Are you sick of replaying the game endlessly for achievements and just want to cheat? This is the guide for your.
Introduction to the console
There are achievements to reach every end, find every door into the mansus and create every type cult. It is possible to make easy cheese. To open the log press and then press again.
To spawn objects, enter the name of the object in the console's bottom box. You can also use autocompletion if you wish.
There are two types objects in this game: situations and elements. Each one has its own row on the console. To create elements, type the object's name into the box and then press the create element' button. It is the first button on row labeled ‘E’. To create situations, enter the name and click the 'create circumstance' button. The object will appear in the top portion of the console.
After you have created it, drag this object to the main area.
To destroy objects drag them back to the top of your console and then press either the destroy element (or destroy situation) button, depending on the object.
The founding of the Cult
To create a cult, click the create button to spawn:
Use the create button to spawn these elements:
Next, use the create element to spawn in
Drag cat_a into the 'talking' situation to begin a cult.
This will open a window. To begin the process, press either the start button (or 'S') on the keyboard.
You can pause the game by using the controls at its bottom. The task will take 10 seconds to complete. This will create a new situation with a magenta-colored color. Drag in one of your fragments into the magenta scenario before the 30 second time limit expires. Wait for 30 seconds before the task is completed. The achievement for creating a cult can be seen.
Once the achievement is unlocked, drag the magenta scenario into the console. Next, press (on the row labeled) to delete the magenta situation. For each type, you can go back to the talk' situation and repeat the steps.
Exalting cultist achievements
There are 8 achievements to exalt cultists. To achieve this, you must use the talk situation with the right cultist, fragment and influence. I have provided a table containing the object names.
Once you have created your element, drag the cult (the card with the hooded figure X17Y into your talk situation. Then, add the other elements to their slots. The game will indicate which slot they are placed in. Once you've done that, press Start.
Wait for the task complete before you see the achievement. This process can be repeated for each combination in this table:
The Rest is Silence
These achievements will be possible if you lower your volume.
The following situations can be simulated:
The following elements should be included:
The pa*sion element can be added to the dream situation.
Click on the Start button, then drag the fragmentknockg in the slot.
Click on the desired situation to find the elements. This will give rise to an element called Way: The Wood.
Take Way: Wood and drag it to the dream situation. Then press the start button and add pa*sion to your slot. Wait for it to finish, and then you will be brought back to the mansus display. Drag the card in the circle marked THE WOOD to exit.
This achievement will grant you the In the Midst of my Life in Dark Wood.
The rest of the achievements follow the same pattern. To create the elements you need, use create element
Take the waywhite component and place it in the dream setting.
Click on the Start button, then insert your health card into the slot. Wait for the process to complete.
This will allow you to achieve the Speechless at Sunset achievement.
Next, generate the following elements
Click on the dream condition to find the elements. Drag waystagbefore_1 in the dream scenario.
Next, press the Start button. Wait for the process to complete.
This will allow you to get the What Has It Got in Its Pockets? Achievement. It will also open Mansus. To exit, drag any element into the circle labeled THE STAG DOCTOR'.
Next, create these elements:
Click on the dream situation to find the elements. Drag wayspider to the dream situation. Press start, then put defaulthunterprisoner in the slot. You'll receive the achievement Beaded With Blood if you don't pause it. To exit the mansus screen drag the card to circle labeled "THE SPIDER DOOR".
Finally, generate the following elements:
Click on the dream situation to collect the elements. Drag waypeacock into the dream scenario. Click on the Start button, then insert toolknockf in its slot. You'll then be awarded the achievement In the Gla*sgarden if you don't pause the process. To exit the mansus screens, drag the card to circle labeled "THE PETACOCK DOOR".
Summon these elements:
Drag the rites from the sea's fasting into a 'work' situation. When you start the game, you will be in this situation. Once you do this, a window opens. Then, place the elements in the correct places and press start.
The achievement should be obvious
To earn the ending achievements, type the name of each ending one-by-one into the console. To activate the ending, press (the first button on row X).
Here are the endings
This is all for Cultist Simulator Achievement console commands hope you enjoy the post. If you believe we forget or we should update the post please let us know via comment, we will try our best to fix how fast is possible! Have a great day!
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