Many quests are still bugged and cannot be advanced, often “non-reproducible”. Usually though it entails for example a disappearing or non-responsive character or button or whatnot.
The usual trick found searching the web is to drop a quest and restart. This isn’t always necessary.
Fix via Fast Travel (or dying…)
Perhaps described elsewhere, though I haven’t seen anything per se, therefore a short description here:
If you encounter a glitched quest (part of a chain), most often in a closed area, important characters disappear, or cannot be interacted with.
The usual fix in most discussion regarding such a glitched quest with hindered progress is to drop and restart a quest.
But: I have noticed on multiple occasions that I could fix the progression issue by using Fast Travel.
Fast Travel to the beginning of the dungeon (marker on map) and reenter. This seems to reload a*sets or whatnot. Another, less fun alternative is to die. One gets teleported to entrance/beginning of an area where a reload seems to happen.
No idea if this works in group play or not, only done this in solo mode.
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