This guide lists all the doctrines that can be unlocked using the Commandment Stone from the cult-of-the lamb game.
Introduction
After you build your temple, interact with the altar and release doctrines, The Commandment Stone allows you to declare new doctrines by gathering 3 pieces.
Doctrines are permanent upgrades that can be made to your followers, such as traits or rituals.
There are 5 doctrine groups with their own particularities. You can choose between 2 or 3 doctrine options for each tier of a doctrine.
Sustenance
"Instruct them to study the liturgies that surround their daily bread."
Sustenance doctrines are a great way to keep your followers happy and healthy.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Ritual Fast To declare a fast at your temple, perform a Ritual. Followers will not eat or be hungry for 3 days. | Feasting Ritual Unlock the Feasting Ritual. Throw a grand feast for your Followers to refill their hunger and gain +25 Faith! |
II | Cannibal Trait All Cult members will be granted the Cannibal Trait. +5 Faith when eating a meal made from Follower meat. | Gra*s Eater Trait All Cult members are eligible to receive the Gra*s Eater Trait. A Follower who eats gra*s-based food will not be held to a negative Faith. |
III | Ritual of the Harvest Perform a Ritual at the temple that makes all seeds available for harvest immediately. | Ritual of the Ocean's Bounty Perform a Ritual at your temple which for 2 days will make special fish more likely to appear while fishing. Double your chances of catching fish will be possible. |
IV | Substances Encouraged All Cult members will be granted the Substances Encouraged Trait. Gain 20 Faith when Brainwashing Ritual is performed. | Prohibition Trait All Cult members are eligible to receive the Prohibitionist trait. Increase work speed and devotion generation increased by 10% but 50% chance of Followers becoming sick after the Brainwashing Ritual. |
Afterlife
"Rea*sure the children that death is not inevitable."
If you are looking to sacrifice your followers, or reap the benefits of their death, then Afterlife Doctrines may be for you.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Faith in Sacrifice All Cult members are eligible for the Belief of Sacrifice Trait. +20 Faith when another Cult member is sacrificed. | Belief in Afterlife Trait All Cult members receive the Beliefs in Afterlife Trait. Only lose -5 Faith when a Follower dies instead of-20. |
II | Ritual of Resurrection Perform a Ritual in the temple that allows you bring back a dead Follower. | Funeral Perform a Ritual in your temple to perform a funeral service for a deceased Follower. Gain 20 Faith. |
III | Respect Your Elders All Cult members receive the Respect Your Elders trait. Followers receive +5 Faithfor every Elder Follower in the cult. | The Good Die Young All Cult members are eligible to receive the Good Die Young Trait. Gain +10 Faith if an Elder is sacrificed, murdered, or consumed, but lose -20 Faith if an Elder dies naturally. |
IV | Return To The Earth Unlock Natural Burial Building The corpses of the deceased followers can be used as fertilizer. | Grieve the Fallen Unlock the Grave building. Gain 2 Faith when Followers grieve at the Grave. |
Worship and Work
"Have they proffer both love and labor."
If you want to increase the devotion of your followers or increase their work ethic, then Work & Relationship Doctrines is a good option.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Faithful Trait All cult members are eligible to receive the Faithful Tract. Generate Devotion 15%faster. | Industrious Trait All Cult members receive the Industrious trait. Increase work speed by 15%. |
II | Inspire Inspire a follower to increase their loyalty. Replaces the Blessing action | Intimidate To incite a Follower, increase their loyalty and make them do 10% more for 2 days. |
III | The Glory of Construction Perform a Ritual at the temple that will immediately construct all structures currently in construction. | Ritual of Enlightenment Perform a Ritual at your temple that will temporarily increase devotion generation speed at your shrine by 20% for 3 days. |
IV | Glory Through The Toil Ritual Perform a Ritual at your temple which allows your Followers to work through 3 days and nightswithout getting tired. | Holy Day Perform a Ritual at the temple declaring a Day of Rest. Your Followers will not work that day and gain +80 Faith. |
Law & Order
"Teach the true meaning of obedience."
Law & Order Doctrines work well if your goal is to kill, marry and watch your followers fight.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Murder Follower Unlocks Murder Follower, a simple solution to many issues, but some followers might find this upsetting… if you're awake to see it. | Ascend Follower Ritual Perform a Ritual at the temple to raise a Follower to a higher plane. All Followers receive loyalty. |
II | Ritualistic Fight Pit Two of your temple's followers will fight to the death in a Ritual – unless you feel merciful. | Wedding Perform a Ritual at the temple so that you can marry one your Followers. Gain 30 Faith. |
III | Belief in Original Sin Trait All are born guilty. Reduced faith loss when a Follower is placed in Jail but is not dissident. | Belief in the Absolution Trait Freedom above all else. Every day that begins without anyone in prison, gain +10 Faith. |
IV | Loyalty Enforcer Perform a Ritual at the temple in which you appoint your Loyalty Enforcer to patrol the Cult and raise the Loyalty of your followers. | Tax Enforcer Perform a Ritual at the temple where you appoint someone to serve as your Tax Enforcementr. They are responsible for collecting money from Cult members. |
Possessions
"Preach the value of earthly products."
Possessions Doctrines can be useful if you want money from your followers or to increase their faith via material possessions.
Tier | Choice 1 | Choice 2 |
---|---|---|
I | Extort Tithes Unlock the Extort Tithes Followinger Action. Collect 1 coin from a Follower once a day. | Bribe Follower Unlocks Bribe Followinger Action Bribe a Follower with 3 coins to increase their Loyalty |
II | Beliefs and Traits of Materialism All Cult members are eligible to receive the Materialistic Trait. When you build better sleeping quarters, gain faith. | Beliefs of False Idols Trait All Cult members are eligible to receive the False Identity Trait. You can gain more Faith by decorating a building. |
III | Alms for the poor To increase your followers' loyalty, you will perform a Ritual in your Temple in which Gold is distributed to all Followers. You will also gain +10 Faith | Ritual of Enrichment Perform a Ritual at the temple in which all Followers give coins to you. |
IV | Sacral Architechture All Cult members are eligible to receive the Sacral Archcitechture Trait. When a new building is constructed, gain +5 Faith | Devotee Trait All Cult members are eligible to receive the Devotee Trait. When delivering a sermon, you will gain more Faith |
Hope you enjoy the post for Cult of the Lamb Unlock All Cult Doctrines, If you think we should update the post or something is wrong please let us know via comment and we will fix it how fast as possible! Thank you and have a great day!
- Check All Cult of the Lamb Posts List
Leave a Reply