Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips 1 - steamsplay.com
Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips 1 - steamsplay.com
Overview of the quests, requirements for quests, consequences of decisions to companions.

 

Explanations

Disclaimer
The information in the guide belong to version: early access revision 40849 (mega patch preview).
The quests might change in the future. There may be more side effects, consequences and even other quests at all.
Very likely I missed something or in some case the information is not correct.
Anyway it should give you some clues if you stuck in the game.

Quest and decisions
In each quest you have to make one or more decisions. Each decision has some impact on the game. It can be a requirement for further quests and it can affect your relationship status to your companions.
This guide will show all quests with all available decision and their consequences.
(The quests are not explained in detail here, only the consequences and the “order” of quests are shown.)

Relationship status of companions
Your companions like (or don’t like) your decisions. If you make decisions they don’t like their relations status gets worse. If the status is too bad, they migth leave you.

Timetunnel:

  • If you die in the zone or by using the radiation chamber you enter the timetunnel. In the timetunnel you see all of you decisions and you have to possibility to change them or even forget the quest at all. If you forget a quest which requiered by further quests, they will disappear, too.
  • There are 12 quests on the ride side and 11 quests on the left side in the tunnel. Later I will use L1-11 and R1-12 as a shortcut. It also helps to find the quest in the tunnel.
  • If you enter the tunnel for the first time, then there probably are several conflicts in your previous decisions which you have to solve before you can leave the tunnel.

Quest lines
There are several lines of quest. Each line is (nearly) independend on the other lines. But in each line the quests follow each other in some way:

  • Quests of Olivier & Semonov
  • Quests of Mikhail
  • Quests of Sashko & Tarakan
  • Quests of Olga & Kozlov

 

How to read the diagrams?

In the diagrams the following formattings are used
Quests

  • Rectangles with round corners on the left side.
  • Each rectangle contains the position in the tunnel (L/R 1-12) and the name of the quest.
  • It also contains the decision to make in the quest.
  • In some quests you have to make more than one decision. In these cases there exist different rectangles for each sub-decision. They are labeled by a – e (e. g. L10a and L10b.)
  • If one quest is a requirement for an other quest, an arrow is drawn between the quests. If the arrow has a label then only this decision enables the second quest.
  • If a quest has more than one requirement, all requirements must be fullfilled.

Consequences

  • Drawn as rectangles on the right side. Mostly they contain the names of your companions with a plus-sign (if they like your decision) or a minus-sign (if the don’t).
  • A labeled arrow is drawn between the quest and the consequences.

Additional information

  • Text on the right next to the consequences show additional comments about the quest.

 

Olivier & Semonov quest line

 

  • No requirements. Olivier will give you the quests directly, later Semonov talks to you by radio.
  • 5 quests (L1, L2, R5 – R7)
  • If you kill Semonov in R7, then L6b will not be available.
  • If Semonov died in L6b before, then R7 will not be available.
  • (Olivier will also give you quest R8. This is the start of the Olga quest line.)

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Mikhail quest line

 

  • No requirements, Mikhail is calling you by radio.
  • 4 quests (L3 – L6)
  • If Semonov dies in L6b and you did not finish R7 yet, R7 will not be available.
  • If you killed Semonov in R7 before, then L6b will not be available.

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Sashko & Tarakan quest line

 

  • No requirements. Sashko is calling you by radio.
  • 7 quests (R1 – R4 and L7 – L9)
  • Searching documents in quest R2 will Kozlov/NAR show your interest in investigation. They will set up a trap, so that in quest R4 you will be captured by NAR.
  • There is still a bug in the game. Sometimes Tarakan just leaves the team without notice. This is somewho connected to quests L6b, R7 and R12.

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Olga quest line

 

  • 5 quests (R8 – R12)
  • After finishing R8 (from Olivier) Olga will contact you by radio.
  • If Kostya is not returned to Olga’s village and you tell her the truth, she will not join you.
  • Quest R12: There seems to be a bug with Tarakan. Most of the times when I finish this quest, Tarakan still has a good/neutral relationship status. If I enter the timetunnel, Tarakan suddenly gets a terrible status. If I forget about this mission in the tunnel, everything is good again.

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Kozlov quest line

 

  • 2 Quests (L10, L11)
  • Finished quests R7 and R12 are required.
  • L10 starts in your base where your companions want you to kill or kidnap Kozlov. Which option(s) you are offered depends on your companions at that time.
  • Kozlov has to survive to get all quests.

Chernobylite Quest Requirements Guide + Strategy + Companion Guide Tips

Written by TimTolle

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