SGSSAA to be compatible with Dynasty Warriors 7 – so you don’t have to resort FXAA
After playing it for a while I decided to return to it.
Dynasty Warriors 7 PC has always been a bother to me, compared to Dynasty Warriors 8: there seemed to be no good AA solution outside of FXAA in a control panel or injecting external SMAA/FXAA.
FXAA or SMAA by post-processing does not solve the shimmering problem caused by aliasing, and messes up with UI elements.
So I spent a full day testing different values for the compatibility bit section.
After some time, I finally found a setting which seems to work.
1 – Compatibility
Antialiasing Compatibility: 0x00401045
3 – Antialiasing
Antialiasing – Mode: You can override any app settings
Antialiasing – Setting: 2x [2x Multisampling]
Antialiasing – Transparency Multisampling: Enabled
Antialiasing – Transparency Supersampling: 2x Supersampling – Sparse Grid
You can go 4x-8x times, but I find 2x sufficient for my purposes.
Make sure that you have Setting and Transparency supersampling at the same time.
(4x SGSSAA Mulit for 4x, 8x Multi For 8x SGSSAA)
4 – Texture Filtering
Anisotropic Filtering Mode: User Defined / Off
Anisotropic Filtering Setting: 16x
Texture Filtering – Negative LOD Bias: Clamp
Texture Filtering- Quality: High Quality
FXAA can be turned on in section previous if you want to add some blurring.
Despite my recommendation, it is not recommended due to the UI issues.
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