This guide shows how to make the auto battle speed faster (or slower). This guide is compatible with my guide to hack the battle speed to always be fast regardless of auto battle.
Note that the offset values are different for each Pixel Remaster game, so I’ll add separate guides for the other games.
Edit GameAssembly.dll in a hex editor
First, open GameAssembly.dll in a hex editor. I use HxD.
Note: this hack is likely to be pretty brittle. As soon as SquareEnix updates the game, the offset is going to change. Hopefully it doesn’t change significantly and the hex values are still pretty near where they are now.
Go to offset 1897520 in the file – Ctrl-G, then enter the value.
You should see something like this:
The 00 00 C0 3F is the hex representation of the float value 1.5. The default auto battle speed multiplier is 1.5x. You can use a float to hex convertor to figure out what to enter for other values you might want to try (e.g., https://gregstoll.com/~gregstoll/floattohex – [gregstoll.com] ).
You need to change the values to little endian format once you determine them. Here are a few options:
00 00 00 40 (2.0x speed)
00 00 20 40 (2.5x speed)
00 00 40 40 (3.0x speed)
00 00 80 40 (4.0x speed)
00 00 a0 40 (5.0x speed)
Replace the value at that offset with the value you want, save the file, and enjoy!
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