How to Start
Choose Editor at launch.
Load any multiplayer map.
Double click on the map that you have chosen.
Map is loaded. Press F3 for mission editor, and press 1 on Numpad to choose player 1.
Now you can spawn any unit that you want. I chosen Panzer III Ausf.E.
Now click anywhere on the map and you will able to spawn it. As you can see on the screenshot there are two tanks. That is because you must press the right mouse button to stop the spawning of the unit.
See? Now there is only one tank that I actually spawned.
Let’s rotate the tank to the proper position. Select it by clicking on it by the left mouse button. You can see there is a thin circle around the tank and one thin line which shows where is the tank rotated.
Hold C and move your mouse. Now, the tank is in the proper position.
The tank needs a crew. So deselect the tank.
Spawn some tankmen. Choose human->mp->ger->mid.
Scroll down and click on tankman. Put 4 tankman on the map, and one tank_commander. Alternate, you can spawn any human and put them inside the tank, but tankman is born to be in a tank :).
Press F1, select crew for the tank and put it inside.
Go back to mission editor by pressing F3. Don’t forget to deselect all units in F1 before you jump back to F3. Now, Press 2 on Numpad to select player 2, and repeat spawning for T-34.
Time to fight. Press START in the left upper corner. Press F6 and choose any environment that you want. Keep in the mind, if you spawned T-34 too close to Panzer III, they will start fighting each other right after you press START.
You can control T-34 because you pressed 2 on Numpad before. If you want to control units of player 1 press 1 on Numpad.
In this section you can learn more basic features for simple battles.
Copy and Paste
You can use Left CTRL + C to copy units.
And Left CTRL + V to paste units. If you want to paste a vehicle with a crew, copy it after you placed the crew inside.
Press Left CTRL + V multiple time to past more copied units.
In this part, you can set which player will control the selected unit in mission editor – F3. If you change “player”, it will automatically change “mask_player”. If you change only “mask_player” it will NOT change “player”. So, if “player = player 2” and “mask_player = player 1”, you will able to control player 2 units by pressing Numpad 2, but you will not able to attack player 1 units because they are friendly. They have the same “mask_player”.
Here you can set control mode (AI, user), movement mode (free, hold, zone), and fire mode (free, hold, return). If a unit has AI control it will have unlimited ammo and fuel. You can change these settings for multiple units at once as well. Just select them (make sure you didn’t select anything else than units) and you can set for example movement mode for them.
Vehicle Textures and Details
You can change the textures of vehicles by selecting it in mission editor – F3, and then you choose a texture that you like.
Some vehicles have a shield, like this Panzer IV Ausf.H. You can remove it if you untick it. The shield is not only armour. It’s tarpaulin on trucks.
In the game, vehicles have many details. They are random, but if you untick this feature, you can enable or disable details on any vehicle.
You can easily set default textures for vehicles. Press F2 for map editor, and change season.
Now, if you place a vehicle, it will get winter texture.
Fog of War
You can enable For of War when you press F1, and then Left ALT + F.
If you want to change difficulty in the editor, you do it by changing launch options for the game.
Difficulties are easy, normal (default), hard, and heroic.
Now, you know how to make a simple battle in Editor. Have fun, and thanks for visiting my guide.
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