Easy steps on how to upload mods into Steam Workshop.
How to upload
Feel like an idiot, like I felt? No worries! No worries! I tried many times to figure this out and finally cracked my head on the keyboard.
Make the necessary edits.
These files can be placed in either an “objects”, or “graphics,” folder (. If you have graphics for your mod), both of these folders can be used.
Make a folder separate for your mod and call it “ExampleMod”.
Place “ExampleMod” into mod_upload located at: Dwarf Fortress\mods\mod_upload
Make a text document called info.txt
Complete the following information:
(Here’s my mod to show you how yours should look.
[ID:foreign_equipment_smithing]
[NUMERIC_VERSION:1]
[DISPLAYED_VERSION:1]
[EARLIEST_COMPATIBLE_NUMERIC_VERSION:1]
[EARLIEST_COMPATIBLE_DISPLAYED_VERSION:1]
[AUTHOR:ANickel]
[NAME] Foreign Equipment Smithing
[DESCRIPTION]Allows your dwarfs to discover the secrets of crafting foreign weapons such as scimitars halberds, blowdarts, and halberds
[STEAM_TITLE]Foreign Equipment Smithing
[STEAM_DESCRIPTION:Allows your dwarves to unravel the secrets of crafting foreign weaponry such as scimitars, halberds and blowdarts]
[STEAM_TAG:mod]
[STEAM_TAG:weapon]
Save that file, boot up Dwarf fortress, select “Mod” tab, click “Publish”, and you should be good.
The file structure stumped me, so I’ll leave this as an example!
Dwarf Fortress\mods\mod_upload\examplemod\objects\modcontentinhere
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