something easily, they think that everybody should know it, and if you don’t, you’re wrong or crazy, or a ♥♥♥♥♥.
 
 
So, the only solution I’ve figured out for this, is to write those rules once and for all (I’m a law student by the way, so I feel the need to do this for a good coexistence between players who plays in good faith)
 
 
Here is my proposal of kind of playstyles, so, if you’re going to play with someone, you can easily use the name of the playstyle and that’s it, no more explanation.
 
 
Kinds of Playstyles
 
 

1.- Old-style

 

  • No use of Energy Wall.
  • No use of E-RB WH GEN Grade [★10~12] (Blue ones).
  • No use of Quiet.
  • You can use E-RB WH GEN Grade [★9] (Red ones).

 

2.- Modern-Style

 

  • You can use Energy Wall.
  • You can use E-RB WH GEN Grade [★10~12] (Blue ones).
  • You can use Quiet.

 

3.- Fair Play

 

  • No use of Energy Wall.
  • No use of Quiet.
  • No use of Fulton Launcher.
  • DEFENDER: must no use E-RB WH GEN Grade [★9~12] at all.
  • INVADER: same rules as Old-style.

 

4.- Friendly PvP

 
 
INVADER:
 

  • Can play with any of the 3 previous styles.
  • Can or can not enter to the core, that’s between the two of you. You better keep that rule clear before starting the PvP to not have misunderstandings.

 
DEFENDER:
 

  • Can play Old-Style or Fair play.
  • Has to disable mortars and energy generator.
  • He let the INVADER steal his weapon so he can reload ammo. Then let himself be killed so INVADER can keep moving.

 
 
 

GENERAL TIPS

• Watch pro players videos and get inspired by them.
 
• ASK if you have any questions.
 
• Read this guide with attention to detail, especially the mindset section, it may help you with all areas of your life 😀
 
• Enjoy this game and keep it alive.
 
• Don’t cheat, or at least, be man enough to admit it (I respect that honesty).
 
 
 

CONCLUSION

I hope this guide helps you to improve your game, and I hope it helps getting this game alive again, with more competent players in the present and the years to come. The way to go is having the correct mindset, know how to get the right equipment, the tricks that will help you being a better and stronger player, and most important, practice, practice, and practice but in the right direction.
 
 
Remember:
 
 
Practice doesn’t make perfect, practice make permanent. Only perfect practice makes perfect.”
 
 
Thanks to
 

  • Red™ for introducing me to the game idiosyncrasy and giving me tips.
  • Dmitriy77 for giving me tips for improving when I uploaded some videos.
  • Bivalvan for giving me tips when I started and for sharing some technical matters
  • Barboss for giving me tips when I started and inspiration for defending with calm and experience.
  • Nyan for helping me doing some of the videos.
  • And all those friends who I have played with, the GGs and for keeping this game alive.

 
 

Written by Fabián_7757

 
 
This is all for METAL GEAR SOLID V: THE PHANTOM PAIN Gameplay Tips + Strategy Guide hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
 


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