There are many vehicles in GTA Online, so it can be hard to put them into perspective. This guide will fully explore these vehicles, giving information you wouldn’t normally know about them, choosing the best in their category, their prices, and explaining their unique purpose.
None of these vehicles are in any specific order. All vehicles use their “Trade price”, and not the set price. Vehicles that new players should look to own are marked with “Must Have ★” next to its price. When I mention how many “missiles” something takes to destroy, I mean Homing missiles, and not RPGs. I have hyperlinked videos in the descriptions, check them out to see the vehicles purposes. This guide was created on Steam and nowhere else. Images via GTA Wiki.
This section is for vehicles that can take some damage.
– Nightshark ($1,245,000) ★ Must Have
An all wheel drive, armoured truck made to shrug off bullets and incoming missiles. It is a must have for any player that wishes to traverse free mode without getting lit up with rockets. Its fast and has good torque, so it can make a quick getaway. It is usually on sale. Takes 27 missiles to blow up. Comes with armour plate upgrades, although they prevent you from using firearms and grenades inside the vehicle. Also has a tow hitch so you can hookup an Anti aircraft trailer. – [fandom.com] Seats 4 people. Best used with sticky bombs on hand to throw at vehicles/Oppressors.
– Toreador / Stromberg ($3,660,000 / $2,395,000) ★ Must Have
Both these vehicles have the same attributes, they can go underwater and have top-tier tracking missiles. When underwater, you can switch to submersible mode and use torpedoes. The Toreador is better as it has a boost ability,so you can pick up speed quickly, since the cooldown for it is instant. The Toreador also has 4 seats, can be used in heists, and can be stored in your Kosatka Moon Pool. Must have for new players because it has a lot of applications and defences. Both vehicles have deadly machine guns, and both take 5 missiles to blow up. Stromberg only has a limited 30 missiles, (Toreador has unlimited missiles) and seats 2 people.
– Half Track ($1,695,000 + Bunker + MOC for upgrades)
The Half-Track is an underrated vehicle. It can drop mines, has cannon turrets in the back, and has a resistant windshield. It can also survive some height in water due to its functional snorkel. It is slow, but has some initial torque. You will need the MOC with the Bunker, with Bunker research, you can upgrade the turrets and get the landmines too. Takes 27 missiles to blow up. Seats 3 people, has a tow hitch to hook up the Anti Aircraft trailer for 1 additional player.
– MOC Cab ($1,400,000 + Bunker)
The strongest vehicle in the game is the MOC Cab, also known as the Hauler Custom / Phantom Custom. Can take almost 70 homing missiles before giving up the ghost. Not even a group of 3 MK2 Oppressors will be able to kill you. Requires a Bunker to store and customise it. Once owned, can be called near to you. The trailer has a Weapons Workshop upgrade so you can get MK2 weapons. Trailer can get rear turret upgrades for passengers (needs the Command Center to use). Comes with Mobile Operations jobs. The trailer takes 20 missiles to destroy.
Seats 5 without a trailer attached.
– Avenger ($3,450,000 + Facility)
VTOL Osprey that functions like the MOC. Can be upgraded with a Vehicle workshop, Weapon workshop, and overpowered cannons for the passengers. It is incredibly resistant, even to explosive cannons. Its entire body is strong enough to crash into other aircraft head on, and survive. Extremely fatal to ground targets if players are in the cannon seats. Has 50 bombs. Takes 22 missiles to destroy. Needs a facility to store and customise. Seats 5. Countermeasures available. Armour for this vehicle can be buggy. (sometimes taking less missiles to destroy.)
– Ruiner 2000 ($4,320,000 + Vehicle Warehouse)
The Ruiner 2000 by itself is not a resistant vehicle, taking 1 missile to destroy.
When you retrieve the Ruiner, it will take 27 missiles to destroy, and it cannot be locked onto. This makes it impossible to destroy for Aircraft or Oppressors. The job lasts 20 minutes. Has top tier tracking missiles. You can’t keep this as a personal vehicle. Requires a Vehicle Warehouse to store it. Seats 2 players.
– Insurgent Pickup Custom ($1,552,500 + Bunker + MOC)
All wheel drive armoured truck with a high damage turret on the roof. Can drop mines just like the Half Track, but is faster all around and can climb steep terrain better. To get this vehicle you need the Insurgent Pickup, and take it to your MOC’s vehicle workshop, where you can upgrade it for $202,500. The vehicle can seat up to 9 people, by having two on the sides, two in the back, one on the turret, and 4 in the seats. Also has a tow hitch so you can hookup an Anti aircraft trailer, seating 1 more person. It takes 27 missiles to destroy, the person in the turret seat will not get killed by incoming missiles.
– Terrorbyte ($1,375,000 + Nightclub)
Large armoured camper truck used to store the Oppressor MK2 (with the Specialized Workshop). Can be used to do client jobs, well paying and short jobs like CEO/VIP jobs. The Drone Station can be used to deploy drones from the Terrorbyte. (See the toy vehicles section). Can also be upgraded with a Weapons Workshop for MK2 weapons. Has a Turret upgrade for trailer passengers that can lock onto 5 different targets, vehicles and players on the ground. Comes with a scanner to check the stats of players, Watch_Dogs style. Has a wardrobe. Has bullet resistant windows. Takes 35 missiles to destroy. Seats 4,
This section is for vehicles that are meant to destroy stuff.
– Buzzard Attack Chopper ($1,750,000) ★ Must Have
The weakest vehicle in this section. The Buzzard is a scout chopper, with missiles and miniguns. Upon purchasing the vehicle and becoming a CEO, you can request it for free, and it will appear immediately in front of you. This vehicle is the workhorse of GTA Online, it makes the game much faster, and it can be used for many tasks. If you are new to the game, you should be looking to invest your money to get this vehicle so you can complete jobs, VIP missions, and so much more. It only has a cooldown of nearly two minutes if it gets destroyed, which isn’t long at all. Sometimes on sale. Takes 2 missiles to blow up. Does NOT have countermeasures. Seats 4.
– FH-1 Hunter ($3,100,000 + Hangar)
Originally from San Andreas, the Hunter is a helicopter armed to the teeth with missile barrages (7 firing rockets at once), lock on missiles, bombs, and an extremely overpowered explosive canon for the passenger to control. Good for headhunter, and breaking down players or strong vehicles. Great top speed, Takes 3 missiles to blow up. Countermeasures available. Needs a Hangar to store and customise it. Weak to bullets. Seats 2.
– Akula ($2,785,000 + Hangar)
The main feature of the Akula is that it allows you to go into Stealth mode, so you will appear off the radar to other players. This is very useful if you’re trying to get away from someone, or if you want to kill them by surprise. This works really well with dropping bombs on people.Stealth mode can also be used to cap the amount of stars (cops) you have. It has lock on rockets or the choice of a missile barrages (4 missiles at once). Also has a turret for the passenger with different camera modes. Takes 3 missiles to blow up. Does NOT have countermeasures. Needs a Hangar to store and customise it. Seats 4.
– Pyro ($3,350,000 + Hangar)
For anyone looking to get into dogfights, this plane is extremely manoeuvrable, and has a fast turning circle, meaning your always behind the enemy. It is also one of the fastest jets in the game, so you can get across the world quickly, or even outrun missiles. Best used with the Race handling. Comes with strong miniguns and spam rockets. Takes 3 missiles to blow up. Countermeasures available. Needs a Hangar to store and customise it. Seats 2.
– Hydra / P996 Lazer ($3,000,000 / $6,500,000)
Probably the deadliest vehicles in the game. Both of these jets have explosive cannons, the most lethal weapon you can get your hands on, especially with the rate of fire (highest DPS). Comes with missiles. Both can be stored in a hangar so you can request them. Extremely useful for taking out groups of enemies and vehicles quickly. You can get the Lazer for free if you enter the military base and escape with it. If you own the military base hangar, you can take it without alerting the guards. Takes 2 missiles to blow up. Does NOT have countermeasures. Needs a Hangar to store and (only) respray it. Seats 1.
– Deluxo ($3,550,000)
Sports classic car that can hover (even on water) and fly in the air. The Deluxo has many uses, it it is good for collecting cargo, traversing bodies of water, and even going over large foundations like buildings or mountains. Comes with weak machine guns, but can be upgraded to shoot 30 top-tier missiles. Great for taking out ground targets, and good for missions/heists. Can also be used to dodge top-tier missiles if the driver is smart enough. – [youtu.be] Takes 1 missile to blow up. Seats 2.
– Savage ($1,950,000)
The Savage is a hind helicopter that also uses the ever scarce Explosive Cannons, the same one seen on the Lazer and Hydra. It also has missiles that don’t need to be reloaded. The Savage is slow and heavy, but this can be used to its advantage. Since its so heavy, it can rock back and forth easily, its own weight giving itself more momentum, making killing ground targets easy.
Takes 2 missiles to destroy. Weak to bullets. Seats 4. Can be stored in hangar, but can only be resprayed. Does NOT have countermeasures.
– B-11 Strikeforce ($3,800,000 + Hangar)
A heavily armoured jet with a lot of applications. Has an Explosive Cannon just like the jets, only at a lower fire rate and smaller blast radius (making it harder to hit ground targets). Can also drop bombs, and has the same Barrage as the Hunter, being able to fire 7 missiles at once. Has non homing and homing missiles, but is limited to 30 missiles. Its turning circle is slightly worse than the other jets, but it can take some damage. Anyone that is new to dogfights/air fights should look into this vehicle, because it is very forgiving. Takes 6 missiles to destroy. Seats 1. Countermeasures available.
– LF-22 Starling ($2,750,000 + Hangar)
Extremely small rocket-powered bomber plane. On first impressions, this vehicle may seem awful to control, but it is one of the best dogfighting planes and bomber planes,
Its rocket works like a booster, allowing you to control your speed. The boost is extremely strong, so you can quickly take off, and evade danger. Its rocket has to recharge, so you have to use it in small boosts. Comes with extremely strong machine guns. Takes 3 missiles to destroy. Countermeasures available. Seats 1. The Booster upgrade and missile upgrade is essential.
– Oppressor MK2 ($2,925,000 + Terrorbyte + Nightclub)
A flying bike made of black magic. This vehicle is dumb-proof, it has countermeasures, though it is easy to dodge missiles without it. You can’t even crash and fall of the bike. To get the vehicle, you need a Nightclub, so you can store a Terrorbyte with the Specialized Workshop upgrade. Now you can do 5 Terrorbyte client jobs to unlock the Oppressors trade price. Then you can upgrade it within the Terrorbyte. By default, it will come with terrible guns, you can buy the upgrade for missiles (20) inside the Terrorbyte. Including all the upgrades to the MK2, it will cost you around $6,295,500 for everything mentioned here. Can be stored in an MC Clubhouse to get it spawned next to you. Cooldown is 5 minutes. Takes 1 missile to blow up. Takes 1 explosive sniper round/ stun to eject the rider. Seats 1.
This section is for vehicles that make the game more fun.
– Faggio Mod ($55,000)
Probably the best $55,000 you’ll ever spend. Lots of customisation. What else is there to say? Go buy it.
– BMX ($800 – Free)
Can pull off stunts and can be used to fly if using the
There are many skate parks that and areas that are well suited for the BMX. If that isn’t enough there are plenty of custom races you can play that involve using the BMX to do parkour. These can be added to your game by using the Social Club. Can be bought on the Pedal And Metal site. Free to store if you find one. Does not come with insurance, so you will have to get another one if it gets destroyed.
– Dinka Veto Classic / Dinka Veto Modern ($895,000 / $995,000)
Go karts, as expected they are tons of fun. Only difference between them is that the Modern variant is slightly faster and has some better customisation.
– Scramjet ($3,480,000)
Fast and lightweight super car that can jump, as well as boost. You can use this vehicle to get high in the air. This vehicle is basically a mechanical acrobat. Also comes with top-tier tracking missiles
Takes 1 missile to destroy.
– RM – 10 Bombushka ($4,450,0000 +Hangar)
Large cargo-bomber plane
Useful for the Deluxo Prep Work solo, transporting goods all together, or just putting your friends all in the back. Requires a Hangar to store and open the cargo bay.
– Arena Vehicles ($1,000,000 + Arena Workshop )
All arena vehicles can be equipped with nitrious, meaning you can use them for freemode drag races. You can also get a jump ability, along with a “shunt” ability.
It also has kinetic, sticky, spike, EMP, and oil slick mines. Lots of possibilities for freemode fun. They also have some good armour, defences, and weaponry. Can be used in the Arena Modes. If you plan to use these vehicles in freemode, get the Sasquatch or ZR380. If you’re only into the Arena modes, get the Deathbike.
– Street Blazer ($81,000)
Not to be confused with the regular Blazer. The only ATV capable of doing wheelies. Also has some decent customisation.
– Ramp Buggy ($2,400,000 + Import Warehouse)
Ramps players and civilians vehicles violently into the air when met with a head-on collision. Requires an Import Export vehicle warehouse to store it.
– Phantom Wedge ($1,920,000 + Import Warehouse)
Similar attributes to the Ramp Buggy. Forcefully shunts everything out of its way. Requires an Import Export vehicle warehouse to store it.
– Blimp ($895,000)
Extremely fast for what it is. Players can stand on top of the blimp as it flies and can even have cars on top of it. Has many livery options. Can be called via Pegasus.
– Lowriders ($250,000 – 600,000)
By purchasing a vehicle from Benny’s Original Motor Works website, you can take it down to his shop and get it turned to a lowrider with functional hydraulics. They have lots of customisation, so you can make it really unique.
– Sandking ($45,000 – Free)
All wheel drive Pickup with good clearance, raised high from the ground, making it a good choice for off-roading and getting across deep water. Modified versions of this vehicle can be found roaming in Sandy Shores. Free to store if you find one. Huge cargo space, can hold bikes, ATVs, and even compact cars.
– Tuner Vehicles ($1,100,000 – 1,900,000)
These are the only class of cars right now that can have the “Low Grip Tires” equipped. Putting these on inside the LS Car Meet modshop allows you to drift around in freemode, races, and the LSCM Garage track.
– Formula ($2,997.000 – 3,515,000)
Some of the fastest vehicles in the game. Comes with a kinetic boost that generates when your off the gas. Has so much downforce it can go upside down if you got enough speed. Can be used in Formula races.
– Oppressor MK1 ($2,650,000)
The original Oppressor is a motorcycle with a booster on the back and retractable wings. It can be used to perform stunts just like the Scramjet. When flying, the turning is sluggish, so controlling your height is key. Comes with terrible guns, but can be upgraded with 20 missiles with Bunker research with a fee.
– Seabreeze ($850,000 + Hangar)
Small plane with extremely strong machine guns. Has a good turning circle, better than some jets. Can climb up high quick. Comes with bombs. Its coolest feature is that it can fully go underwater without being destroyed/damaged. This can be used as a tactic to get players planes close enough to the water to crash into it, or can be used as a fakeout. Also useful for getting cargo/gear at sea as it floats on water. Needs Hangar to customise and store. Takes 3 missiles to blow up. Seats 2.
– Cargobob ($1,790,000)
Oldie but a goldie, a large chopper that can lift up many vehicles via a hook. Can lift cars, boats, tanks, submarines, monster trucks, motorcycles, moveable props, and more.
– Banshee 900R ($565,000)
This vehicle is well known to make clean drifts, using a physics bug called Double Clutch, you can force it to maintain speed during drifts.
💵Best Bang for the Buck
This section is for vehicles that are cost effective, but perform well in races.
– Bati-801 ($15,000 – Free) Motorcycles ★ Must Have
Cheap motorcycle with all the speed benefits of a supercar. Nimble and sticky, it is still good to use in Motorcycle Stunt races. Must have for low level players to traverse the map quickly. Can also glide in the air like the BMX. Free to store if you find one.
– Vagner ($1,535,000) Super
Under two million is the Vagner, an all wheel drive super car with amazing traction and acceleration. Sometimes on sale.
– Pißwasser Dominator ($315,000 – Free) Muscle
This muscle car has good top speed, it is able to keep up with many other Muscle cars added over the years. Comes free if you are a returning player or if you got the Criminal Enterprise Starter Pack.
– Pariah ($1,420,000) Sports ★ Must Have For Racers
This sports car is a bargain considering it has a better top speed than most super cars. The Pariah can travel up to 136 MPH, most supercars barely go over 127 MPH on a track. A must have for anyone that wants to tear up long straights in races.
– Turismo Classic ($705,000) Sports Classics
Competitive for its class, has great cornering speed and great top speed. Unique styling and has some nice customisation.
– BF400 ($95,000) Offroads ★ Must Have For Racers
Rally Motorcycle that can be used in Offroad races. Must have for anyone that wants to make winning Offroad races incredibly easy.
– Elegy RH8 (Free) Sports ★ Must Have
This is a vehicle you get for free when you sign up to Social Club, which is required to play Online anyway. All wheel drive, and good cornering. Not competitive compared to newer sports cars, but it is a good starter vehicle regardless, since its free.
🔧Heavily Customisable Vehicles
This section is for vehicles that have a lot of body mods to choose from.
– Beater Dukes ($378,000)
Based off the original Dukes, this version has a lot more customisation. As the name implies, you can restore this vehicle and add new bumper options, spoilers, and more. Liveries available.
– Yosemite Rancher ($700,000)
The original Yosemite can be converted into a off-road pickup truck. Includes roof options, utility tools, bullbars, roof lights and skid plates. Liveries available.
– Rusty Rebel ($3,000 – Free)
One of the older vehicles in this list. Has a generous amount of customisations to make it look completely different, changing it from a regular truck to a Baja truck. Exceptional performance for its price.
– Elegy Retro ($904,000)
The original Elegy can be converted into a retro version of itself. Crazy spoiler options, intercoolers, interior options, bumper options. You can even change the position of the license plate. Liveries available.
– Cheburek ($145,000)
Iconic car “for the people”. Comes with funny customisations, skirts and bumpers made from cardboard, roof racks, and headlight options. Liveries available.
– Sultan RS Custom ($795,000)
The original Sultan can be converted into a street version of itself. Just like the Elegy Retro, except it has customisations to turn it into a rally car. Fog lights, crazy spoilers, and lots of interior options. Liveries available.
– Hellion ($795,000)
Another off-roader with good customisation. Has bullbars, window plates, rear light options, and insane engine options.
This section is for vehicles that are designed to mess with people.
– RC Bandito ($1,590,000 + Arena Workshop)
The RC Bandito is an remote controlled truck. You can upgrade it with kinetic mines (launches people) or EMP mines (disables vehicles temporarily). It can also jump, and has an option for rigging a Sticky Bomb onto it, so you can detonate it near people/vehicles. It is a small and quiet vehicle, and does not appear on the radar to others. It is good for scaring people with a stealth detonation. Takes 3 missiles to destroy. Cooldown is 1 minute.
– Invade and Persuade Tank ($2,275,000)
A remote controlled mini-tank that can be called via your interaction menu. It has 4 options for weapons: The default canon, a flamethrower, a rocket launcher, or a plasma rifle. The ranges on these weapons are short, so its best to get the Plasma rifle. The tank is slow, makes the same noise as a regular vehicle, so it can easily be spotted and tracked. It has good armour, taking barely any damage from bullets, and takes 9 missiles to blow up. Has a jump ability like the Bandito. Can easily be pushed around easily by civilian cars and especially cop cars. Can be used to run people over. Does not appear on radar for other players. Cooldown is 2 minutes.
– Drone (Terrorbyte Upgrade) ($815,000)
Can be accessed by owning a Terrorbyte (requires nightclub to store it) and the Drone Station upgrade. Has a small boost ability, along with a stun ability, making players fall uncontrollably to the floor. Like the Bandito, it also has a detonation feature, the radius of a sticky bomb. It is incredibly small and hard to hear, and does not appear on the radar, making it an insane stealth tool. It is also incredibly fragile, and breaks if shot, walked into, or rammed into any object. Has limited range. (about a couple of blocks). Cooldown is 1 minute.
– Nano Drone (Arcade Upgrade) ($1,460,000)
Like the drone, but it is faster and grey, with a few alterations. Can be acquired by buying the Drone upgrade for your Arcade, on the Pixel Emporium website. Has a small boost ability, along with a stun ability, making players fall uncontrollably to the floor. Like the Bandito, it also has a detonation feature, the radius of a sticky bomb. It is incredibly small and hard to hear, and does not appear on the radar, making it an insane stealth tool. It is also incredibly fragile, and breaks if shot, walked into, or rammed into any object. If inside an arcade, it has unlimited range, and wont lose connection. Deploying it outside via your interaction menu gives it limited range (about a couple of blocks). Cooldown is 5 minutes.
🤢Vehicles to Avoid
These are vehicles you shouldn’t buy under any circumstances.
– HVY Menacer ($1,775,000)
A vehicle that almost seems like a Chinese copy of the Nightshark and Insurgent Pickup. It is slow, and has little torque. It can only survive 19 missiles, which is not enough to survive a MK2 Oppressor attack. The turret gunner has no protection from incoming bullets. One positive is that the windows are short, so its harder to shoot in. It would be better if it had a price of around $500,000.
– Blazer Aqua ($1,320,000)
Not much to say except its a Blazer (a quadbike) converted into a sea-doo. It can travel on water, but so do many other vehicles. The Technical Aqua is a similar vehicle, but it is faster, has a turret on the back, and is $200,000 cheaper.
– Lectro ($750,000)
Motorbike with a KERS function (similar to the Formula vehicles) this sounds cool, but the bike is incredibly sluggish and slow, even with the boost function. The KERS ability also cannot be used in races, unless the race creator allows this in the settings.
– RO-86 Alkonost and the Volatol ($3,262,500 / $2,800,000)
These are supposed to be stealth bombers, but there is nothing really stealthy about them. They are also incredibly large, and also slow, when they should be the opposite. The Alkonost goes off players radar when its above 1,660 feet. The Volatol earns the nickname “Dorito” due to its triangular shape.
– Any of the air vehicles (except the blimp) on this list can be put into a Hangar. Hangars allow you to customize these vehicles, but not all of them have upgrades. (the ones that don’t can only be resprayed) Putting an air vehicle in your Hangar means it will be insured, and that you can call it via your interaction menu as a personal vehicle, instead of calling it via Pegasus.
– To restock missiles for a vehicle that doesn’t have unlimited missiles (Stromberg, Deluxo) you can take it to an MOC, driving it back to your garage and out, or recalling it.
– All muscle cars can perform wheelies by holding the handbrake, holding the gas, then letting go of the handbrake.
– If you find your vehicles getting stuck often, you can get the Up-n-Atomizer weapon ($399,000) to free it.
– The best way to counter the MK2 is with a defensive vehicle, as it can survive its limited 20 missiles. Using sticky bombs to throw at them in the air works well. If you have a vehicle with landmines or kinetic mines, plant them and use alleys, the underground, or tunnels to lure them in.
– Bulletproof tires are a must, they’re vital if you want to make a getaway. They cost $25,000 and ensure your tires don’t pop. Some armored vehicles have this pre-installed. Unlocked at Rank 20.
– Countermeasures are Chaff, Flares, and Smoke. they are defenses that prevent missiles from hitting you. The chaff is best to use as it prevents people locking onto you for 7 seconds. Flares only stop 1 incoming homing missile. You get 10 chaff, or you get 20 flares, though you’ll never use this many. Smoke is useless and wont stop missiles.
– Planes that drop bombs can be upgraded to drop other bombs, including Explosive,Cluster, Incendiary, and Gas bombs. Use Explosive bombs, as their radius and damage is the best.
– Always put 100% Armour on weaponised/armoured vehicles to gain more resistance to bullets/missiles. You get Armour upgrades by going up each 20 ranks until you reach rank 100.
Thanks for reading. I will try to keep this list updated.
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