Garry’s Mod CSM Guide – Dynamic Sun Shadows

Garry’s Mod CSM Guide – Dynamic Sun Shadows 1 - steamsplay.com
Garry’s Mod CSM Guide – Dynamic Sun Shadows 1 - steamsplay.com
This guide will help you improve the image of the old source engine.

And add dynamic shadwos on your map.

 
 

Downloading CSM

 
first you need to subscribe to https://steamcommunity.com/sharedfiles/filedetails/?id=2027051988 
 
 

In game settings

 
Garry's Mod CSM Guide - Dynamic Sun Shadows - In game settings 
 
Garry's Mod CSM Guide - Dynamic Sun Shadows 
 
Now let’s move on to the game 
 
First , Make sure that your shadows are set to high , also don’t forget to set the HDR to max  
 
Then , go to any map with HDR Support 
 
When we are in game go to spawn menu , then on right top of menu click savav, and click on CSM 
 
Set resolution on 2048.00 
 
Brightness 31.85 
 
Darkness 288.00 
 
Red 255.00 
 
Green 255.00 
 
Blue 255.00 
 
+Pith 3.70 
 
+Yaw 0.00 
 
+Roll 0.00 
 
After this go to console and write this : r_projectedtexture_filter 0.2 
Then write Reload. 
 
 

Finnal

 
Garry's Mod CSM Guide - Dynamic Sun Shadows - Finnal 
 
In finnal your game should looks like that : 
 

Written by Cake

Here we come to an end for Garry’s Mod CSM Guide – Dynamic Sun Shadows hope you enjoy it. If you think we forget something to include or we should make an update to the post let us know via comment, and we will fix it asap! Thanks and have a great day!


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